Player Matchup

Charybdis
Charybdis
Danielinio
Charybdis
Level 67
God Stats
1W - 3L
1,777 SR
Queue Stats
123W - 88L
1,541 Elo+
Party 4
Cerberus
Cerberus
SKFastShot
Cerberus
Level 15
God Stats
0W - 2L
1,500 SR
Queue Stats
8W - 7L
1,504 Elo+
Party 4
Nemesis
Nemesis
UltraBackdoor600
Nemesis
Level 60
God Stats
4W - 3L
1,691 SR
Queue Stats
30W - 23L
1,707 Elo+
Party 1
Thoth
Thoth
UncleCarousel
Thoth
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
66W - 65L
1,460 Elo+
Party 1
Agni
Agni
cherrydied
Agni
Level 104
God Stats
2W - 1L
1,500 SR
Queue Stats
90W - 88L
1,528 Elo+
Party 1
Team Averages
Level 53
1,594 SR
1,548 Elo+

VS

Team Averages
Level 68
1,451 SR
1,483 Elo+
Thoth
Thoth
Calveviu
Thoth
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 17L
1,461 Elo+
Party 2
Geb
Geb
Macro0s
Geb
Level 57
God Stats
1W - 1L
1,351 SR
Queue Stats
16W - 18L
1,395 Elo+
Party 2
Ra
Ra
MasterZebolla
Ra
Level 127
God Stats
2W - 0L
1,500 SR
Queue Stats
24W - 22L
1,461 Elo+
Party 2
Mercury
Mercury
ShadowShark08
Mercury
Level 110
God Stats
2W - 2L
1,535 SR
Queue Stats
46W - 28L
1,629 Elo+
Party 3
Jing Wei
Jing Wei
son11Whiscash
Jing Wei
Level 17
God Stats
5W - 1L
1,370 SR
Queue Stats
8W - 5L
1,469 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Danielinio
Charybdis
17
0 / 4 / 3
10,262
855
7,847
14,274
6,237
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cerberus
SKFastShot
Cerberus
17
1 / 5 / 3
10,709
892
8,015
20,912
28,445
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

16
1 / 2 / 2
10,405
867
11,412
17,161
7,732
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Cudgel

Cudgel

+10
Physical Power
+50
Health

17
0 / 9 / 3
9,990
833
9,424
15,506
6,731
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

17
2 / 7 / 0
10,588
882
11,477
15,209
6,194
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

108

VS

Team 2 Tickets

228

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
Calveviu
Thoth
18
3 / 0 / 11
11,301
942
12,742
5,153
2,027
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Geb
19
6 / 0 / 19
13,025
1,085
16,914
15,908
22,418
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

18
5 / 2 / 13
11,861
988
13,193
11,427
5,659
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Mercury
19
9 / 2 / 13
12,885
1,074
22,054
12,233
5,699
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Jing Wei
son11Whiscash
Jing Wei
18
4 / 0 / 8
11,078
923
13,198
9,422
4,312
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
91
4
Kills
27
27
Deaths
4
11
Assists
64
Player
Kills
Deaths
Assists
KDA
W
Thoth
Calveviu
Thoth
3
0
11
8.5
L
Charybdis
Danielinio
Charybdis
0
4
3
0.38
W
Geb
6
0
19
15.5
W
5
2
13
5.75
L
Cerberus
SKFastShot
Cerberus
1
5
3
0.5
W
Mercury
9
2
13
7.75
L
1
2
2
1
L
0
9
3
0.17
L
2
7
0
0.29
W
Jing Wei
son11Whiscash
Jing Wei
4
0
8
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,175
Damage
78,101
83,062
Taken
54,143
55,339
Mitigated
40,115
5,787
Healing
9,294
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thoth
Calveviu
Thoth
12,742
586
0
0
5,153
2,027
0
3,449
1,611
44,777
0
L
Charybdis
Danielinio
Charybdis
7,847
3,591
0
761
14,274
6,237
0
10,166
4,108
0
36,177
W
Geb
16,914
1,379
0
1,369
15,908
22,418
0
8,548
7,160
25,135
0
W
13,193
402
2,885
4,260
11,427
5,659
0
6,415
4,831
35,881
0
L
Cerberus
SKFastShot
Cerberus
8,015
705
0
1,541
20,912
28,445
0
9,743
11,169
21,607
0
W
Mercury
22,054
9,233
0
0
12,233
5,699
0
6,024
6,074
0
47,074
L
11,412
6,082
0
1,940
17,161
7,732
0
8,583
8,578
0
23,775
L
9,424
794
0
344
15,506
6,731
0
6,988
8,518
30,375
0
L
11,477
836
489
712
15,209
6,194
0
7,369
7,840
41,543
0
W
Jing Wei
son11Whiscash
Jing Wei
13,198
11,279
0
780
9,422
4,312
0
3,675
5,551
0
20,771

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,954
Gold Earned
60,150
229
Minions Killed
236
7
Camps Cleared
10
1,147,382
Distance Traveled
1,311,367
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thoth
11,301
942
78
7
1
245,909
0
L
Charybdis
10,262
855
66
6
1
216,964
0
W
Geb
13,025
1,085
18
2
2
276,251
0
W
Ra
11,861
988
65
5
0
257,952
0
L
Cerberus
10,709
892
25
2
0
231,544
2
W
Mercury
12,885
1,074
51
4
6
275,351
0
L
Nemesis
10,405
867
19
2
6
285,271
1
L
Thoth
9,990
833
33
3
0
197,231
0
L
Agni
10,588
882
86
7
0
216,372
0
W
Jing Wei
11,078
923
24
2
1
255,904
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role