Player Matchup

Ra
Ra
DutchMarine
Ra
Level 148
God Stats
8W - 9L
1,442 SR
Queue Stats
456W - 474L
1,525 Elo+
Solo
Tsukuyomi
Tsukuyomi
Elerissa
Tsukuyomi
Level 128
God Stats
2W - 0L
1,736 SR
Queue Stats
41W - 40L
1,579 Elo+
Solo
Hercules
Hercules
HotFrozenHobo
Hercules
Level 140
God Stats
2W - 3L
1,427 SR
Queue Stats
374W - 383L
1,519 Elo+
Solo
Xbalanque
Xbalanque
PenguinBiFi
Xbalanque
Level 89
God Stats
3W - 1L
1,960 SR
Queue Stats
127W - 111L
1,607 Elo+
Party 1
Ares
Ares
Tommyij
Ares
Level 147
God Stats
10W - 2L
1,621 SR
Queue Stats
199W - 155L
1,622 Elo+
Party 1
Team Averages
Level 130
1,637 SR
1,570 Elo+

VS

Team Averages
Level 112
1,542 SR
1,595 Elo+
Ra
Ra
Dreepatz
Ra
Level 122
God Stats
3W - 4L
1,474 SR
Queue Stats
327W - 309L
1,575 Elo+
Party 2
Artemis
Artemis
GrayDaos
Artemis
Level 156
God Stats
1W - 1L
1,557 SR
Queue Stats
280W - 257L
1,604 Elo+
Solo
Nox
Nox
LordSlugma
Nox
Level 57
God Stats
2W - 4L
1,475 SR
Queue Stats
271W - 250L
1,604 Elo+
Solo
Medusa
Medusa
Rammbane
Medusa
Level 152
God Stats
6W - 7L
1,706 SR
Queue Stats
525W - 463L
1,597 Elo+
Party 2
Scylla
Scylla
zakelijk_geit
Scylla
Level 72
God Stats
6W - 12L
1,499 SR
Queue Stats
429W - 401L
1,596 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
4 / 3 / 13
11,957
703
11,339
14,968
6,515
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tsukuyomi
Elerissa
Tsukuyomi
20
12 / 7 / 10
12,710
748
15,531
17,190
6,850
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Hercules
HotFrozenHobo
Hercules
18
2 / 5 / 18
11,384
670
13,718
23,533
28,896
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Xbalanque
PenguinBiFi
Xbalanque
20
13 / 3 / 15
14,235
837
28,751
20,281
8,825
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ares
Tommyij
Ares
19
2 / 4 / 17
12,329
725
4,942
20,901
19,984
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 7 / 11
10,810
636
8,338
12,411
4,607
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Artemis
GrayDaos
Artemis
20
6 / 7 / 8
12,885
758
16,199
20,990
8,584
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

17
1 / 9 / 9
10,166
598
7,648
15,591
11,920
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Medusa
Rammbane
Medusa
20
7 / 5 / 10
12,622
742
23,644
15,605
7,199
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

19
3 / 5 / 12
12,093
711
19,997
14,601
6,465
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

106
Kill Participation
68
33
Kills
18
22
Deaths
33
73
Assists
50
Player
Kills
Deaths
Assists
KDA
L
1
7
11
0.93
W
4
3
13
3.5
W
Tsukuyomi
Elerissa
Tsukuyomi
12
7
10
2.43
L
Artemis
GrayDaos
Artemis
6
7
8
1.43
W
Hercules
HotFrozenHobo
Hercules
2
5
18
2.2
L
1
9
9
0.61
W
Xbalanque
PenguinBiFi
Xbalanque
13
3
15
6.83
L
Medusa
Rammbane
Medusa
7
5
10
2.4
W
Ares
Tommyij
Ares
2
4
17
2.63
L
3
5
12
1.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,281
Damage
75,826
96,873
Taken
79,198
71,070
Mitigated
38,775
46,147
Healing
25,665
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,338
793
8,569
2,904
12,411
4,607
253
4,200
8,084
26,119
0
W
11,339
170
13,371
8,521
14,968
6,515
1,857
6,885
8,083
34,408
0
W
Tsukuyomi
Elerissa
Tsukuyomi
15,531
1,273
1,135
2,969
17,190
6,850
500
8,973
8,217
0
38,030
L
Artemis
GrayDaos
Artemis
16,199
6,195
816
4,821
20,990
8,584
758
4,364
16,547
0
27,850
W
Hercules
HotFrozenHobo
Hercules
13,718
2,412
967
7,847
23,533
28,896
539
8,337
15,196
0
17,569
L
7,648
608
708
189
15,591
11,920
0
3,818
11,426
24,023
0
W
Xbalanque
PenguinBiFi
Xbalanque
28,751
13,725
0
7,968
20,281
8,825
3,008
6,123
14,158
0
65,689
L
Medusa
Rammbane
Medusa
23,644
8,351
1,824
2,214
15,605
7,199
691
1,974
13,418
0
47,377
W
Ares
Tommyij
Ares
4,942
0
0
3,369
20,901
19,984
91
5,665
15,236
7,892
0
L
19,997
483
213
3,407
14,601
6,465
298
1,925
12,624
35,436
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,615
Gold Earned
58,576
200
Minions Killed
180
0
Camps Cleared
0
1,451,409
Distance Traveled
1,338,847
6
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
10,810
636
41
2
0
283,146
4
W
Ra
11,957
703
60
4
0
314,156
5
W
Tsukuyomi
12,710
748
39
2
0
293,212
1
L
Artemis
12,885
758
38
2
0
223,062
4
W
Hercules
11,384
670
12
1
0
242,402
0
L
Nox
10,166
598
28
2
0
236,504
4
W
Xbalanque
14,235
837
80
5
0
295,048
0
L
Medusa
12,622
742
36
2
0
306,186
1
W
Ares
12,329
725
9
1
0
306,591
0
L
Scylla
12,093
711
37
2
0
289,949
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role