Player Matchup

Sol
Sol
Ballack17
Sol
Level 64
God Stats
4W - 1L
1,736 SR
Queue Stats
58W - 39L
1,640 Elo+
Party 2
Medusa
Medusa
RidexOrxPie
Medusa
Level 158
God Stats
14W - 10L
1,682 SR
Queue Stats
512W - 485L
1,521 Elo+
Solo
Yemoja
Yemoja
SlayingSora
Yemoja
Level 148
God Stats
1W - 2L
1,341 SR
Queue Stats
109W - 110L
1,420 Elo+
Solo
Cliodhna
Cliodhna
Xfed06
Cliodhna
Level 146
God Stats
1W - 3L
1,392 SR
Queue Stats
123W - 133L
1,448 Elo+
Solo
Aphrodite
Aphrodite
kikiSENT
Aphrodite
Level 154
God Stats
3W - 5L
1,547 SR
Queue Stats
32W - 34L
1,529 Elo+
Party 2
Team Averages
Level 134
1,540 SR
1,512 Elo+

VS

Team Averages
Level 128
1,715 SR
1,656 Elo+
Cernunnos
Cernunnos
AlphaSheepdog
Cernunnos
Level 160
God Stats
2W - 0L
1,629 SR
Queue Stats
42W - 28L
1,681 Elo+
Party 1
Horus
Horus
SENTFORTH-
Horus
Level 157
God Stats
195W - 207L
1,597 SR
Queue Stats
484W - 488L
1,560 Elo+
Solo
The Morrigan
The Morrigan
TalentedTurnip
The Morrigan
Level 29
God Stats
1W - 0L
1,994 SR
Queue Stats
29W - 4L
1,887 Elo+
Party 1
Odin
Odin
runenash1
Odin
Level 137
God Stats
9W - 10L
1,522 SR
Queue Stats
171W - 172L
1,481 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Śheen
Morgan Le Fay
Level 158
God Stats
1W - 0L
1,833 SR
Queue Stats
15W - 8L
1,673 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 7 / 3
8,684
724
10,449
16,064
4,787
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Medusa
12
0 / 1 / 2
7,209
601
1,457
3,043
982
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Yemoja
14
1 / 6 / 2
8,154
680
4,938
12,507
10,829
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cliodhna
Xfed06
Cliodhna
14
1 / 6 / 1
7,591
633
9,820
14,474
5,395
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Aphrodite
kikiSENT
Aphrodite
14
1 / 6 / 0
7,707
642
3,091
12,988
4,722
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
AlphaSheepdog
Cernunnos
17
7 / 0 / 11
10,813
901
17,265
11,113
4,369
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Horus
15
3 / 0 / 10
9,274
773
4,560
8,203
5,699
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

The Morrigan
TalentedTurnip
The Morrigan
17
8 / 2 / 11
11,119
927
15,175
4,554
1,785
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Odin
15
2 / 1 / 12
9,150
763
6,114
10,543
7,739
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Morgan Le Fay
Śheen
Morgan Le Fay
17
6 / 2 / 10
10,935
911
9,532
9,061
3,335
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
80
5
Kills
26
26
Deaths
5
8
Assists
54
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
AlphaSheepdog
Cernunnos
7
0
11
12.5
L
2
7
3
0.5
L
Medusa
0
1
2
1
W
Horus
3
0
10
8
L
Yemoja
1
6
2
0.33
W
The Morrigan
TalentedTurnip
The Morrigan
8
2
11
6.75
L
Cliodhna
Xfed06
Cliodhna
1
6
1
0.25
L
Aphrodite
kikiSENT
Aphrodite
1
6
0
0.17
W
Odin
2
1
12
8
W
Morgan Le Fay
Śheen
Morgan Le Fay
6
2
10
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,755
Damage
52,646
59,076
Taken
43,474
26,715
Mitigated
22,927
17,579
Healing
12,768
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
AlphaSheepdog
Cernunnos
17,265
8,387
0
5,021
11,113
4,369
1,984
5,131
5,900
0
49,414
L
10,449
3,650
0
2,551
16,064
4,787
0
6,401
9,161
34,775
2,535
L
Medusa
1,457
420
0
712
3,043
982
1
1,642
1,371
0
18,756
W
Horus
4,560
1,516
1,807
3,362
8,203
5,699
927
3,973
4,121
0
12,095
L
Yemoja
4,938
616
1,860
1,877
12,507
10,829
0
4,569
7,572
17,223
0
W
The Morrigan
TalentedTurnip
The Morrigan
15,175
2,663
30
304
4,554
1,785
334
1,495
2,937
41,969
3,352
L
Cliodhna
Xfed06
Cliodhna
9,820
309
0
1,966
14,474
5,395
0
4,648
9,395
0
30,872
L
Aphrodite
kikiSENT
Aphrodite
3,091
151
3,794
4,819
12,988
4,722
0
4,101
8,586
23,524
0
W
Odin
6,114
277
0
860
10,543
7,739
1,135
4,189
6,325
5,013
24,176
W
Morgan Le Fay
Śheen
Morgan Le Fay
9,532
1,122
0
1,384
9,061
3,335
2,044
3,083
5,752
36,379
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,345
Gold Earned
51,291
223
Minions Killed
308
6
Camps Cleared
11
978,184
Distance Traveled
1,173,422
15
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
10,813
901
81
7
1
236,789
0
L
Sol
8,684
724
59
5
1
198,318
2
L
Medusa
7,209
601
42
4
2
152,474
4
W
Horus
9,274
773
13
1
1
230,019
3
L
Yemoja
8,154
680
24
2
0
183,867
3
W
The Morrigan
11,119
927
87
7
7
230,265
3
L
Cliodhna
7,591
633
49
4
1
237,887
2
L
Aphrodite
7,707
642
49
4
2
205,638
4
W
Odin
9,150
763
61
5
1
249,160
1
W
Morgan Le Fay
10,935
911
66
6
1
227,189
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role