Player Matchup

Charybdis
Charybdis
Gabriel Mairena
Charybdis
Level 143
God Stats
6W - 4L
1,661 SR
Queue Stats
562W - 515L
1,559 Elo+
Solo
Fafnir
Fafnir
Jgarcia6543
Fafnir
Level 155
God Stats
15W - 20L
1,441 SR
Queue Stats
392W - 410L
1,551 Elo+
Party 3
Achilles
Achilles
Manny00034
Achilles
Level 88
God Stats
3W - 9L
1,425 SR
Queue Stats
412W - 432L
1,567 Elo+
Party 3
Zeus
Zeus
SlyceANDyce
Zeus
Level 107
God Stats
1W - 2L
1,296 SR
Queue Stats
83W - 82L
1,530 Elo+
Solo
Thanatos
Thanatos
Yari501
Thanatos
Level 87
God Stats
26W - 15L
1,625 SR
Queue Stats
295W - 289L
1,496 Elo+
Solo
Team Averages
Level 116
1,489 SR
1,540 Elo+

VS

Team Averages
Level 125
1,636 SR
1,539 Elo+
Ah Puch
Ah Puch
AyDios
Ah Puch
Level 158
God Stats
4W - 2L
1,532 SR
Queue Stats
366W - 363L
1,528 Elo+
Solo
Ymir
Ymir
HellBoundPawsy
Ymir
Level 103
God Stats
75W - 55L
1,591 SR
Queue Stats
286W - 253L
1,600 Elo+
Party 1
Baba Yaga
Baba Yaga
Raywin722
Baba Yaga
Level 157
God Stats
5W - 2L
1,644 SR
Queue Stats
148W - 169L
1,516 Elo+
Party 1
Danzaburou
Danzaburou
TheNewBowsr
Danzaburou
Level 126
God Stats
17W - 15L
1,585 SR
Queue Stats
1,003W - 941L
1,517 Elo+
Party 2
Bellona
Bellona
element9654321
Bellona
Level 83
God Stats
7W - 2L
1,826 SR
Queue Stats
127W - 112L
1,534 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Gabriel Mairena
Charybdis
11
4 / 5 / 1
7,025
585
8,114
8,792
2,169
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fafnir
11
3 / 5 / 6
7,017
585
7,013
12,724
8,409
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Achilles
Manny00034
Achilles
12
2 / 3 / 1
6,962
580
4,631
9,520
5,603
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

13
1 / 1 / 4
7,290
608
8,572
3,760
1,226
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Thanatos
Yari501
Thanatos
11
5 / 4 / 2
6,887
574
5,116
9,019
3,047
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
AyDios
Ah Puch
12
4 / 2 / 0
7,445
620
7,750
7,978
3,511
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

11
0 / 4 / 11
6,886
574
4,276
11,957
6,381
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Baba Yaga
Raywin722
Baba Yaga
11
0 / 3 / 3
6,433
536
3,343
7,767
2,806
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Danzaburou
TheNewBowsr
Danzaburou
13
8 / 3 / 1
7,735
645
8,485
11,512
3,291
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

13
6 / 3 / 1
7,856
655
5,747
9,123
4,500
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
34
15
Kills
18
18
Deaths
15
14
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
AyDios
Ah Puch
4
2
0
2
L
Charybdis
Gabriel Mairena
Charybdis
4
5
1
0.9
W
0
4
11
1.38
L
Fafnir
3
5
6
1.2
L
Achilles
Manny00034
Achilles
2
3
1
0.83
W
Baba Yaga
Raywin722
Baba Yaga
0
3
3
0.5
L
1
1
4
3
W
Danzaburou
TheNewBowsr
Danzaburou
8
3
1
2.83
L
Thanatos
Yari501
Thanatos
5
4
2
1.5
W
6
3
1
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,446
Damage
29,601
43,815
Taken
48,337
20,454
Mitigated
20,489
19,172
Healing
17,181
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
AyDios
Ah Puch
7,750
1,137
0
4,720
7,978
3,511
0
0
7,341
46,921
0
L
Charybdis
Gabriel Mairena
Charybdis
8,114
4,202
0
2,664
8,792
2,169
720
454
8,338
0
37,186
W
4,276
1,027
2,566
2,359
11,957
6,381
240
5,319
6,500
12,956
0
L
Fafnir
7,013
2,114
267
5,689
12,724
8,409
0
4,532
8,098
28,732
4,498
L
Achilles
Manny00034
Achilles
4,631
1,061
0
3,023
9,520
5,603
0
6,035
3,485
0
33,175
W
Baba Yaga
Raywin722
Baba Yaga
3,343
446
0
1,867
7,767
2,806
0
4,267
3,246
40,628
0
L
8,572
680
0
1,203
3,760
1,226
0
1,500
2,250
48,619
0
W
Danzaburou
TheNewBowsr
Danzaburou
8,485
4,202
0
5,017
11,512
3,291
910
1,408
10,104
0
48,718
L
Thanatos
Yari501
Thanatos
5,116
2,016
0
6,326
9,019
3,047
0
2,744
6,275
0
30,248
W
5,747
2,758
0
652
9,123
4,500
0
3,489
5,556
0
48,022

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,181
Gold Earned
36,355
373
Minions Killed
398
0
Camps Cleared
0
1,123,383
Distance Traveled
1,125,370
21
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
7,445
620
105
9
0
189,404
0
L
Charybdis
7,025
585
66
6
0
198,412
4
W
Ymir
6,886
574
14
1
0
216,001
0
L
Fafnir
7,017
585
53
4
0
226,483
2
L
Achilles
6,962
580
80
7
0
233,357
1
W
Baba Yaga
6,433
536
100
8
0
226,986
2
L
Zeus
7,290
608
116
10
0
221,197
5
W
Danzaburou
7,735
645
91
8
0
212,110
2
L
Thanatos
6,887
574
58
5
0
243,934
9
W
Bellona
7,856
655
88
7
0
280,869
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role