Player Matchup

Gilgamesh
Gilgamesh
KamFrmHeaven
Gilgamesh
Level 66
God Stats
7W - 0L
1,628 SR
Queue Stats
51W - 37L
1,477 Elo+
Party 1
Artemis
Artemis
xXICEK1NGXx
Artemis
Level 16
God Stats
2W - 1L
1,500 SR
Queue Stats
8W - 8L
1,452 Elo+
Party 1
Nox
Nox
xXK1NGZ1PPERXx
Nox
Level 27
God Stats
9W - 7L
1,487 SR
Queue Stats
23W - 16L
1,432 Elo+
Party 1
Team Averages
Level 36
1,539 SR
1,454 Elo+

VS

Team Averages
Level 71
1,408 SR
1,243 Elo+
Agni
Agni
ApexRyse 95
Agni
Level 103
God Stats
0W - 2L
1,390 SR
Queue Stats
85W - 116L
1,283 Elo+
Solo
Neith
Neith
AphrodIte47
Neith
Level 65
God Stats
149W - 222L
1,404 SR
Queue Stats
156W - 238L
1,230 Elo+
Party 2
Chaac
Chaac
Braizier
Chaac
Level 45
God Stats
21W - 23L
1,429 SR
Queue Stats
160W - 218L
1,214 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
KamFrmHeaven
Gilgamesh
15
7 / 1 / 13
10,238
731
9,927
10,683
8,541
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Artemis
xXICEK1NGXx
Artemis
13
4 / 5 / 14
9,893
707
11,230
9,041
3,678
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

16
10 / 1 / 11
11,035
788
12,375
6,125
2,510
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 8 / 1
8,735
624
5,943
10,718
2,356
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

12
0 / 5 / 5
8,200
586
6,220
12,429
3,832
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Chaac
Braizier
Chaac
11
4 / 8 / 2
8,518
608
7,397
15,901
6,792
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
15
21
Kills
7
7
Deaths
21
38
Assists
8
Player
Kills
Deaths
Assists
KDA
L
3
8
1
0.44
L
0
5
5
0.5
L
Chaac
Braizier
Chaac
4
8
2
0.63
W
Gilgamesh
KamFrmHeaven
Gilgamesh
7
1
13
13.5
W
Artemis
xXICEK1NGXx
Artemis
4
5
14
2.2
W
10
1
11
15.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,532
Damage
19,560
25,849
Taken
39,048
14,729
Mitigated
12,980
3,415
Healing
5,755
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,943
156
118
931
10,718
2,356
0
2,848
7,635
36,700
0
L
6,220
1,572
270
573
12,429
3,832
399
6,425
5,541
0
18,137
L
Chaac
Braizier
Chaac
7,397
1,361
0
3,863
15,901
6,792
50
3,792
11,473
0
18,930
W
Gilgamesh
KamFrmHeaven
Gilgamesh
9,927
2,754
0
1,467
10,683
8,541
354
2,219
8,464
3,274
23,620
W
Artemis
xXICEK1NGXx
Artemis
11,230
6,152
0
1,122
9,041
3,678
286
2,516
6,525
0
31,642
W
12,375
1,061
23
803
6,125
2,510
714
1,984
4,141
40,091
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,166
Gold Earned
25,453
148
Minions Killed
138
5
Camps Cleared
5
757,811
Distance Traveled
659,646
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
8,735
624
72
5
1
210,864
2
L
Neith
8,200
586
43
3
2
230,047
0
L
Chaac
8,518
608
23
2
2
218,735
3
W
Gilgamesh
10,238
731
33
2
2
278,933
0
W
Artemis
9,893
707
36
3
1
212,916
0
W
Nox
11,035
788
79
6
2
265,962
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role