Player Matchup

Nemesis
Nemesis
DroppedArcher77
Nemesis
Level 87
God Stats
1W - 2L
1,199 SR
Queue Stats
177W - 227L
1,455 Elo+
Solo
Cthulhu
Cthulhu
Sn00p Hoggy Hog
Cthulhu
Level 84
God Stats
22W - 24L
1,512 SR
Queue Stats
246W - 245L
1,417 Elo+
Party 2
Freya
Freya
shwwaaa
Freya
Level 67
God Stats
10W - 7L
1,426 SR
Queue Stats
247W - 242L
1,399 Elo+
Party 2
Team Averages
Level 79
1,379 SR
1,423 Elo+

VS

Team Averages
Level 92
1,508 SR
1,432 Elo+
Erlang Shen
Erlang Shen
 
Erlang Shen
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chronos
Chronos
IvIBERSERKERIvI
Chronos
Level 155
God Stats
0W - 1L
1,491 SR
Queue Stats
158W - 192L
1,389 Elo+
Solo
Rama
Rama
Viz3 ACE4106
Rama
Level 36
God Stats
6W - 5L
1,533 SR
Queue Stats
27W - 30L
1,407 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 1 / 5
7,285
729
3,930
6,583
3,060
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mace

Mace

+10
Physical Power

12
2 / 0 / 8
7,597
760
6,990
9,844
4,628
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Freya
shwwaaa
Freya
12
5 / 1 / 4
7,796
780
6,842
5,600
2,085
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
 
Erlang Shen
9
1 / 2 / 1
5,842
584
3,648
6,778
3,491
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

9
0 / 6 / 2
6,002
600
6,376
6,745
2,162
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

10
1 / 2 / 0
5,962
596
3,669
6,883
2,319
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
5
10
Kills
2
2
Deaths
10
17
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Erlang Shen
 
Erlang Shen
1
2
1
0.75
W
3
1
5
5.5
L
0
6
2
0.17
W
2
0
8
6
L
1
2
0
0.5
W
Freya
shwwaaa
Freya
5
1
4
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,762
Damage
13,693
22,027
Taken
20,406
9,773
Mitigated
7,972
9,151
Healing
2,859
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Erlang Shen
 
Erlang Shen
3,648
984
0
1,797
6,778
3,491
0
4,402
2,236
0
10,551
W
3,930
1,498
0
922
6,583
3,060
658
1,386
5,064
782
24,242
L
6,376
1,860
0
702
6,745
2,162
0
4,293
2,120
20,194
0
W
6,990
361
528
4,518
9,844
4,628
430
4,067
5,711
19,031
0
L
3,669
2,060
0
360
6,883
2,319
0
4,258
2,328
0
13,662
W
Freya
shwwaaa
Freya
6,842
2,489
288
2,895
5,600
2,085
1,267
1,500
3,920
24,119
2,026

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,678
Gold Earned
17,806
118
Minions Killed
78
7
Camps Cleared
3
580,406
Distance Traveled
430,625
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Erlang Shen
5,842
584
14
1
1
126,111
3
W
Nemesis
7,285
729
40
4
2
216,783
4
L
Chronos
6,002
600
39
4
2
137,290
2
W
Cthulhu
7,597
760
24
2
1
200,040
2
L
Rama
5,962
596
25
3
0
167,224
0
W
Freya
7,796
780
54
5
4
163,583
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role