Player Matchup

Thor
Thor
K0ALAVI0LEUR
Thor
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 0L
1,681 Elo+
Party 1
Neith
Neith
Snaykow
Neith
Level 159
God Stats
5W - 2L
1,610 SR
Queue Stats
156W - 69L
1,791 Elo+
Party 1
Sylvanus
Sylvanus
erthia
Sylvanus
Level 159
God Stats
9W - 1L
1,857 SR
Queue Stats
325W - 127L
1,764 Elo+
Party 1
Team Averages
Level 108
1,656 SR
1,745 Elo+

VS

Team Averages
Level 77
1,435 SR
1,470 Elo+
Ra
Ra
HomerJSimPs
Ra
Level 100
God Stats
7W - 6L
1,591 SR
Queue Stats
202W - 272L
1,448 Elo+
Solo
Geb
Geb
dropdead420
Geb
Level 129
God Stats
1W - 11L
1,416 SR
Queue Stats
111W - 145L
1,461 Elo+
Party 2
Thor
Thor
pogboy42069
Thor
Level 3
God Stats
0W - 3L
1,299 SR
Queue Stats
6W - 11L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
5 / 2 / 16
8,679
789
7,042
9,660
4,577
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Neith
Snaykow
Neith
14
13 / 2 / 10
9,812
892
16,100
9,848
3,819
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Sylvanus
erthia
Sylvanus
14
9 / 1 / 14
9,695
881
13,941
11,640
5,680
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 11 / 3
8,273
752
4,196
12,330
3,082
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

12
2 / 8 / 3
7,914
719
8,193
17,569
6,607
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

9
1 / 8 / 1
6,857
623
3,857
12,228
3,483
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
12
27
Kills
5
5
Deaths
27
40
Assists
7
Player
Kills
Deaths
Assists
KDA
L
2
11
3
0.32
W
5
2
16
6.5
W
Neith
Snaykow
Neith
13
2
10
9
L
2
8
3
0.44
W
Sylvanus
erthia
Sylvanus
9
1
14
16
L
1
8
1
0.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,083
Damage
16,246
31,148
Taken
42,127
14,076
Mitigated
13,172
10,382
Healing
2,112
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,196
209
1,403
661
12,330
3,082
0
4,618
7,712
27,039
0
W
7,042
1,325
0
480
9,660
4,577
565
2,607
7,053
0
24,728
W
Neith
Snaykow
Neith
16,100
5,821
0
2,298
9,848
3,819
1,656
4,651
5,104
0
39,052
L
8,193
810
0
0
17,569
6,607
0
4,350
13,219
21,155
0
W
Sylvanus
erthia
Sylvanus
13,941
4,978
2,308
5,296
11,640
5,680
650
5,494
6,146
30,205
5,814
L
3,857
996
0
48
12,228
3,483
0
3,557
8,671
0
5,808

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,186
Gold Earned
23,044
137
Minions Killed
69
10
Camps Cleared
0
604,454
Distance Traveled
520,684
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
8,273
752
52
5
0
141,172
2
W
Thor
8,679
789
39
4
3
203,424
2
W
Neith
9,812
892
52
5
1
209,325
0
L
Geb
7,914
719
14
1
0
200,429
2
W
Sylvanus
9,695
881
46
4
6
191,705
1
L
Thor
6,857
623
3
0
0
179,083
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role