Player Matchup

Cthulhu
Cthulhu
Ally231
Cthulhu
Level 16
God Stats
1W - 3L
1,461 SR
Queue Stats
14W - 12L
1,304 Elo+
Party 1
Rama
Rama
JoshyDaSmite
Rama
Level 79
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 15L
1,282 Elo+
Party 1
Ymir
Ymir
elazaram291
Ymir
Level 112
God Stats
0W - 2L
1,254 SR
Queue Stats
50W - 68L
1,333 Elo+
Solo
Team Averages
Level 69
1,405 SR
1,306 Elo+

VS

Team Averages
Level 61
1,432 SR
1,353 Elo+
Cthulhu
Cthulhu
Kieranator
Cthulhu
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 13L
1,297 Elo+
Party 2
Skadi
Skadi
SneakingBush
Skadi
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
82W - 116L
1,353 Elo+
Party 2
Danzaburou
Danzaburou
ТвойАдольф
Danzaburou
Level 87
God Stats
1W - 1L
1,295 SR
Queue Stats
55W - 52L
1,409 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Ally231
Cthulhu
17
6 / 6 / 5
12,910
717
15,154
21,149
21,300
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

16
5 / 7 / 5
12,205
678
19,210
20,229
7,866
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

6
0 / 0 / 2
8,711
484
0
216
64

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Kieranator
Cthulhu
15
2 / 2 / 11
11,552
642
9,934
20,758
27,134
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

17
10 / 5 / 2
12,889
716
15,997
14,689
6,783
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

14
1 / 5 / 8
11,354
631
8,839
11,591
4,453
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
34
11
Kills
13
13
Deaths
12
12
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Ally231
Cthulhu
6
6
5
1.42
L
5
7
5
1.07
W
Cthulhu
Kieranator
Cthulhu
2
2
11
3.75
W
10
5
2
2.2
L
0
0
2
1
W
1
5
8
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,364
Damage
34,770
41,594
Taken
47,038
29,230
Mitigated
38,370
8,003
Healing
8,937
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Ally231
Cthulhu
15,154
2,177
0
4,028
21,149
21,300
0
3,638
17,511
48,043
0
L
19,210
13,007
0
3,975
20,229
7,866
78
6,080
14,149
0
56,857
W
Cthulhu
Kieranator
Cthulhu
9,934
323
379
4,175
20,758
27,134
116
5,786
14,363
35,430
0
W
15,997
7,240
0
2,610
14,689
6,783
1,054
5,821
8,373
0
60,735
L
0
0
0
0
216
64
0
216
0
0
0
W
8,839
2,777
0
1,773
11,591
4,453
1,303
3,074
8,194
0
38,065

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,826
Gold Earned
35,795
128
Minions Killed
188
0
Camps Cleared
16
622,888
Distance Traveled
855,424
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
12,910
717
59
3
0
328,592
0
L
Rama
12,205
678
69
4
0
294,296
0
W
Cthulhu
11,552
642
56
3
4
316,422
1
W
Skadi
12,889
716
76
4
7
280,188
1
L
Ymir
8,711
484
0
0
0
0
0
W
Danzaburou
11,354
631
56
3
5
258,814
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role