Player Matchup

Chaac
Chaac
GoldBloodGhost
Chaac
Level 127
God Stats
5W - 3L
1,668 SR
Queue Stats
262W - 176L
1,696 Elo+
Party 2
Thoth
Thoth
Kathos15
Thoth
Level 141
God Stats
2W - 3L
1,535 SR
Queue Stats
117W - 69L
1,718 Elo+
Party 2
Cernunnos
Cernunnos
kenjinn
Cernunnos
Level 156
God Stats
16W - 9L
1,693 SR
Queue Stats
336W - 173L
1,766 Elo+
Party 2
Team Averages
Level 141
1,632 SR
1,727 Elo+

VS

Team Averages
Level 75
1,481 SR
1,737 Elo+
Bastet
Bastet
Shouk0
Bastet
Level 75
God Stats
3W - 0L
1,500 SR
Queue Stats
12W - 2L
1,841 Elo+
Party 1
Achilles
Achilles
TimeCrisis3
Achilles
Level 105
God Stats
3W - 6L
1,444 SR
Queue Stats
577W - 708L
1,528 Elo+
Solo
Sol
Sol
Ynnadi
Sol
Level 46
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 2L
1,841 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 6 / 4
11,466
674
10,182
25,753
31,946
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Thoth
Kathos15
Thoth
15
3 / 6 / 6
11,021
648
15,539
10,324
2,923
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cernunnos
kenjinn
Cernunnos
14
2 / 7 / 6
10,596
623
12,261
17,320
5,961
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
Shouk0
Bastet
16
5 / 4 / 11
11,977
705
19,214
15,859
6,670
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Achilles
TimeCrisis3
Achilles
16
4 / 1 / 10
11,545
679
8,706
19,474
18,053
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sol
Ynnadi
Sol
17
10 / 5 / 4
13,078
769
20,622
19,735
6,422
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
44
9
Kills
19
19
Deaths
10
16
Assists
25
Player
Kills
Deaths
Assists
KDA
L
4
6
4
1
L
Thoth
Kathos15
Thoth
3
6
6
1
W
Bastet
Shouk0
Bastet
5
4
11
2.63
W
Achilles
TimeCrisis3
Achilles
4
1
10
9
W
Sol
Ynnadi
Sol
10
5
4
2.4
L
Cernunnos
kenjinn
Cernunnos
2
7
6
0.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,982
Damage
48,542
53,397
Taken
55,068
40,830
Mitigated
31,145
8,693
Healing
18,296
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,182
1,892
276
5,996
25,753
31,946
0
10,983
14,265
0
31,203
L
Thoth
Kathos15
Thoth
15,539
107
0
450
10,324
2,923
0
2,302
7,641
45,347
0
W
Bastet
Shouk0
Bastet
19,214
4,789
0
3,137
15,859
6,670
1,468
5,030
9,944
0
45,040
W
Achilles
TimeCrisis3
Achilles
8,706
1,556
0
6,630
19,474
18,053
549
4,809
13,896
4,007
22,311
W
Sol
Ynnadi
Sol
20,622
10,092
0
8,529
19,735
6,422
1,184
4,993
14,111
91,154
0
L
Cernunnos
kenjinn
Cernunnos
12,261
6,161
0
1,971
17,320
5,961
0
8,225
8,851
0
33,677

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,083
Gold Earned
36,600
178
Minions Killed
203
1
Camps Cleared
14
856,864
Distance Traveled
951,274
8
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
11,466
674
51
3
0
301,729
5
L
Thoth
11,021
648
93
5
0
273,383
1
W
Bastet
11,977
705
43
3
5
331,194
6
W
Achilles
11,545
679
38
2
1
345,482
3
W
Sol
13,078
769
122
7
8
274,598
3
L
Cernunnos
10,596
623
34
2
1
281,752
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role