Player Matchup

Merlin
Merlin
Sicillian69
Merlin
Level 46
God Stats
5W - 1L
1,653 SR
Queue Stats
52W - 59L
1,404 Elo+
Party 1
Sun Wukong
Sun Wukong
WrittenRock2531
Sun Wukong
Level 87
God Stats
5W - 1L
1,754 SR
Queue Stats
289W - 302L
1,514 Elo+
Party 1
Loki
Loki
dragon465311
Loki
Level 7
God Stats
2W - 2L
1,397 SR
Queue Stats
25W - 20L
1,296 Elo+
Party 1
Team Averages
Level 47
1,601 SR
1,405 Elo+

VS

Team Averages
Level 104
1,375 SR
1,339 Elo+
Vulcan
Vulcan
Agextremex
Vulcan
Level 149
God Stats
1W - 3L
1,340 SR
Queue Stats
19W - 25L
1,371 Elo+
Solo
Set
Set
CashCrewG
Set
Level 42
God Stats
1W - 5L
1,282 SR
Queue Stats
170W - 189L
1,325 Elo+
Party 2
Gilgamesh
Gilgamesh
YFTBeastKing
Gilgamesh
Level 120
God Stats
10W - 5L
1,505 SR
Queue Stats
432W - 555L
1,322 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
14
5 / 4 / 16
10,245
788
8,177
7,155
2,008
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Sun Wukong
WrittenRock2531
Sun Wukong
17
15 / 1 / 10
12,436
957
11,958
15,559
11,766
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

14
10 / 5 / 14
10,947
842
16,001
12,530
3,675
Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Rage

Evolved Rage

+55
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
Agextremex
Vulcan
14
6 / 5 / 2
10,062
774
10,359
9,079
3,882
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

12
3 / 13 / 6
9,924
763
8,403
15,809
10,422
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Gilgamesh
YFTBeastKing
Gilgamesh
11
1 / 12 / 5
8,750
673
8,920
15,676
10,421
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
23
30
Kills
10
10
Deaths
30
40
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Vulcan
Agextremex
Vulcan
6
5
2
1.4
L
3
13
6
0.46
W
Merlin
5
4
16
3.25
W
Sun Wukong
WrittenRock2531
Sun Wukong
15
1
10
20
L
Gilgamesh
YFTBeastKing
Gilgamesh
1
12
5
0.29
W
10
5
14
3.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,136
Damage
27,682
35,244
Taken
40,564
17,449
Mitigated
24,725
10,040
Healing
2,608
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vulcan
Agextremex
Vulcan
10,359
6,412
0
140
9,079
3,882
0
898
7,701
37,186
0
L
8,403
3,820
109
1,054
15,809
10,422
0
4,093
11,020
0
22,003
W
Merlin
8,177
736
0
0
7,155
2,008
1,054
3,061
3,926
24,883
0
W
Sun Wukong
WrittenRock2531
Sun Wukong
11,958
2,925
792
6,033
15,559
11,766
666
5,248
9,740
0
48,882
L
Gilgamesh
YFTBeastKing
Gilgamesh
8,920
2,672
19
1,286
15,676
10,421
0
2,826
12,287
736
17,062
W
16,001
5,998
0
3,215
12,530
3,675
641
2,715
9,099
0
37,426

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,628
Gold Earned
28,736
173
Minions Killed
107
8
Camps Cleared
4
729,263
Distance Traveled
630,367
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
10,062
774
61
5
1
227,931
2
L
Set
9,924
763
28
2
2
198,803
2
W
Merlin
10,245
788
45
3
1
203,659
0
W
Sun Wukong
12,436
957
83
6
5
268,378
5
L
Gilgamesh
8,750
673
18
1
1
203,633
3
W
Loki
10,947
842
45
3
2
257,226
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role