Player Matchup

Nu Wa
Nu Wa
Dark2g
Nu Wa
Level 112
God Stats
8W - 6L
1,720 SR
Queue Stats
13W - 19L
1,241 Elo+
Party 1
Khepri
Khepri
TxuLawliet
Khepri
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 2L
1,500 Elo+
Party 1
Susano
Susano
XxClemen21xX
Susano
Level 67
God Stats
3W - 4L
1,450 SR
Queue Stats
8W - 13L
1,277 Elo+
Party 1
Team Averages
Level 102
1,557 SR
1,339 Elo+

VS

Team Averages
Level 67
1,389 SR
1,385 Elo+
Nox
Nox
Redex eV
Nox
Level 27
God Stats
0W - 4L
1,187 SR
Queue Stats
30W - 39L
1,388 Elo+
Party 2
Neith
Neith
SteeLserieS1
Neith
Level 76
God Stats
3W - 4L
1,452 SR
Queue Stats
66W - 80L
1,428 Elo+
Solo
Cthulhu
Cthulhu
Z0mb1eCpt
Cthulhu
Level 99
God Stats
35W - 26L
1,527 SR
Queue Stats
237W - 390L
1,339 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Dark2g
Nu Wa
14
8 / 4 / 6
10,017
771
15,044
10,918
3,970
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Khepri
TxuLawliet
Khepri
13
2 / 1 / 13
10,050
773
6,331
11,914
10,177
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Susano
13
6 / 4 / 6
9,428
725
7,465
8,093
3,922
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 6 / 4
8,315
640
6,182
10,011
3,640
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
5 / 6 / 2
8,959
689
12,822
11,232
3,413
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cthulhu
Z0mb1eCpt
Cthulhu
13
2 / 4 / 5
8,409
647
6,876
14,582
12,384
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
19
16
Kills
8
9
Deaths
16
25
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
Dark2g
Nu Wa
8
4
6
2.75
L
1
6
4
0.5
L
5
6
2
1
W
Khepri
TxuLawliet
Khepri
2
1
13
8.5
W
Susano
6
4
6
2.25
L
Cthulhu
Z0mb1eCpt
Cthulhu
2
4
5
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,840
Damage
25,880
30,925
Taken
35,825
18,069
Mitigated
19,437
4,063
Healing
5,691
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
Dark2g
Nu Wa
15,044
4,564
0
1,046
10,918
3,970
869
6,238
4,261
47,882
0
L
6,182
488
0
310
10,011
3,640
0
7,099
2,872
27,713
0
L
12,822
4,233
121
2,729
11,232
3,413
0
7,630
3,458
0
29,875
W
Khepri
TxuLawliet
Khepri
6,331
356
213
2,230
11,914
10,177
288
2,140
9,528
19,725
0
W
Susano
7,465
1,753
0
574
8,093
3,922
232
3,933
3,866
0
16,612
L
Cthulhu
Z0mb1eCpt
Cthulhu
6,876
388
42
2,489
14,582
12,384
0
7,070
7,087
28,453
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,495
Gold Earned
25,683
142
Minions Killed
145
5
Camps Cleared
5
706,991
Distance Traveled
658,910
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
10,017
771
90
7
0
217,335
1
L
Nox
8,315
640
59
5
1
221,872
1
L
Neith
8,959
689
48
4
4
173,938
2
W
Khepri
10,050
773
27
2
1
252,010
5
W
Susano
9,428
725
25
2
4
237,646
0
L
Cthulhu
8,409
647
38
3
0
263,100
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role