Player Matchup

Anubis
Anubis
 
Anubis
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
ItsT1m
Ra
Level 117
God Stats
0W - 3L
1,715 SR
Queue Stats
46W - 34L
1,612 Elo+
Party 3
Jormungandr
Jormungandr
JonsHigh
Jormungandr
Level 144
God Stats
2W - 1L
1,818 SR
Queue Stats
390W - 385L
1,575 Elo+
Party 1
Nemesis
Nemesis
LowKeyLikesInvis
Nemesis
Level 81
God Stats
0W - 1L
1,386 SR
Queue Stats
11W - 12L
1,585 Elo+
Party 3
Tiamat
Tiamat
Skiboda
Tiamat
Level 159
God Stats
2W - 13L
1,167 SR
Queue Stats
968W - 996L
1,589 Elo+
Party 1
Team Averages
Level 132
1,517 SR
1,572 Elo+

VS

Team Averages
Level 136
1,553 SR
1,614 Elo+
Cu Chulainn
Cu Chulainn
Bentchris
Cu Chulainn
Level 160
God Stats
8W - 3L
1,700 SR
Queue Stats
568W - 606L
1,537 Elo+
Solo
Nu Wa
Nu Wa
DASMuffin
Nu Wa
Level 62
God Stats
1W - 0L
1,714 SR
Queue Stats
3W - 0L
1,858 Elo+
Solo
Heimdallr
Heimdallr
Timove
Heimdallr
Level 148
God Stats
4W - 5L
1,633 SR
Queue Stats
128W - 136L
1,578 Elo+
Party 2
Ra
Ra
muppets
Ra
Level 157
God Stats
1W - 2L
1,157 SR
Queue Stats
143W - 152L
1,547 Elo+
Party 2
Bacchus
Bacchus
witchd0c
Bacchus
Level 154
God Stats
5W - 2L
1,561 SR
Queue Stats
261W - 264L
1,548 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
15
3 / 8 / 6
9,223
838
5,289
12,336
5,372
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Ra
16
2 / 3 / 7
8,529
775
7,968
9,614
3,954
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Jormungandr
JonsHigh
Jormungandr
16
3 / 4 / 6
9,086
826
11,571
15,314
15,756
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

12
2 / 5 / 3
7,536
685
10,386
12,968
5,499
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heavy Mace

Heavy Mace

+30
Physical Power

Tiamat
Skiboda
Tiamat
14
3 / 6 / 7
8,367
761
8,398
10,570
7,117
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Bentchris
Cu Chulainn
16
3 / 5 / 17
9,451
859
10,502
15,884
13,031
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Nu Wa
DASMuffin
Nu Wa
19
14 / 3 / 8
11,140
1,013
18,910
9,645
3,940
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Heimdallr
Timove
Heimdallr
15
2 / 2 / 18
9,349
850
12,197
10,769
4,495
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

17
3 / 2 / 12
10,096
918
8,941
11,492
5,899
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bacchus
witchd0c
Bacchus
15
4 / 2 / 16
10,055
914
6,175
11,507
15,279
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
97
13
Kills
26
26
Deaths
14
29
Assists
71
Player
Kills
Deaths
Assists
KDA
L
Anubis
 
Anubis
3
8
6
0.75
W
Cu Chulainn
Bentchris
Cu Chulainn
3
5
17
2.3
W
Nu Wa
DASMuffin
Nu Wa
14
3
8
6
L
Ra
2
3
7
1.83
L
Jormungandr
JonsHigh
Jormungandr
3
4
6
1.5
L
2
5
3
0.7
L
Tiamat
Skiboda
Tiamat
3
6
7
1.08
W
Heimdallr
Timove
Heimdallr
2
2
18
5.5
W
3
2
12
4.5
W
Bacchus
witchd0c
Bacchus
4
2
16
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,612
Damage
56,725
60,802
Taken
59,297
37,698
Mitigated
42,644
16,427
Healing
27,183
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
 
Anubis
5,289
56
0
711
12,336
5,372
0
7,555
4,623
18,700
0
W
Cu Chulainn
Bentchris
Cu Chulainn
10,502
1,699
1,445
2,319
15,884
13,031
228
6,048
9,610
0
21,841
W
Nu Wa
DASMuffin
Nu Wa
18,910
4,749
459
279
9,645
3,940
1,061
5,628
3,826
30,458
0
L
Ra
7,968
1,078
3,417
2,432
9,614
3,954
0
5,215
4,203
29,967
0
L
Jormungandr
JonsHigh
Jormungandr
11,571
1,118
1,876
2,815
15,314
15,756
0
8,143
6,934
26,577
0
L
10,386
2,799
1,154
2,960
12,968
5,499
0
7,825
4,855
0
12,904
L
Tiamat
Skiboda
Tiamat
8,398
811
0
1,062
10,570
7,117
0
4,280
6,161
17,933
0
W
Heimdallr
Timove
Heimdallr
12,197
5,171
1,181
3,369
10,769
4,495
2,207
6,608
3,901
0
25,391
W
8,941
835
8,832
4,807
11,492
5,899
943
9,495
1,964
32,435
0
W
Bacchus
witchd0c
Bacchus
6,175
708
2,000
2,492
11,507
15,279
0
5,447
6,023
10,040
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,741
Gold Earned
50,091
127
Minions Killed
133
0
Camps Cleared
0
1,079,565
Distance Traveled
1,152,613
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
9,223
838
30
3
0
178,705
0
W
Cu Chulainn
9,451
859
23
2
0
205,197
3
W
Nu Wa
11,140
1,013
32
3
0
222,963
0
L
Ra
8,529
775
36
3
0
246,054
0
L
Jormungandr
9,086
826
34
3
0
195,786
0
L
Nemesis
7,536
685
9
1
0
281,024
1
L
Tiamat
8,367
761
18
2
0
177,996
0
W
Heimdallr
9,349
850
32
3
0
238,631
0
W
Ra
10,096
918
45
4
0
251,517
0
W
Bacchus
10,055
914
1
0
0
234,305
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role