Player Matchup

Vulcan
Vulcan
KurłaPjoter
Vulcan
Level 148
God Stats
11W - 11L
1,543 SR
Queue Stats
450W - 429L
1,605 Elo+
Party 1
Cliodhna
Cliodhna
Lynnsan
Cliodhna
Level 155
God Stats
3W - 4L
1,501 SR
Queue Stats
1,232W - 1,281L
1,553 Elo+
Solo
Tiamat
Tiamat
ParalyzeD2016
Tiamat
Level 108
God Stats
5W - 5L
1,574 SR
Queue Stats
500W - 535L
1,528 Elo+
Solo
Discordia
Discordia
Zarata
Discordia
Level 160
God Stats
13W - 15L
1,525 SR
Queue Stats
968W - 1,028L
1,587 Elo+
Solo
Anhur
Anhur
adiran
Anhur
Level 120
God Stats
3W - 5L
1,523 SR
Queue Stats
160W - 136L
1,582 Elo+
Party 1
Team Averages
Level 138
1,533 SR
1,571 Elo+

VS

Team Averages
Level 130
1,576 SR
1,581 Elo+
Khepri
Khepri
BeGrudging
Khepri
Level 129
God Stats
4W - 4L
1,584 SR
Queue Stats
324W - 333L
1,592 Elo+
Solo
Cthulhu
Cthulhu
InfectEsp
Cthulhu
Level 159
God Stats
1W - 0L
1,550 SR
Queue Stats
100W - 96L
1,579 Elo+
Solo
Kukulkan
Kukulkan
Velcorian
Kukulkan
Level 140
God Stats
3W - 5L
1,390 SR
Queue Stats
593W - 606L
1,545 Elo+
Solo
Charybdis
Charybdis
pepijnd
Charybdis
Level 152
God Stats
5W - 3L
1,720 SR
Queue Stats
166W - 134L
1,598 Elo+
Solo
Zeus
Zeus
zakelijk_geit
Zeus
Level 72
God Stats
8W - 5L
1,636 SR
Queue Stats
429W - 401L
1,588 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
16
2 / 2 / 3
8,795
800
14,742
9,360
4,226
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cliodhna
Lynnsan
Cliodhna
15
3 / 5 / 4
8,467
770
12,055
14,025
10,459
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Breastplate

Breastplate

+20
Physical Protection

15
1 / 5 / 4
8,263
751
7,121
11,221
7,587
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Discordia
Zarata
Discordia
13
3 / 6 / 3
7,863
715
9,718
10,435
4,122
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Anhur
adiran
Anhur
12
3 / 6 / 4
7,369
670
5,107
8,535
3,289
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
BeGrudging
Khepri
15
3 / 1 / 14
9,577
871
3,579
13,703
15,459
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Cthulhu
InfectEsp
Cthulhu
17
9 / 1 / 10
10,413
947
11,810
14,783
17,400
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Kukulkan
Velcorian
Kukulkan
14
0 / 4 / 8
8,127
739
8,577
10,739
5,362
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Charybdis
pepijnd
Charybdis
15
4 / 4 / 8
9,174
834
9,304
11,707
5,652
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

18
8 / 2 / 7
9,920
902
14,726
8,461
4,421
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
71
12
Kills
24
24
Deaths
12
18
Assists
47
Player
Kills
Deaths
Assists
KDA
W
Khepri
BeGrudging
Khepri
3
1
14
10
W
Cthulhu
InfectEsp
Cthulhu
9
1
10
14
L
Vulcan
2
2
3
1.75
L
Cliodhna
Lynnsan
Cliodhna
3
5
4
1
L
1
5
4
0.6
W
Kukulkan
Velcorian
Kukulkan
0
4
8
1
L
Discordia
Zarata
Discordia
3
6
3
0.75
L
Anhur
adiran
Anhur
3
6
4
0.83
W
Charybdis
pepijnd
Charybdis
4
4
8
2
W
8
2
7
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,743
Damage
47,996
53,576
Taken
59,393
29,683
Mitigated
48,294
15,523
Healing
17,740
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Khepri
BeGrudging
Khepri
3,579
247
1,389
3,306
13,703
15,459
144
5,054
8,286
7,499
0
W
Cthulhu
InfectEsp
Cthulhu
11,810
108
2,085
3,894
14,783
17,400
120
7,187
7,155
25,445
0
L
Vulcan
14,742
5,135
979
3,634
9,360
4,226
47
7,275
1,855
31,257
0
L
Cliodhna
Lynnsan
Cliodhna
12,055
1,264
347
3,298
14,025
10,459
0
6,704
6,915
0
20,968
L
7,121
292
479
2,301
11,221
7,587
0
7,831
2,911
15,841
0
W
Kukulkan
Velcorian
Kukulkan
8,577
207
308
2,073
10,739
5,362
265
6,098
4,375
22,139
0
L
Discordia
Zarata
Discordia
9,718
250
1,540
2,277
10,435
4,122
200
8,889
1,191
17,078
0
L
Anhur
adiran
Anhur
5,107
2,722
497
171
8,535
3,289
0
6,126
2,012
0
6,353
W
Charybdis
pepijnd
Charybdis
9,304
5,626
1,688
2,042
11,707
5,652
2,238
6,328
5,137
0
24,134
W
14,726
833
24
931
8,461
4,421
837
5,336
2,859
27,891
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,757
Gold Earned
47,211
105
Minions Killed
137
0
Camps Cleared
0
1,011,102
Distance Traveled
1,117,862
11
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
9,577
871
8
1
0
236,165
0
W
Cthulhu
10,413
947
18
2
0
251,364
0
L
Vulcan
8,795
800
51
5
0
257,704
1
L
Cliodhna
8,467
770
17
2
0
203,184
1
L
Tiamat
8,263
751
22
2
0
189,391
4
W
Kukulkan
8,127
739
36
3
0
220,362
0
L
Discordia
7,863
715
11
1
0
189,642
1
L
Anhur
7,369
670
4
0
0
171,181
4
W
Charybdis
9,174
834
41
4
0
190,407
0
W
Zeus
9,920
902
34
3
0
219,564
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role