Player Matchup

Sol
Sol
Delayed Boardz
Sol
Level 66
God Stats
9W - 7L
1,456 SR
Queue Stats
306W - 372L
1,337 Elo+
Solo
Sun Wukong
Sun Wukong
Grezader
Sun Wukong
Level 32
God Stats
3W - 3L
1,496 SR
Queue Stats
36W - 32L
1,306 Elo+
Party 1
Ares
Ares
Vbuk_2010_Kiddo
Ares
Level 14
God Stats
1W - 0L
1,791 SR
Queue Stats
3W - 3L
1,265 Elo+
Party 1
Team Averages
Level 37
1,581 SR
1,303 Elo+

VS

Team Averages
Level 72
1,564 SR
1,295 Elo+
Bacchus
Bacchus
BAMF1508
Bacchus
Level 104
God Stats
7W - 7L
1,496 SR
Queue Stats
102W - 127L
1,260 Elo+
Party 2
Ares
Ares
Zero Stressin
Ares
Level 65
God Stats
8W - 11L
1,505 SR
Queue Stats
18W - 25L
1,327 Elo+
Solo
Bastet
Bastet
kodiak3944
Bastet
Level 47
God Stats
6W - 2L
1,692 SR
Queue Stats
50W - 82L
1,298 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
7 / 1 / 13
11,463
716
24,296
8,866
3,408
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Sun Wukong
Grezader
Sun Wukong
15
7 / 4 / 13
11,173
698
12,108
15,060
16,495
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

15
8 / 4 / 12
12,218
764
13,532
17,284
16,969
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
BAMF1508
Bacchus
16
7 / 3 / 1
12,487
780
10,432
24,834
26,298
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

13
1 / 7 / 5
9,940
621
8,601
20,396
18,820
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bastet
kodiak3944
Bastet
12
1 / 12 / 4
9,408
588
6,155
16,280
5,758
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
19
22
Kills
9
9
Deaths
22
38
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Bacchus
BAMF1508
Bacchus
7
3
1
2.5
W
7
1
13
13.5
W
Sun Wukong
Grezader
Sun Wukong
7
4
13
3.38
W
8
4
12
3.5
L
1
7
5
0.5
L
Bastet
kodiak3944
Bastet
1
12
4
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,936
Damage
25,188
41,210
Taken
61,510
36,872
Mitigated
50,876
5,855
Healing
6,852
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
BAMF1508
Bacchus
10,432
746
0
5,147
24,834
26,298
0
15,385
8,583
35,375
0
W
24,296
5,316
45
3,750
8,866
3,408
2,388
4,008
4,858
72,677
0
W
Sun Wukong
Grezader
Sun Wukong
12,108
2,626
0
1,000
15,060
16,495
176
6,748
7,552
0
26,580
W
13,532
362
0
1,060
17,284
16,969
140
9,930
6,166
27,575
0
L
8,601
395
0
194
20,396
18,820
0
12,134
7,154
26,282
0
L
Bastet
kodiak3944
Bastet
6,155
943
0
1,511
16,280
5,758
0
9,828
5,988
0
16,186

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,854
Gold Earned
31,835
162
Minions Killed
98
9
Camps Cleared
6
848,372
Distance Traveled
806,131
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
12,487
780
37
2
1
299,582
0
W
Sol
11,463
716
107
7
4
274,985
0
W
Sun Wukong
11,173
698
22
1
3
294,548
0
W
Ares
12,218
764
33
2
2
278,839
0
L
Ares
9,940
621
34
2
3
256,889
5
L
Bastet
9,408
588
27
2
2
249,660
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role