Player Matchup

Nemesis
Nemesis
Jgarcia6543
Nemesis
Level 155
God Stats
3W - 1L
1,831 SR
Queue Stats
392W - 410L
1,563 Elo+
Party 1
Janus
Janus
JmanAxis
Janus
Level 47
God Stats
3W - 3L
1,500 SR
Queue Stats
168W - 111L
1,683 Elo+
Solo
Hou Yi
Hou Yi
NegritoBim_Bo619
Hou Yi
Level 55
God Stats
9W - 10L
1,423 SR
Queue Stats
67W - 83L
1,451 Elo+
Party 1
Khepri
Khepri
RGUStellarLink
Khepri
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 18L
1,567 Elo+
Party 1
Chaac
Chaac
soviet_sandwich6
Chaac
Level 147
God Stats
1W - 2L
1,553 SR
Queue Stats
459W - 426L
1,555 Elo+
Party 1
Team Averages
Level 102
1,561 SR
1,564 Elo+

VS

Team Averages
Level 76
1,571 SR
1,516 Elo+
Cupid
Cupid
ElPotatoHead
Cupid
Level 108
God Stats
2W - 1L
1,605 SR
Queue Stats
107W - 82L
1,525 Elo+
Solo
Artio
Artio
LonleyKhajiit
Artio
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
73W - 73L
1,563 Elo+
Solo
Ares
Ares
MAV416
Ares
Level 86
God Stats
17W - 8L
1,649 SR
Queue Stats
381W - 353L
1,496 Elo+
Solo
Gilgamesh
Gilgamesh
shockyboii2
Gilgamesh
Level 44
God Stats
1W - 0L
1,603 SR
Queue Stats
74W - 61L
1,555 Elo+
Solo
Merlin
Merlin
xId1otk1llerxx
Merlin
Level 51
God Stats
34W - 40L
1,497 SR
Queue Stats
94W - 113L
1,443 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Jgarcia6543
Nemesis
4
0 / 2 / 0
3,134
627
980
2,941
580
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Janus
JmanAxis
Janus
7
0 / 0 / 0
3,795
759
1,401
1,103
276
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

5
0 / 3 / 0
3,238
648
570
4,276
1,267
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

5
0 / 0 / 0
3,377
675
770
3,541
1,822
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

6
1 / 1 / 0
3,616
723
2,449
4,927
2,154
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
1 / 0 / 4
3,977
795
4,445
2,289
572
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

7
1 / 0 / 0
3,945
789
3,104
4,461
2,079
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ares
MAV416
Ares
6
3 / 0 / 2
4,323
865
1,798
2,143
862
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Gilgamesh
shockyboii2
Gilgamesh
6
1 / 1 / 1
3,779
756
1,685
3,360
1,323
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Short Bow

Short Bow

+15%
Attack Speed

7
0 / 0 / 0
3,888
778
285
2,227
645
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
13
1
Kills
6
6
Deaths
1
0
Assists
7
Player
Kills
Deaths
Assists
KDA
W
1
0
4
3
L
Nemesis
Jgarcia6543
Nemesis
0
2
0
0
L
Janus
JmanAxis
Janus
0
0
0
0
W
1
0
0
1
W
Ares
MAV416
Ares
3
0
2
4
L
0
3
0
0
L
0
0
0
0
W
Gilgamesh
shockyboii2
Gilgamesh
1
1
1
1.5
L
1
1
0
1
W
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,170
Damage
11,317
16,788
Taken
14,480
6,099
Mitigated
5,481
5,967
Healing
7,189
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,445
2,660
0
1,423
2,289
572
0
500
1,789
0
20,957
L
Nemesis
Jgarcia6543
Nemesis
980
565
0
394
2,941
580
0
485
2,456
0
9,185
L
Janus
JmanAxis
Janus
1,401
142
0
750
1,103
276
0
518
585
18,095
0
W
3,104
516
0
2,929
4,461
2,079
0
454
3,907
17,268
0
W
Ares
MAV416
Ares
1,798
344
106
600
2,143
862
0
240
1,903
7,214
0
L
570
149
0
776
4,276
1,267
0
385
3,891
0
9,351
L
770
105
97
1,274
3,541
1,822
0
896
2,645
9,863
0
W
Gilgamesh
shockyboii2
Gilgamesh
1,685
807
0
978
3,360
1,323
0
379
2,935
0
15,472
L
2,449
1,067
0
2,676
4,927
2,154
0
2,485
2,024
0
16,237
W
285
0
0
1,153
2,227
645
0
388
1,775
19,822
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,160
Gold Earned
19,912
131
Minions Killed
159
0
Camps Cleared
0
547,589
Distance Traveled
509,799
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
3,977
795
38
8
0
96,577
0
L
Nemesis
3,134
627
25
5
0
100,891
0
L
Janus
3,795
759
37
7
0
122,502
2
W
Artio
3,945
789
30
6
0
95,962
0
W
Ares
4,323
865
3
1
0
113,289
1
L
Hou Yi
3,238
648
29
6
0
98,792
1
L
Khepri
3,377
675
13
3
0
107,817
1
W
Gilgamesh
3,779
756
39
8
0
109,944
1
L
Chaac
3,616
723
27
5
0
117,587
0
W
Merlin
3,888
778
49
10
0
94,027
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role