Player Matchup

Ganesha
Ganesha
CkxItsAPanda
Ganesha
Level 89
God Stats
2W - 1L
1,311 SR
Queue Stats
229W - 298L
1,469 Elo+
Party 2
Erlang Shen
Erlang Shen
Mothm4n
Erlang Shen
Level 147
God Stats
6W - 2L
1,721 SR
Queue Stats
60W - 69L
1,527 Elo+
Party 3
Loki
Loki
River441
Loki
Level 100
God Stats
23W - 18L
1,594 SR
Queue Stats
215W - 257L
1,489 Elo+
Party 2
Scylla
Scylla
SlimThinn
Scylla
Level 114
God Stats
4W - 6L
1,555 SR
Queue Stats
109W - 93L
1,559 Elo+
Party 3
Neith
Neith
VigrosoSpark3
Neith
Level 139
God Stats
15W - 20L
1,462 SR
Queue Stats
332W - 416L
1,462 Elo+
Party 2
Team Averages
Level 118
1,529 SR
1,501 Elo+

VS

Team Averages
Level 88
1,508 SR
1,545 Elo+
Kali
Kali
Bxnnett
Kali
Level 120
God Stats
0W - 2L
1,365 SR
Queue Stats
246W - 233L
1,620 Elo+
Party 1
Sol
Sol
Headlink123
Sol
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
95W - 91L
1,522 Elo+
Party 1
Skadi
Skadi
YoungCello69
Skadi
Level 109
God Stats
10W - 6L
1,719 SR
Queue Stats
231W - 228L
1,500 Elo+
Party 4
Bacchus
Bacchus
toasty911
Bacchus
Level 95
God Stats
11W - 2L
1,790 SR
Queue Stats
139W - 136L
1,499 Elo+
Party 4
Cthulhu
Cthulhu
ςunny
Cthulhu
Level 86
God Stats
1W - 4L
1,168 SR
Queue Stats
341W - 321L
1,585 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
CkxItsAPanda
Ganesha
13
0 / 3 / 10
7,558
504
2,854
14,165
11,335
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Erlang Shen
Mothm4n
Erlang Shen
16
6 / 3 / 7
9,225
615
9,840
12,500
6,784
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Loki
15
2 / 2 / 0
8,703
580
6,690
10,538
4,350
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Scylla
SlimThinn
Scylla
15
7 / 0 / 6
8,995
600
12,528
6,211
1,885
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

14
3 / 2 / 3
8,067
538
7,734
6,869
2,320
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
Bxnnett
Kali
14
2 / 5 / 1
8,050
537
3,633
13,455
4,043
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

13
1 / 6 / 0
7,680
512
6,716
12,285
2,861
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

13
3 / 3 / 0
7,816
521
9,805
10,313
2,347
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bacchus
toasty911
Bacchus
11
1 / 2 / 5
7,509
501
6,068
8,257
5,131
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Cthulhu
ςunny
Cthulhu
14
3 / 2 / 1
8,254
550
7,589
11,013
7,633
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
17
18
Kills
10
10
Deaths
18
26
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Kali
Bxnnett
Kali
2
5
1
0.5
W
Ganesha
CkxItsAPanda
Ganesha
0
3
10
1.67
L
1
6
0
0.17
W
Erlang Shen
Mothm4n
Erlang Shen
6
3
7
3.17
W
Loki
2
2
0
1
W
Scylla
SlimThinn
Scylla
7
0
6
10
W
3
2
3
2.25
L
3
3
0
1
L
Bacchus
toasty911
Bacchus
1
2
5
1.75
L
Cthulhu
ςunny
Cthulhu
3
2
1
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,646
Damage
33,811
50,283
Taken
55,323
26,674
Mitigated
22,015
15,813
Healing
14,216
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kali
Bxnnett
Kali
3,633
1,532
0
1,478
13,455
4,043
0
3,736
9,645
0
58,322
W
Ganesha
CkxItsAPanda
Ganesha
2,854
411
382
3,458
14,165
11,335
0
6,404
7,761
14,561
0
L
6,716
2,653
0
3,523
12,285
2,861
0
7,160
4,719
49,420
0
W
Erlang Shen
Mothm4n
Erlang Shen
9,840
5,310
0
5,238
12,500
6,784
0
3,380
8,993
0
67,617
W
Loki
6,690
1,329
0
4,093
10,538
4,350
291
5,998
3,875
0
53,487
W
Scylla
SlimThinn
Scylla
12,528
1,555
0
250
6,211
1,885
660
2,516
3,695
51,345
0
W
7,734
2,419
0
2,392
6,869
2,320
0
1,283
5,586
0
55,695
L
9,805
4,888
0
2,653
10,313
2,347
0
1,325
8,972
0
63,812
L
Bacchus
toasty911
Bacchus
6,068
684
2,247
1,966
8,257
5,131
188
1,917
6,307
20,594
0
L
Cthulhu
ςunny
Cthulhu
7,589
1,626
0
2,349
11,013
7,633
0
758
9,400
47,275
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,548
Gold Earned
39,309
463
Minions Killed
438
0
Camps Cleared
0
1,496,305
Distance Traveled
1,379,680
10
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kali
8,050
537
103
7
0
288,464
2
W
Ganesha
7,558
504
2
0
0
290,400
3
L
Sol
7,680
512
97
6
0
238,813
3
W
Erlang Shen
9,225
615
115
8
0
310,821
0
W
Loki
8,703
580
115
8
0
327,564
1
W
Scylla
8,995
600
104
7
0
300,102
5
W
Neith
8,067
538
127
8
0
267,418
1
L
Skadi
7,816
521
120
8
0
264,937
2
L
Bacchus
7,509
501
19
1
0
309,565
4
L
Cthulhu
8,254
550
99
7
0
277,901
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role