Player Matchup

Osiris
Osiris
IB 1 G B u D a
Osiris
Level 62
God Stats
1W - 2L
1,527 SR
Queue Stats
21W - 29L
1,358 Elo+
Party 1
Anubis
Anubis
cjdw1
Anubis
Level 129
God Stats
2W - 1L
1,579 SR
Queue Stats
5W - 7L
1,522 Elo+
Party 1
Artio
Artio
xCHGxD3ZTROY3R
Artio
Level 63
God Stats
9W - 6L
1,644 SR
Queue Stats
33W - 40L
1,374 Elo+
Party 1
Team Averages
Level 85
1,583 SR
1,418 Elo+

VS

Team Averages
Level 76
1,508 SR
1,613 Elo+
Ah Muzen Cab
Ah Muzen Cab
Drillzzz
Ah Muzen Cab
Level 17
God Stats
9W - 4L
1,478 SR
Queue Stats
42W - 15L
1,652 Elo+
Party 2
Vulcan
Vulcan
Randlz
Vulcan
Level 147
God Stats
2W - 1L
1,402 SR
Queue Stats
522W - 491L
1,565 Elo+
Party 2
Gilgamesh
Gilgamesh
chiillz
Gilgamesh
Level 64
God Stats
4W - 0L
1,645 SR
Queue Stats
127W - 74L
1,622 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 5 / 6
11,477
675
12,133
23,776
20,818
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Anubis
cjdw1
Anubis
15
2 / 5 / 8
10,770
634
12,620
24,435
10,878
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
5 / 11 / 3
11,303
665
7,863
24,481
19,099
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Drillzzz
Ah Muzen Cab
15
6 / 6 / 10
12,254
721
16,739
13,304
4,380
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Vulcan
Randlz
Vulcan
16
5 / 5 / 14
12,211
718
27,163
10,225
3,832
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gilgamesh
chiillz
Gilgamesh
16
10 / 2 / 8
12,957
762
22,751
23,297
19,381
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
53
13
Kills
21
21
Deaths
13
17
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
Drillzzz
Ah Muzen Cab
6
6
10
1.83
L
6
5
6
1.8
W
Vulcan
Randlz
Vulcan
5
5
14
2.4
W
Gilgamesh
chiillz
Gilgamesh
10
2
8
7
L
Anubis
cjdw1
Anubis
2
5
8
1.2
L
5
11
3
0.59

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,616
Damage
66,653
72,692
Taken
46,826
50,795
Mitigated
27,593
20,523
Healing
10,279
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
Drillzzz
Ah Muzen Cab
16,739
6,063
0
801
13,304
4,380
1,463
5,875
6,570
0
37,804
L
12,133
4,354
586
4,408
23,776
20,818
0
10,304
13,472
0
34,860
W
Vulcan
Randlz
Vulcan
27,163
12,302
0
719
10,225
3,832
1,019
3,352
6,504
73,829
0
W
Gilgamesh
chiillz
Gilgamesh
22,751
7,901
619
8,140
23,297
19,381
210
10,665
11,540
0
52,620
L
Anubis
cjdw1
Anubis
12,620
537
0
9,322
24,435
10,878
0
7,463
16,972
49,684
0
L
7,863
206
860
5,347
24,481
19,099
0
9,885
14,596
24,416
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,550
Gold Earned
37,422
182
Minions Killed
185
6
Camps Cleared
6
867,451
Distance Traveled
965,965
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
12,254
721
47
3
1
290,785
0
L
Osiris
11,477
675
43
3
1
322,119
2
W
Vulcan
12,211
718
74
4
3
335,993
3
W
Gilgamesh
12,957
762
64
4
2
339,187
2
L
Anubis
10,770
634
86
5
4
254,532
2
L
Artio
11,303
665
53
3
1
290,800
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role