Player Matchup

Chaac
Chaac
djelias45
Chaac
Level 66
God Stats
5W - 6L
1,565 SR
Queue Stats
12W - 19L
1,348 Elo+
Party 1
Bastet
Bastet
hernaan_95
Bastet
Level 76
God Stats
2W - 5L
1,514 SR
Queue Stats
12W - 15L
1,421 Elo+
Party 1
Ra
Ra
sanma7377
Ra
Level 109
God Stats
1W - 4L
1,567 SR
Queue Stats
18W - 25L
1,368 Elo+
Party 1
Team Averages
Level 84
1,549 SR
1,379 Elo+

VS

Team Averages
Level 62
1,516 SR
1,487 Elo+
Anhur
Anhur
 
Anhur
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vamana
Vamana
Samuelmaxx7877
Vamana
Level 48
God Stats
4W - 4L
1,547 SR
Queue Stats
153W - 174L
1,504 Elo+
Solo
Aphrodite
Aphrodite
gonzaaaalo
Aphrodite
Level 68
God Stats
2W - 0L
1,500 SR
Queue Stats
15W - 5L
1,456 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
djelias45
Chaac
13
0 / 2 / 3
10,458
581
9,919
24,411
29,104
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bastet
hernaan_95
Bastet
13
2 / 7 / 3
10,755
598
14,868
20,790
6,304
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

16
6 / 4 / 2
11,938
663
19,598
14,099
6,503
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
15
5 / 5 / 7
11,846
658
13,409
17,448
5,829
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

16
6 / 1 / 7
12,416
690
24,548
31,895
22,832
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Aphrodite
gonzaaaalo
Aphrodite
15
2 / 2 / 10
11,223
624
14,208
15,887
13,628
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
37
8
Kills
13
13
Deaths
8
8
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Anhur
 
Anhur
5
5
7
1.7
W
6
1
7
9.5
L
Chaac
djelias45
Chaac
0
2
3
0.75
W
Aphrodite
gonzaaaalo
Aphrodite
2
2
10
3.5
L
Bastet
hernaan_95
Bastet
2
7
3
0.5
L
6
4
2
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,385
Damage
52,165
59,300
Taken
65,230
41,911
Mitigated
42,289
19,953
Healing
31,287
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
 
Anhur
13,409
5,538
0
3,636
17,448
5,829
1,302
5,128
12,081
0
55,261
W
24,548
7,662
0
9,885
31,895
22,832
1,696
9,096
22,105
6,887
46,200
L
Chaac
djelias45
Chaac
9,919
994
0
8,004
24,411
29,104
329
7,303
16,177
0
23,716
W
Aphrodite
gonzaaaalo
Aphrodite
14,208
2,827
7,362
10,404
15,887
13,628
511
4,496
11,113
46,188
0
L
Bastet
hernaan_95
Bastet
14,868
3,431
0
4,252
20,790
6,304
1,316
5,203
14,932
0
35,826
L
19,598
536
3,366
4,331
14,099
6,503
355
5,011
8,631
56,195
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,151
Gold Earned
35,485
173
Minions Killed
206
8
Camps Cleared
7
969,639
Distance Traveled
953,319
11
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
11,846
658
80
4
3
284,752
4
W
Vamana
12,416
690
57
3
3
358,447
4
L
Chaac
10,458
581
32
2
1
351,460
1
W
Aphrodite
11,223
624
69
4
1
310,120
4
L
Bastet
10,755
598
53
3
3
307,930
7
L
Ra
11,938
663
88
5
4
310,249
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role