Player Matchup

Sobek
Sobek
Gutibalas03
Sobek
Level 63
God Stats
2W - 3L
1,611 SR
Queue Stats
54W - 60L
1,394 Elo+
Party 2
Neith
Neith
Lilpatata
Neith
Level 104
God Stats
7W - 4L
1,505 SR
Queue Stats
82W - 104L
1,492 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Thazmania
Morgan Le Fay
Level 157
God Stats
6W - 9L
1,522 SR
Queue Stats
111W - 109L
1,529 Elo+
Party 2
Team Averages
Level 108
1,546 SR
1,472 Elo+

VS

Team Averages
Level 86
1,496 SR
1,630 Elo+
Achilles
Achilles
GuapCapalot2
Achilles
Level 85
God Stats
0W - 2L
1,713 SR
Queue Stats
100W - 78L
1,593 Elo+
Party 1
Baron Samedi
Baron Samedi
ImmaSmooveDude
Baron Samedi
Level 65
God Stats
5W - 3L
1,426 SR
Queue Stats
6W - 7L
1,543 Elo+
Party 1
Izanami
Izanami
imtheonlybot
Izanami
Level 108
God Stats
0W - 2L
1,349 SR
Queue Stats
2W - 2L
1,755 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
10 / 2 / 10
12,243
816
11,162
19,050
20,221
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Neith
Lilpatata
Neith
15
3 / 1 / 16
10,130
675
11,011
7,591
2,878
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Morgan Le Fay
Thazmania
Morgan Le Fay
15
7 / 0 / 11
10,622
708
17,758
8,185
3,299
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
GuapCapalot2
Achilles
12
1 / 5 / 2
8,432
562
9,593
19,543
16,311
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Baron Samedi
ImmaSmooveDude
Baron Samedi
11
0 / 9 / 2
7,870
525
4,469
13,426
4,667
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Izanami
imtheonlybot
Izanami
12
2 / 6 / 1
8,782
585
8,806
12,029
4,148
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
8
20
Kills
3
3
Deaths
20
37
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Achilles
GuapCapalot2
Achilles
1
5
2
0.4
W
10
2
10
7.5
L
Baron Samedi
ImmaSmooveDude
Baron Samedi
0
9
2
0.11
W
Neith
Lilpatata
Neith
3
1
16
11
W
Morgan Le Fay
Thazmania
Morgan Le Fay
7
0
11
12.5
L
Izanami
imtheonlybot
Izanami
2
6
1
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,931
Damage
22,868
34,826
Taken
44,998
26,398
Mitigated
25,126
12,418
Healing
6,178
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
GuapCapalot2
Achilles
9,593
2,410
0
2,134
19,543
16,311
0
12,676
6,867
1,373
20,203
W
11,162
609
0
6,822
19,050
20,221
185
3,279
15,017
21,439
0
L
Baron Samedi
ImmaSmooveDude
Baron Samedi
4,469
188
588
2,024
13,426
4,667
0
7,786
5,640
20,116
0
W
Neith
Lilpatata
Neith
11,011
4,030
0
4,112
7,591
2,878
1,599
1,293
6,113
0
40,777
W
Morgan Le Fay
Thazmania
Morgan Le Fay
17,758
956
0
1,484
8,185
3,299
55
785
7,317
42,148
0
L
Izanami
imtheonlybot
Izanami
8,806
4,433
0
1,432
12,029
4,148
0
8,659
3,370
0
32,432

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,995
Gold Earned
25,084
152
Minions Killed
120
6
Camps Cleared
5
858,037
Distance Traveled
696,588
14
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
8,432
562
26
2
2
279,702
4
W
Sobek
12,243
816
18
1
1
305,246
4
L
Baron Samedi
7,870
525
27
2
1
199,994
2
W
Neith
10,130
675
78
5
2
278,097
6
W
Morgan Le Fay
10,622
708
56
4
3
274,694
4
L
Izanami
8,782
585
67
4
2
216,892
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role