Player Matchup

Xing Tian
Xing Tian
BradleyBerserk
Xing Tian
Level 122
God Stats
1W - 2L
1,422 SR
Queue Stats
89W - 106L
1,486 Elo+
Party 1
Sun Wukong
Sun Wukong
DvenomKing
Sun Wukong
Level 123
God Stats
1W - 1L
1,721 SR
Queue Stats
43W - 38L
1,516 Elo+
Party 1
Anhur
Anhur
Yautja192
Anhur
Level 85
God Stats
1W - 2L
1,588 SR
Queue Stats
73W - 92L
1,451 Elo+
Party 1
Horus
Horus
happydog01
Horus
Level 66
God Stats
1W - 2L
1,652 SR
Queue Stats
88W - 87L
1,494 Elo+
Solo
Bastet
Bastet
redrocketracer6
Bastet
Level 104
God Stats
5W - 2L
1,527 SR
Queue Stats
206W - 200L
1,517 Elo+
Solo
Team Averages
Level 100
1,582 SR
1,493 Elo+

VS

Team Averages
Level 127
1,458 SR
1,475 Elo+
Ra
Ra
 
Ra
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ne Zha
Ne Zha
 
Ne Zha
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Artemis
Artemis
DivineHunterBR
Artemis
Level 122
God Stats
2W - 0L
1,199 SR
Queue Stats
24W - 16L
1,589 Elo+
Solo
Da Ji
Da Ji
Heavy_Smoke23
Da Ji
Level 148
God Stats
1W - 0L
1,591 SR
Queue Stats
30W - 29L
1,453 Elo+
Party 2
Zhong Kui
Zhong Kui
allergic2hatz
Zhong Kui
Level 89
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 9L
1,334 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
BradleyBerserk
Xing Tian
14
2 / 7 / 12
9,552
735
9,180
21,232
22,264
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Sun Wukong
DvenomKing
Sun Wukong
17
4 / 7 / 7
9,846
757
14,163
17,209
13,287
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Anhur
Yautja192
Anhur
15
4 / 8 / 8
10,042
772
6,592
14,656
5,168
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Horus
17
0 / 5 / 15
9,200
708
3,740
19,647
24,282
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

19
11 / 5 / 6
11,415
878
17,251
15,531
7,759
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
20
11 / 5 / 15
12,386
953
18,070
11,810
4,734
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Ne Zha
 
Ne Zha
16
3 / 6 / 16
9,893
761
15,221
14,003
5,777
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

16
1 / 3 / 16
9,646
742
14,643
10,393
3,263
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

17
7 / 6 / 10
10,776
829
9,912
14,125
5,585
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Zhong Kui
allergic2hatz
Zhong Kui
20
10 / 3 / 15
11,988
922
22,234
17,878
12,488
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
104
21
Kills
32
32
Deaths
23
48
Assists
72
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
11
5
15
3.7
W
Ne Zha
 
Ne Zha
3
6
16
1.83
L
Xing Tian
BradleyBerserk
Xing Tian
2
7
12
1.14
W
1
3
16
3
L
Sun Wukong
DvenomKing
Sun Wukong
4
7
7
1.07
W
7
6
10
2
L
Anhur
Yautja192
Anhur
4
8
8
1
W
Zhong Kui
allergic2hatz
Zhong Kui
10
3
15
5.83
L
Horus
0
5
15
1.5
L
11
5
6
2.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,926
Damage
80,080
88,275
Taken
68,209
72,760
Mitigated
31,847
28,505
Healing
29,828
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
18,070
1,416
5,080
3,815
11,810
4,734
633
1,450
10,226
38,527
0
W
Ne Zha
 
Ne Zha
15,221
2,658
509
2,803
14,003
5,777
1,102
1,428
12,170
0
25,252
L
Xing Tian
BradleyBerserk
Xing Tian
9,180
810
1,064
3,036
21,232
22,264
0
11,201
9,883
19,269
0
W
14,643
5,620
997
3,212
10,393
3,263
1,099
1,649
8,600
0
29,295
L
Sun Wukong
DvenomKing
Sun Wukong
14,163
1,283
1,717
3,303
17,209
13,287
637
8,629
8,278
0
27,721
W
9,912
2,125
1,289
2,207
14,125
5,585
425
941
12,976
0
12,078
L
Anhur
Yautja192
Anhur
6,592
2,291
1,390
1,445
14,656
5,168
254
7,042
7,487
0
14,767
W
Zhong Kui
allergic2hatz
Zhong Kui
22,234
3,210
827
9,089
17,878
12,488
1,820
3,712
14,077
41,353
0
L
Horus
3,740
1,521
5,727
5,665
19,647
24,282
275
8,903
10,582
0
8,243
L
17,251
3,166
1,327
3,831
15,531
7,759
1,821
4,529
10,838
0
34,905

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,055
Gold Earned
54,689
114
Minions Killed
150
0
Camps Cleared
0
1,135,496
Distance Traveled
1,116,156
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
12,386
953
53
4
0
243,959
0
W
Ne Zha
9,893
761
19
1
0
238,775
0
L
Xing Tian
9,552
735
8
1
0
227,816
1
W
Artemis
9,646
742
33
3
0
187,854
3
L
Sun Wukong
9,846
757
39
3
0
225,378
0
W
Da Ji
10,776
829
3
0
0
219,849
0
L
Anhur
10,042
772
15
1
0
209,679
1
W
Zhong Kui
11,988
922
42
3
0
225,719
1
L
Horus
9,200
708
8
1
0
247,058
0
L
Bastet
11,415
878
44
3
0
225,565
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role