Player Matchup

Baron Samedi
Baron Samedi
Aqishima
Baron Samedi
Level 46
God Stats
1W - 0L
1,912 SR
Queue Stats
2W - 1L
1,291 Elo+
Party 2
Ne Zha
Ne Zha
CrazyKingsz
Ne Zha
Level 69
God Stats
1W - 1L
1,556 SR
Queue Stats
3W - 5L
1,291 Elo+
Party 2
Geb
Geb
frozenfearzz
Geb
Level 92
God Stats
1W - 0L
1,856 SR
Queue Stats
2W - 1L
1,291 Elo+
Party 2
Team Averages
Level 69
1,775 SR
1,291 Elo+

VS

Team Averages
Level 85
1,369 SR
1,448 Elo+
Ra
Ra
DoomHunters
Ra
Level 63
God Stats
2W - 2L
1,618 SR
Queue Stats
12W - 13L
1,499 Elo+
Party 1
Serqet
Serqet
Zacened
Serqet
Level 108
God Stats
6W - 19L
1,295 SR
Queue Stats
197W - 362L
1,385 Elo+
Solo
Atlas
Atlas
blankmUral
Atlas
Level 85
God Stats
0W - 1L
1,194 SR
Queue Stats
12W - 16L
1,458 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Aqishima
Baron Samedi
15
3 / 5 / 6
10,741
671
10,951
11,227
6,001
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ne Zha
16
6 / 2 / 3
11,300
706
12,821
9,874
4,041
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
0 / 1 / 8
10,681
668
9,455
10,669
11,321
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 4 / 5
9,892
618
8,392
13,861
6,444
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Serqet
Zacened
Serqet
12
3 / 3 / 5
9,738
609
5,140
10,353
4,139
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Atlas
14
2 / 2 / 6
9,677
605
9,589
17,442
20,728
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
24
9
Kills
8
8
Deaths
9
17
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
Aqishima
Baron Samedi
3
5
6
1.2
W
Ne Zha
6
2
3
3.75
L
3
4
5
1.38
L
Serqet
Zacened
Serqet
3
3
5
1.83
L
Atlas
2
2
6
2.5
W
0
1
8
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,227
Damage
23,121
31,770
Taken
41,656
21,363
Mitigated
31,311
9,881
Healing
8,828
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
Aqishima
Baron Samedi
10,951
1,715
1,857
3,102
11,227
6,001
855
8,082
2,791
37,135
0
W
Ne Zha
12,821
4,838
0
2,619
9,874
4,041
1,641
5,774
4,100
0
52,748
L
8,392
767
2,158
2,311
13,861
6,444
561
6,280
7,581
46,482
0
L
Serqet
Zacened
Serqet
5,140
1,726
0
2,063
10,353
4,139
259
6,153
4,200
0
18,833
L
Atlas
9,589
3,277
814
1,482
17,442
20,728
0
9,018
8,424
27,321
0
W
9,455
1,093
394
1,909
10,669
11,321
0
4,531
6,028
26,131
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,722
Gold Earned
29,307
179
Minions Killed
161
7
Camps Cleared
6
990,800
Distance Traveled
896,750
20
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
10,741
671
74
5
0
298,390
6
W
Ne Zha
11,300
706
89
6
6
330,130
6
L
Ra
9,892
618
100
6
1
302,690
0
L
Serqet
9,738
609
33
2
5
300,366
6
L
Atlas
9,677
605
28
2
0
293,694
5
W
Geb
10,681
668
16
1
1
362,280
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role