Player Matchup

Hercules
Hercules
 
Hercules
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
King Arthur
King Arthur
Sono Makasu
King Arthur
Level 128
God Stats
1W - 1L
1,577 SR
Queue Stats
55W - 70L
1,429 Elo+
Solo
Erlang Shen
Erlang Shen
abyssman77
Erlang Shen
Level 159
God Stats
1W - 1L
1,140 SR
Queue Stats
460W - 414L
1,567 Elo+
Party 1
Sun Wukong
Sun Wukong
henriqueluna
Sun Wukong
Level 159
God Stats
10W - 2L
1,661 SR
Queue Stats
456W - 401L
1,653 Elo+
Party 1
Vamana
Vamana
vcheron
Vamana
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
39W - 21L
1,618 Elo+
Party 1
Team Averages
Level 122
1,476 SR
1,553 Elo+

VS

Team Averages
Level 53
1,492 SR
1,367 Elo+
Bellona
Bellona
Boobooktty21
Bellona
Level 6
God Stats
2W - 2L
1,500 SR
Queue Stats
13W - 21L
1,256 Elo+
Party 3
Neith
Neith
CyanideSalesman
Neith
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 10L
1,311 Elo+
Party 3
Hades
Hades
Ladeguy
Hades
Level 126
God Stats
18W - 13L
1,578 SR
Queue Stats
796W - 825L
1,486 Elo+
Party 2
Horus
Horus
RIPKirk12
Horus
Level 19
God Stats
1W - 2L
1,368 SR
Queue Stats
39W - 54L
1,330 Elo+
Party 2
Nox
Nox
ieatpizza4u
Nox
Level 44
God Stats
20W - 12L
1,515 SR
Queue Stats
123W - 120L
1,451 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
18
3 / 0 / 11
10,682
971
15,072
10,128
6,552
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Heavy Mace

Heavy Mace

+30
Physical Power

King Arthur
Sono Makasu
King Arthur
17
3 / 3 / 5
10,062
915
10,402
14,656
9,618
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Erlang Shen
abyssman77
Erlang Shen
17
1 / 0 / 12
10,876
989
11,174
12,230
11,142
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Sun Wukong
henriqueluna
Sun Wukong
18
10 / 0 / 7
12,201
1,109
17,512
9,145
8,365
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Vamana
vcheron
Vamana
17
4 / 1 / 9
10,724
975
15,939
14,470
9,450
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Team 1 Tickets

318

VS

Team 2 Tickets

134

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Boobooktty21
Bellona
15
0 / 7 / 4
9,575
870
6,875
18,714
16,747
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

15
1 / 6 / 3
9,335
849
13,521
18,300
7,648
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hades
Ladeguy
Hades
15
1 / 4 / 3
9,420
856
12,999
17,520
9,172
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Horus
RIPKirk12
Horus
15
1 / 4 / 3
9,296
845
11,863
19,215
20,135
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

15
1 / 0 / 2
9,347
850
3,400
2,140
699
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
19
21
Kills
4
4
Deaths
21
44
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Hercules
 
Hercules
3
0
11
8.5
L
Bellona
Boobooktty21
Bellona
0
7
4
0.29
L
1
6
3
0.42
L
Hades
Ladeguy
Hades
1
4
3
0.63
L
Horus
RIPKirk12
Horus
1
4
3
0.63
W
King Arthur
Sono Makasu
King Arthur
3
3
5
1.83
W
Erlang Shen
abyssman77
Erlang Shen
1
0
12
7
W
Sun Wukong
henriqueluna
Sun Wukong
10
0
7
13.5
L
1
0
2
2
W
Vamana
vcheron
Vamana
4
1
9
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,099
Damage
48,658
60,629
Taken
75,889
45,127
Mitigated
54,401
16,633
Healing
11,960
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
 
Hercules
15,072
3,285
0
2,352
10,128
6,552
0
3,528
6,600
0
31,267
L
Bellona
Boobooktty21
Bellona
6,875
3,731
1,393
1,065
18,714
16,747
0
801
16,851
0
10,815
L
13,521
7,632
0
1,834
18,300
7,648
0
272
17,353
0
41,652
L
Hades
Ladeguy
Hades
12,999
1,572
260
4,115
17,520
9,172
0
401
16,508
30,268
0
L
Horus
RIPKirk12
Horus
11,863
3,580
626
2,323
19,215
20,135
0
526
17,853
8,559
13,960
W
King Arthur
Sono Makasu
King Arthur
10,402
1,633
0
2,904
14,656
9,618
0
5,876
8,780
5,846
23,856
W
Erlang Shen
abyssman77
Erlang Shen
11,174
5,611
2,004
2,971
12,230
11,142
0
4,056
8,174
0
24,245
W
Sun Wukong
henriqueluna
Sun Wukong
17,512
3,190
0
1,101
9,145
8,365
0
3,030
6,115
0
34,523
L
3,400
473
0
344
2,140
699
0
0
2,000
14,615
0
W
Vamana
vcheron
Vamana
15,939
6,745
1,554
3,747
14,470
9,450
0
4,473
9,997
0
29,139

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,545
Gold Earned
46,973
178
Minions Killed
150
10
Camps Cleared
5
1,042,530
Distance Traveled
877,895
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
10,682
971
52
5
2
224,771
1
L
Bellona
9,575
870
7
1
0
217,856
0
L
Neith
9,335
849
56
5
1
182,078
0
L
Hades
9,420
856
39
4
1
193,293
0
L
Horus
9,296
845
16
1
1
191,723
0
W
King Arthur
10,062
915
47
4
0
214,149
0
W
Erlang Shen
10,876
989
32
3
1
198,943
0
W
Sun Wukong
12,201
1,109
31
3
6
215,402
1
L
Nox
9,347
850
32
3
2
92,945
2
W
Vamana
10,724
975
16
1
1
189,265
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role