Player Matchup

Sylvanus
Sylvanus
DaveyJay
Sylvanus
Level 67
God Stats
1W - 0L
1,676 SR
Queue Stats
8W - 4L
1,592 Elo+
Party 4
Geb
Geb
Kopilochka
Geb
Level 108
God Stats
1W - 2L
1,131 SR
Queue Stats
72W - 100L
1,401 Elo+
Party 2
Raijin
Raijin
NekoSparx
Raijin
Level 69
God Stats
1W - 1L
1,278 SR
Queue Stats
8W - 4L
1,592 Elo+
Party 4
Amaterasu
Amaterasu
SamielZentaur
Amaterasu
Level 122
God Stats
5W - 2L
1,443 SR
Queue Stats
70W - 100L
1,384 Elo+
Party 2
Thanatos
Thanatos
Пеперуна
Thanatos
Level 104
God Stats
3W - 1L
1,198 SR
Queue Stats
121W - 106L
1,485 Elo+
Party 2
Team Averages
Level 94
1,345 SR
1,491 Elo+

VS

Team Averages
Level 96
1,516 SR
1,476 Elo+
Guan Yu
Guan Yu
CERVAL84
Guan Yu
Level 159
God Stats
19W - 16L
1,601 SR
Queue Stats
758W - 827L
1,422 Elo+
Party 1
Hou Yi
Hou Yi
DocthorPlague
Hou Yi
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 23L
1,526 Elo+
Party 3
Bacchus
Bacchus
DrZoidborg
Bacchus
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 5L
1,481 Elo+
Party 3
Cerberus
Cerberus
TheOfficialZeus
Cerberus
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 6L
1,525 Elo+
Party 3
Thor
Thor
psychopathe-0007
Thor
Level 139
God Stats
4W - 7L
1,479 SR
Queue Stats
417W - 462L
1,425 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
DaveyJay
Sylvanus
17
2 / 2 / 20
11,181
799
13,870
20,632
21,214
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

15
1 / 4 / 15
10,111
722
9,258
25,562
20,102
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Raijin
NekoSparx
Raijin
18
6 / 2 / 16
11,788
842
16,730
15,252
6,418
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Amaterasu
SamielZentaur
Amaterasu
20
9 / 3 / 17
11,842
846
19,109
25,706
21,878
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

18
11 / 5 / 12
11,900
850
24,066
21,787
14,805
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
CERVAL84
Guan Yu
15
1 / 5 / 6
8,278
591
6,218
16,742
15,572
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

18
7 / 5 / 9
10,617
758
30,194
18,811
7,798
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bacchus
DrZoidborg
Bacchus
17
5 / 7 / 8
10,754
768
13,087
17,681
19,998
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Cerberus
15
1 / 8 / 11
9,280
663
16,880
31,044
31,199
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

16
2 / 4 / 11
9,381
670
15,289
12,019
4,577
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

109
Kill Participation
61
29
Kills
16
16
Deaths
29
80
Assists
45
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
CERVAL84
Guan Yu
1
5
6
0.8
W
Sylvanus
DaveyJay
Sylvanus
2
2
20
6
L
7
5
9
2.3
L
Bacchus
DrZoidborg
Bacchus
5
7
8
1.29
W
1
4
15
2.13
W
Raijin
NekoSparx
Raijin
6
2
16
7
W
Amaterasu
SamielZentaur
Amaterasu
9
3
17
5.83
L
Cerberus
1
8
11
0.81
L
2
4
11
1.88
W
11
5
12
3.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,033
Damage
81,668
108,939
Taken
96,297
84,417
Mitigated
79,144
57,370
Healing
41,302
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
CERVAL84
Guan Yu
6,218
578
10,053
6,019
16,742
15,572
8
8,688
7,669
1,415
13,771
W
Sylvanus
DaveyJay
Sylvanus
13,870
4,385
13,469
6,551
20,632
21,214
318
6,347
14,203
25,343
0
L
30,194
16,769
1,788
5,474
18,811
7,798
0
7,657
11,018
0
50,438
L
Bacchus
DrZoidborg
Bacchus
13,087
2,172
0
794
17,681
19,998
0
7,486
10,004
17,240
0
W
9,258
1,338
1,104
6,090
25,562
20,102
306
6,591
18,741
18,680
0
W
Raijin
NekoSparx
Raijin
16,730
3,107
897
2,931
15,252
6,418
1,890
4,999
10,207
41,347
0
W
Amaterasu
SamielZentaur
Amaterasu
19,109
8,939
1,671
10,316
25,706
21,878
1,864
5,529
19,767
0
34,803
L
Cerberus
16,880
1,484
2,078
12,118
31,044
31,199
0
10,846
19,659
32,751
0
L
15,289
1,543
1,749
1,229
12,019
4,577
0
5,181
6,571
0
26,739
W
24,066
7,102
1,882
12,459
21,787
14,805
1,055
5,987
15,235
0
33,873

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,822
Gold Earned
48,310
130
Minions Killed
156
0
Camps Cleared
0
1,355,559
Distance Traveled
1,191,856
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
8,278
591
13
1
0
275,415
0
W
Sylvanus
11,181
799
25
2
0
255,210
0
L
Hou Yi
10,617
758
58
4
0
234,358
0
L
Bacchus
10,754
768
9
1
0
238,648
3
W
Geb
10,111
722
7
1
0
248,538
0
W
Raijin
11,788
842
49
4
0
256,224
0
W
Amaterasu
11,842
846
27
2
0
307,911
0
L
Cerberus
9,280
663
61
4
0
218,124
1
L
Thor
9,381
670
15
1
0
225,311
0
W
Thanatos
11,900
850
22
2
0
287,676
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role