Player Matchup

Guan Yu
Guan Yu
Evacious
Guan Yu
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Hou Yi
Hou Yi
Krevyk
Hou Yi
Level 24
God Stats
0W - 1L
1,267 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Yemoja
Yemoja
Lilley1213
Yemoja
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,295 Elo+
Party 2
Zeus
Zeus
ThatDudeAlvo
Zeus
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,295 Elo+
Party 2
Bakasura
Bakasura
TroPicGlitch128
Bakasura
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,295 Elo+
Party 2
Team Averages
Level 25
1,453 SR
1,377 Elo+

VS

Team Averages
Level 52
1,625 SR
1,458 Elo+
Odin
Odin
DishonoredRamen
Odin
Level 41
God Stats
3W - 1L
1,786 SR
Queue Stats
46W - 62L
1,328 Elo+
Solo
Medusa
Medusa
Exit Safely
Medusa
Level 69
God Stats
15W - 14L
1,579 SR
Queue Stats
246W - 211L
1,514 Elo+
Party 1
Anubis
Anubis
adct92
Anubis
Level 40
God Stats
7W - 3L
1,643 SR
Queue Stats
71W - 80L
1,435 Elo+
Solo
Ymir
Ymir
hockeytay98
Ymir
Level 88
God Stats
8W - 8L
1,560 SR
Queue Stats
308W - 276L
1,530 Elo+
Party 1
Khepri
Khepri
waffle0822
Khepri
Level 24
God Stats
31W - 24L
1,560 SR
Queue Stats
53W - 40L
1,485 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Evacious
Guan Yu
6
0 / 4 / 0
4,080
408
2,091
7,455
3,206
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Hou Yi
Krevyk
Hou Yi
7
0 / 5 / 0
4,183
418
3,750
6,415
994
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Yemoja
Lilley1213
Yemoja
6
0 / 3 / 0
4,268
427
1,265
7,708
2,869
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

5
0 / 6 / 0
3,817
382
1,862
4,152
721
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bakasura
5
0 / 5 / 0
3,942
394
1,809
5,289
1,534
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
4 / 0 / 1
5,728
573
5,661
5,254
2,266
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Medusa
10
8 / 0 / 2
6,257
626
10,170
5,498
1,946
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Anubis
adct92
Anubis
11
6 / 0 / 1
6,688
669
3,229
3,101
1,408
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

10
3 / 0 / 1
5,711
571
1,241
2,562
917
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Khepri
waffle0822
Khepri
9
2 / 0 / 7
6,012
601
2,520
5,189
3,776
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
35
0
Kills
23
23
Deaths
0
0
Assists
12
Player
Kills
Deaths
Assists
KDA
W
4
0
1
4.5
L
Guan Yu
Evacious
Guan Yu
0
4
0
0
W
Medusa
8
0
2
9
L
Hou Yi
Krevyk
Hou Yi
0
5
0
0
L
Yemoja
Lilley1213
Yemoja
0
3
0
0
L
0
6
0
0
L
Bakasura
0
5
0
0
W
Anubis
adct92
Anubis
6
0
1
6.5
W
3
0
1
3.5
W
Khepri
waffle0822
Khepri
2
0
7
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,777
Damage
22,821
31,019
Taken
21,604
9,324
Mitigated
10,313
3,066
Healing
7,979
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,661
1,838
0
1,493
5,254
2,266
188
0
5,170
0
21,778
L
Guan Yu
Evacious
Guan Yu
2,091
901
50
389
7,455
3,206
323
418
6,568
0
8,421
W
Medusa
10,170
4,147
0
1,586
5,498
1,946
637
796
4,607
0
35,694
L
Hou Yi
Krevyk
Hou Yi
3,750
1,390
35
1,336
6,415
994
0
1,070
5,345
0
21,196
L
Yemoja
Lilley1213
Yemoja
1,265
249
83
617
7,708
2,869
0
1,404
6,304
9,015
0
L
1,862
712
0
0
4,152
721
0
3,222
930
8,518
0
L
Bakasura
1,809
941
0
556
5,289
1,534
0
876
4,379
0
10,161
W
Anubis
adct92
Anubis
3,229
585
0
2,205
3,101
1,408
210
1,479
1,612
34,904
0
W
1,241
22
0
0
2,562
917
0
62
2,500
27,164
0
W
Khepri
waffle0822
Khepri
2,520
127
561
2,134
5,189
3,776
97
790
4,293
12,007
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,290
Gold Earned
30,396
105
Minions Killed
268
0
Camps Cleared
0
849,606
Distance Traveled
956,116
0
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
5,728
573
44
4
0
191,989
2
L
Guan Yu
4,080
408
15
2
0
189,001
0
W
Medusa
6,257
626
60
6
0
182,181
1
L
Hou Yi
4,183
418
37
4
0
157,428
0
L
Yemoja
4,268
427
15
2
0
147,964
0
L
Zeus
3,817
382
13
1
0
145,066
0
L
Bakasura
3,942
394
25
3
0
210,147
0
W
Anubis
6,688
669
77
8
0
192,017
2
W
Ymir
5,711
571
64
6
0
187,112
3
W
Khepri
6,012
601
23
2
0
202,817
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role