Player Matchup

Sun Wukong
Sun Wukong
AnneVII
Sun Wukong
Level 65
God Stats
7W - 7L
1,488 SR
Queue Stats
210W - 216L
1,447 Elo+
Party 1
Hel
Hel
Draru
Hel
Level 52
God Stats
2W - 10L
1,271 SR
Queue Stats
96W - 103L
1,423 Elo+
Party 1
Ymir
Ymir
R2D2s Plug
Ymir
Level 118
God Stats
1W - 4L
1,497 SR
Queue Stats
52W - 63L
1,390 Elo+
Solo
Agni
Agni
fakerabell
Agni
Level 6
God Stats
0W - 3L
1,234 SR
Queue Stats
1W - 11L
1,129 Elo+
Party 1
Danzaburou
Danzaburou
josealBert05
Danzaburou
Level 8
God Stats
0W - 3L
1,126 SR
Queue Stats
3W - 9L
1,256 Elo+
Party 1
Team Averages
Level 50
1,323 SR
1,329 Elo+

VS

Team Averages
Level 59
1,451 SR
1,350 Elo+
Nemesis
Nemesis
Crowley2215
Nemesis
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 14L
1,236 Elo+
Party 2
Tyr
Tyr
Jazllow
Tyr
Level 107
God Stats
3W - 2L
1,533 SR
Queue Stats
543W - 572L
1,392 Elo+
Party 2
Anubis
Anubis
Protoocol_
Anubis
Level 47
God Stats
10W - 15L
1,433 SR
Queue Stats
87W - 109L
1,412 Elo+
Party 2
Chaac
Chaac
VanClev
Chaac
Level 68
God Stats
2W - 3L
1,240 SR
Queue Stats
51W - 56L
1,329 Elo+
Party 2
Skadi
Skadi
eduardolopez753
Skadi
Level 66
God Stats
24W - 17L
1,550 SR
Queue Stats
203W - 237L
1,381 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
AnneVII
Sun Wukong
15
2 / 3 / 7
9,778
489
12,123
15,448
6,065
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hel
Draru
Hel
14
5 / 6 / 0
8,689
434
7,413
16,846
5,396
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

14
0 / 4 / 4
8,912
446
12,332
20,735
14,193
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

13
4 / 9 / 3
9,190
460
6,662
11,098
2,284
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
josealBert05
Danzaburou
1
0 / 0 / 0
5,447
272
0
0
0

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Crowley2215
Nemesis
14
4 / 2 / 6
9,538
477
6,782
12,639
5,122
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Tyr
14
3 / 3 / 7
9,218
461
4,632
17,312
14,138
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Anubis
Protoocol_
Anubis
18
9 / 2 / 6
11,214
561
17,703
12,946
6,584
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chaac
VanClev
Chaac
14
2 / 1 / 4
9,065
453
9,058
15,980
14,447
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

17
4 / 3 / 3
10,518
526
11,074
10,105
3,512
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
48
11
Kills
22
22
Deaths
11
14
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
AnneVII
Sun Wukong
2
3
7
1.83
W
Nemesis
Crowley2215
Nemesis
4
2
6
3.5
L
Hel
Draru
Hel
5
6
0
0.83
W
Tyr
3
3
7
2.17
W
Anubis
Protoocol_
Anubis
9
2
6
6
L
0
4
4
0.5
W
Chaac
VanClev
Chaac
2
1
4
4
W
4
3
3
1.83
L
4
9
3
0.61
L
Danzaburou
josealBert05
Danzaburou
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,530
Damage
49,249
64,127
Taken
68,982
27,938
Mitigated
43,803
15,054
Healing
21,696
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
AnneVII
Sun Wukong
12,123
2,601
0
4,036
15,448
6,065
584
2,896
12,396
0
66,620
W
Nemesis
Crowley2215
Nemesis
6,782
3,301
0
1,093
12,639
5,122
0
3,395
9,244
0
52,597
L
Hel
Draru
Hel
7,413
966
1,130
5,274
16,846
5,396
846
3,031
13,552
37,674
0
W
Tyr
4,632
462
288
4,449
17,312
14,138
430
5,677
11,635
0
34,316
W
Anubis
Protoocol_
Anubis
17,703
1,084
0
9,632
12,946
6,584
508
6,450
6,496
83,943
0
L
12,332
3,272
0
3,770
20,735
14,193
608
5,297
15,438
50,763
0
W
Chaac
VanClev
Chaac
9,058
2,805
0
5,486
15,980
14,447
844
7,683
8,297
0
46,867
W
11,074
3,493
99
649
10,105
3,512
3,182
3,262
6,843
0
78,697
L
6,662
207
0
844
11,098
2,284
820
6,479
4,510
32,489
0
L
Danzaburou
josealBert05
Danzaburou
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,016
Gold Earned
49,553
319
Minions Killed
473
0
Camps Cleared
0
1,355,139
Distance Traveled
1,764,425
9
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
9,778
489
116
6
0
437,546
5
W
Nemesis
9,538
477
79
4
0
333,375
0
L
Hel
8,689
434
66
3
0
324,740
1
W
Tyr
9,218
461
54
3
0
381,451
3
W
Anubis
11,214
561
121
6
0
330,677
3
L
Ymir
8,912
446
87
4
0
310,567
3
W
Chaac
9,065
453
91
5
0
336,226
3
W
Skadi
10,518
526
128
6
0
382,696
6
L
Agni
9,190
460
50
3
0
282,286
0
L
Danzaburou
5,447
272
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role