Player Matchup

Kali
Kali
HypeBeast55
Kali
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 14L
1,283 Elo+
Solo
Terra
Terra
OakLyons
Terra
Level 26
God Stats
0W - 1L
1,277 SR
Queue Stats
21W - 33L
1,393 Elo+
Solo
Bastet
Bastet
Strange1428
Bastet
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 7L
1,371 Elo+
Solo
Anhur
Anhur
chilenacho2
Anhur
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 16L
1,395 Elo+
Solo
Sun Wukong
Sun Wukong
sweedishK
Sun Wukong
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 12L
1,336 Elo+
Solo
Team Averages
Level 27
1,455 SR
1,356 Elo+

VS

Team Averages
Level 111
1,587 SR
1,539 Elo+
Xbalanque
Xbalanque
LoFiYung
Xbalanque
Level 125
God Stats
1W - 1L
1,635 SR
Queue Stats
38W - 36L
1,459 Elo+
Party 2
Fenrir
Fenrir
PU2SHAINHISFRIND
Fenrir
Level 160
God Stats
1W - 0L
1,502 SR
Queue Stats
95W - 99L
1,405 Elo+
Party 2
Cthulhu
Cthulhu
SMEonSMITE
Cthulhu
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 1L
1,500 Elo+
Party 1
Horus
Horus
TheHoly1
Horus
Level 144
God Stats
2W - 1L
1,797 SR
Queue Stats
71W - 15L
1,864 Elo+
Party 1
Ah Puch
Ah Puch
xadesgod
Ah Puch
Level 112
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 19L
1,470 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 7 / 2
5,723
715
1,994
8,959
3,078
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

Terra
OakLyons
Terra
12
0 / 3 / 4
6,428
804
4,543
9,136
7,877
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bastet
12
3 / 5 / 2
6,759
845
5,126
9,767
3,457
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

11
2 / 6 / 1
6,870
859
2,614
8,080
2,660
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sun Wukong
sweedishK
Sun Wukong
12
0 / 2 / 4
5,743
718
3,203
6,135
5,605
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
LoFiYung
Xbalanque
13
4 / 1 / 14
7,945
993
4,232
4,654
2,093
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

13
5 / 2 / 14
7,894
987
7,879
8,389
4,433
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mace

Mace

+10
Physical Power

Cthulhu
SMEonSMITE
Cthulhu
14
6 / 1 / 15
9,011
1,126
12,304
8,954
11,150
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Horus
TheHoly1
Horus
13
4 / 1 / 13
8,125
1,016
4,076
9,218
10,599
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ah Puch
xadesgod
Ah Puch
13
4 / 1 / 14
7,858
982
8,519
5,717
2,560
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
93
5
Kills
23
23
Deaths
6
13
Assists
70
Player
Kills
Deaths
Assists
KDA
L
0
7
2
0.14
W
Xbalanque
LoFiYung
Xbalanque
4
1
14
11
L
Terra
OakLyons
Terra
0
3
4
0.67
W
5
2
14
6
W
Cthulhu
SMEonSMITE
Cthulhu
6
1
15
13.5
L
Bastet
3
5
2
0.8
W
Horus
TheHoly1
Horus
4
1
13
10.5
L
2
6
1
0.42
L
Sun Wukong
sweedishK
Sun Wukong
0
2
4
1
W
Ah Puch
xadesgod
Ah Puch
4
1
14
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,480
Damage
37,010
42,077
Taken
36,932
22,677
Mitigated
30,835
11,756
Healing
16,137
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,994
783
0
1,060
8,959
3,078
0
4,924
4,035
0
4,273
W
Xbalanque
LoFiYung
Xbalanque
4,232
2,717
578
583
4,654
2,093
1,787
833
3,645
0
13,094
L
Terra
OakLyons
Terra
4,543
314
3,970
3,309
9,136
7,877
0
5,888
3,248
10,310
0
W
7,879
1,246
620
2,167
8,389
4,433
450
1,145
7,244
0
10,895
W
Cthulhu
SMEonSMITE
Cthulhu
12,304
1,042
619
1,686
8,954
11,150
1,007
578
8,376
25,357
0
L
Bastet
5,126
1,093
736
1,952
9,767
3,457
0
3,273
6,494
0
11,861
W
Horus
TheHoly1
Horus
4,076
1,580
4,580
4,309
9,218
10,599
493
1,004
8,214
749
7,766
L
2,614
949
0
409
8,080
2,660
0
5,032
3,048
0
4,203
L
Sun Wukong
sweedishK
Sun Wukong
3,203
672
0
320
6,135
5,605
0
1,883
4,252
0
9,697
W
Ah Puch
xadesgod
Ah Puch
8,519
173
0
995
5,717
2,560
579
983
4,734
20,167
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,523
Gold Earned
40,833
43
Minions Killed
69
0
Camps Cleared
0
651,391
Distance Traveled
822,006
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kali
5,723
715
3
0
0
140,465
0
W
Xbalanque
7,945
993
13
2
0
152,182
1
L
Terra
6,428
804
7
1
0
141,229
0
W
Fenrir
7,894
987
6
1
0
173,932
1
W
Cthulhu
9,011
1,126
22
3
0
162,214
0
L
Bastet
6,759
845
14
2
0
152,861
1
W
Horus
8,125
1,016
9
1
0
178,184
1
L
Anhur
6,870
859
9
1
0
84,565
0
L
Sun Wukong
5,743
718
10
1
0
132,271
0
W
Ah Puch
7,858
982
19
2
0
155,494
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role