Player Matchup

Hel
Hel
RuralFire Lord
Hel
Level 124
God Stats
0W - 2L
1,277 SR
Queue Stats
43W - 65L
1,399 Elo+
Solo
Sun Wukong
Sun Wukong
Viewtirby
Sun Wukong
Level 82
God Stats
0W - 3L
1,149 SR
Queue Stats
121W - 133L
1,470 Elo+
Solo
He Bo
He Bo
kattehgreat618
He Bo
Level 126
God Stats
0W - 2L
1,270 SR
Queue Stats
232W - 259L
1,467 Elo+
Solo
Cthulhu
Cthulhu
noeldabeast
Cthulhu
Level 160
God Stats
3W - 5L
1,419 SR
Queue Stats
421W - 454L
1,416 Elo+
Solo
Thanatos
Thanatos
pattythefatty15
Thanatos
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 19L
1,392 Elo+
Solo
Team Averages
Level 120
1,323 SR
1,429 Elo+

VS

Team Averages
Level 109
1,446 SR
1,435 Elo+
Sol
Sol
AmyIsBliss93
Sol
Level 108
God Stats
2W - 1L
1,542 SR
Queue Stats
116W - 118L
1,500 Elo+
Party 2
Nox
Nox
Blaztaz
Nox
Level 160
God Stats
8W - 5L
1,615 SR
Queue Stats
96W - 113L
1,436 Elo+
Party 1
Hel
Hel
Kodoyato
Hel
Level 158
God Stats
3W - 1L
1,734 SR
Queue Stats
112W - 116L
1,460 Elo+
Party 1
Thor
Thor
Xurec
Thor
Level 59
God Stats
1W - 1L
1,159 SR
Queue Stats
31W - 48L
1,433 Elo+
Party 2
Cerberus
Cerberus
the big dog7462
Cerberus
Level 60
God Stats
1W - 0L
1,180 SR
Queue Stats
21W - 24L
1,343 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 0 / 0
4,400
880
0
0
0
Sun Wukong
Viewtirby
Sun Wukong
10
2 / 2 / 1
5,641
1,128
4,179
5,373
4,133
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

10
0 / 2 / 2
5,253
1,051
3,014
2,745
873
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cthulhu
noeldabeast
Cthulhu
11
1 / 2 / 2
5,726
1,145
7,617
8,198
5,124
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Thanatos
10
0 / 2 / 1
5,102
1,020
3,554
4,824
1,654
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 0 / 4
6,019
1,204
5,216
4,242
1,604
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Nox
8
0 / 1 / 4
5,006
1,001
1,725
1,848
656
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

11
1 / 1 / 6
5,670
1,134
3,849
3,881
1,525
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Thor
Xurec
Thor
11
4 / 0 / 3
6,058
1,212
2,676
2,998
1,225
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Cerberus
11
0 / 1 / 6
5,560
1,112
3,521
8,188
6,014
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
31
3
Kills
8
8
Deaths
3
6
Assists
23
Player
Kills
Deaths
Assists
KDA
W
3
0
4
5
W
Nox
0
1
4
2
W
1
1
6
4
L
0
0
0
0
L
Sun Wukong
Viewtirby
Sun Wukong
2
2
1
1.25
W
Thor
Xurec
Thor
4
0
3
5.5
L
0
2
2
0.5
L
Cthulhu
noeldabeast
Cthulhu
1
2
2
1
L
Thanatos
0
2
1
0.25
W
Cerberus
0
1
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,364
Damage
16,987
21,140
Taken
21,157
11,784
Mitigated
11,024
8,365
Healing
13,405
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,216
1,808
874
1,456
4,242
1,604
0
1,910
2,290
14,157
0
W
Nox
1,725
128
908
215
1,848
656
0
1,208
532
3,475
0
W
3,849
552
3,596
2,126
3,881
1,525
0
2,285
1,383
9,004
0
L
0
0
0
0
0
0
0
0
0
0
0
L
Sun Wukong
Viewtirby
Sun Wukong
4,179
593
64
1,233
5,373
4,133
0
3,804
1,509
0
11,392
W
Thor
Xurec
Thor
2,676
71
774
1,096
2,998
1,225
0
1,116
1,812
0
4,121
L
3,014
98
507
561
2,745
873
0
1,687
1,024
3,552
0
L
Cthulhu
noeldabeast
Cthulhu
7,617
305
274
2,521
8,198
5,124
0
5,421
2,612
16,861
0
L
Thanatos
3,554
748
653
2,552
4,824
1,654
0
3,012
1,684
0
7,465
W
Cerberus
3,521
502
50
2,310
8,188
6,014
0
3,565
4,509
11,180
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,122
Gold Earned
28,313
41
Minions Killed
61
0
Camps Cleared
0
454,556
Distance Traveled
645,910
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
6,019
1,204
25
5
0
120,762
2
W
Nox
5,006
1,001
0
0
0
131,816
1
W
Hel
5,670
1,134
9
2
0
129,921
1
L
Hel
4,400
880
0
0
0
0
0
L
Sun Wukong
5,641
1,128
11
2
0
96,282
3
W
Thor
6,058
1,212
2
0
0
131,587
2
L
He Bo
5,253
1,051
7
1
0
128,579
0
L
Cthulhu
5,726
1,145
18
4
0
112,098
1
L
Thanatos
5,102
1,020
5
1
0
117,597
0
W
Cerberus
5,560
1,112
25
5
0
131,824
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role