Player Matchup

Cthulhu
Cthulhu
Lunethf
Cthulhu
Level 18
God Stats
1W - 1L
1,651 SR
Queue Stats
4W - 3L
1,533 Elo+
Party 2
Kukulkan
Kukulkan
Zaphynx
Kukulkan
Level 81
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 3L
1,533 Elo+
Party 2
Nemesis
Nemesis
metatonick
Nemesis
Level 38
God Stats
3W - 1L
1,663 SR
Queue Stats
20W - 19L
1,464 Elo+
Solo
Team Averages
Level 46
1,605 SR
1,510 Elo+

VS

Team Averages
Level 65
1,631 SR
1,416 Elo+
Scylla
Scylla
EpokNO1
Scylla
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
56W - 52L
1,442 Elo+
Party 1
Izanami
Izanami
Kurtçuk
Izanami
Level 126
God Stats
23W - 13L
1,617 SR
Queue Stats
130W - 155L
1,387 Elo+
Solo
Ares
Ares
Punky0
Ares
Level 46
God Stats
1W - 0L
1,776 SR
Queue Stats
34W - 39L
1,419 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Lunethf
Cthulhu
13
1 / 5 / 4
9,631
567
11,874
20,625
22,405
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Kukulkan
Zaphynx
Kukulkan
16
6 / 4 / 1
11,355
668
19,985
11,371
4,338
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Nemesis
metatonick
Nemesis
13
0 / 5 / 6
9,719
572
2,132
10,377
4,441
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
EpokNO1
Scylla
17
9 / 0 / 5
12,685
746
18,061
11,921
5,024
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Izanami
Kurtçuk
Izanami
15
3 / 5 / 5
11,180
658
9,099
13,543
5,208
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ares
Punky0
Ares
15
2 / 2 / 10
11,408
671
10,567
18,068
18,633
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
34
7
Kills
14
14
Deaths
7
11
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Scylla
EpokNO1
Scylla
9
0
5
11.5
W
Izanami
Kurtçuk
Izanami
3
5
5
1.1
L
Cthulhu
Lunethf
Cthulhu
1
5
4
0.6
W
Ares
Punky0
Ares
2
2
10
3.5
L
Kukulkan
Zaphynx
Kukulkan
6
4
1
1.63
L
Nemesis
metatonick
Nemesis
0
5
6
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,991
Damage
37,727
42,373
Taken
43,532
31,184
Mitigated
28,865
2,819
Healing
13,716
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
EpokNO1
Scylla
18,061
1,418
232
5,581
11,921
5,024
379
9,720
2,080
47,523
0
W
Izanami
Kurtçuk
Izanami
9,099
5,343
161
5,053
13,543
5,208
2,301
9,279
4,058
0
60,914
L
Cthulhu
Lunethf
Cthulhu
11,874
727
213
1,075
20,625
22,405
0
13,988
6,207
28,563
0
W
Ares
Punky0
Ares
10,567
1,148
0
2,689
18,068
18,633
266
11,771
5,379
31,537
0
L
Kukulkan
Zaphynx
Kukulkan
19,985
1,124
0
608
11,371
4,338
0
7,883
3,342
65,432
0
L
Nemesis
metatonick
Nemesis
2,132
235
0
923
10,377
4,441
0
6,697
3,425
0
17,533

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,705
Gold Earned
35,273
175
Minions Killed
211
5
Camps Cleared
10
876,341
Distance Traveled
891,185
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
12,685
746
91
5
2
322,695
0
W
Izanami
11,180
658
91
5
1
248,897
0
L
Cthulhu
9,631
567
36
2
0
302,835
0
W
Ares
11,408
671
29
2
7
319,593
4
L
Kukulkan
11,355
668
100
6
3
320,236
7
L
Nemesis
9,719
572
39
2
2
253,270
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role