Player Matchup

Kukulkan
Kukulkan
Harteymus
Kukulkan
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,312 Elo+
Party 1
Guan Yu
Guan Yu
Tawma23
Guan Yu
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,275 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Ykurfeza
Ah Muzen Cab
Level 109
God Stats
2W - 0L
1,738 SR
Queue Stats
21W - 22L
1,526 Elo+
Party 1
Team Averages
Level 39
1,579 SR
1,371 Elo+

VS

Team Averages
Level 99
1,553 SR
1,549 Elo+
Tiamat
Tiamat
Cerfide
Tiamat
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
52W - 32L
1,585 Elo+
Party 2
Hachiman
Hachiman
DoudzTh
Hachiman
Level 129
God Stats
2W - 1L
1,843 SR
Queue Stats
157W - 116L
1,593 Elo+
Party 2
Neith
Neith
Metukka
Neith
Level 140
God Stats
3W - 12L
1,316 SR
Queue Stats
142W - 156L
1,469 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Harteymus
Kukulkan
16
4 / 7 / 8
12,997
650
10,510
13,565
4,413
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Guan Yu
Tawma23
Guan Yu
17
0 / 6 / 13
12,712
636
4,565
14,220
13,361
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Ah Muzen Cab
Ykurfeza
Ah Muzen Cab
20
18 / 11 / 3
16,986
849
40,469
34,401
12,684
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Cerfide
Tiamat
18
3 / 4 / 15
13,872
694
15,165
20,732
11,562
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Hachiman
DoudzTh
Hachiman
18
9 / 9 / 4
14,539
727
15,877
23,095
7,836
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Neith
Metukka
Neith
18
12 / 9 / 7
15,387
769
24,376
19,699
6,983
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
50
22
Kills
24
24
Deaths
22
24
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Tiamat
Cerfide
Tiamat
3
4
15
2.63
L
Hachiman
DoudzTh
Hachiman
9
9
4
1.22
W
Kukulkan
Harteymus
Kukulkan
4
7
8
1.14
L
Neith
Metukka
Neith
12
9
7
1.72
W
Guan Yu
Tawma23
Guan Yu
0
6
13
1.08
W
Ah Muzen Cab
Ykurfeza
Ah Muzen Cab
18
11
3
1.77

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,544
Damage
55,418
62,186
Taken
63,526
30,458
Mitigated
26,381
17,523
Healing
15,087
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
Cerfide
Tiamat
15,165
1,672
68
6,955
20,732
11,562
185
2,038
18,516
48,598
0
L
Hachiman
DoudzTh
Hachiman
15,877
8,038
0
4,589
23,095
7,836
2,847
3,676
19,177
0
50,215
W
Kukulkan
Harteymus
Kukulkan
10,510
1,517
167
1,087
13,565
4,413
297
1,777
11,686
41,693
0
L
Neith
Metukka
Neith
24,376
11,872
0
3,475
19,699
6,983
376
4,591
14,836
0
58,485
W
Guan Yu
Tawma23
Guan Yu
4,565
903
200
766
14,220
13,361
144
5,125
8,629
0
12,964
W
Ah Muzen Cab
Ykurfeza
Ah Muzen Cab
40,469
20,715
0
15,303
34,401
12,684
2,653
7,538
26,442
0
93,782

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,695
Gold Earned
43,798
237
Minions Killed
251
5
Camps Cleared
11
939,646
Distance Traveled
918,596
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
13,872
694
95
5
5
328,180
3
L
Hachiman
14,539
727
81
4
3
303,726
1
W
Kukulkan
12,997
650
88
4
0
317,274
0
L
Neith
15,387
769
75
4
3
286,690
3
W
Guan Yu
12,712
636
19
1
1
356,748
2
W
Ah Muzen Cab
16,986
849
130
7
4
265,624
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role