Player Matchup

Skadi
Skadi
 
Skadi
Level 82
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jormungandr
Jormungandr
Chekmate44
Jormungandr
Level 51
God Stats
1W - 1L
1,498 SR
Queue Stats
4W - 6L
1,338 Elo+
Party 1
Baron Samedi
Baron Samedi
King Ash3r
Baron Samedi
Level 96
God Stats
5W - 1L
1,508 SR
Queue Stats
72W - 87L
1,376 Elo+
Party 1
Mercury
Mercury
Ratbutts
Mercury
Level 46
God Stats
2W - 1L
1,680 SR
Queue Stats
183W - 232L
1,377 Elo+
Solo
Bakasura
Bakasura
Tyneh
Bakasura
Level 63
God Stats
1W - 0L
1,500 SR
Queue Stats
39W - 57L
1,367 Elo+
Party 1
Team Averages
Level 68
1,537 SR
1,391 Elo+

VS

Team Averages
Level 110
1,541 SR
1,400 Elo+
Hachiman
Hachiman
 
Hachiman
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Susano
Susano
Bubz_The_Great
Susano
Level 138
God Stats
0W - 2L
1,248 SR
Queue Stats
157W - 188L
1,378 Elo+
Party 2
Heimdallr
Heimdallr
DaBhamster
Heimdallr
Level 160
God Stats
7W - 4L
1,667 SR
Queue Stats
293W - 298L
1,345 Elo+
Solo
Baron Samedi
Baron Samedi
One_Man_Harmy
Baron Samedi
Level 118
God Stats
2W - 1L
1,790 SR
Queue Stats
172W - 182L
1,414 Elo+
Party 2
Freya
Freya
rekashirenam
Freya
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 17L
1,362 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
20
4 / 1 / 17
12,585
699
18,072
8,574
3,791
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jormungandr
Chekmate44
Jormungandr
20
7 / 2 / 22
12,907
717
17,406
19,072
20,892
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Baron Samedi
King Ash3r
Baron Samedi
20
10 / 4 / 14
13,912
773
17,304
18,697
14,210
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Mercury
Ratbutts
Mercury
18
0 / 6 / 20
11,342
630
12,310
18,094
8,442
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Bakasura
Tyneh
Bakasura
20
9 / 6 / 13
13,268
737
7,314
17,714
8,654
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
19
7 / 7 / 11
12,112
673
18,919
20,505
8,479
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

17
2 / 8 / 11
10,433
580
8,445
16,138
6,454
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Heimdallr
DaBhamster
Heimdallr
16
2 / 5 / 6
10,214
567
10,114
13,830
6,300
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Baron Samedi
One_Man_Harmy
Baron Samedi
20
4 / 3 / 13
12,449
692
21,100
15,064
8,200
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

20
4 / 7 / 7
11,289
627
9,697
16,941
7,216
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

116
Kill Participation
67
30
Kills
19
19
Deaths
30
86
Assists
48
Player
Kills
Deaths
Assists
KDA
W
Skadi
 
Skadi
4
1
17
12.5
L
Hachiman
 
Hachiman
7
7
11
1.79
L
2
8
11
0.94
W
Jormungandr
Chekmate44
Jormungandr
7
2
22
9
L
Heimdallr
DaBhamster
Heimdallr
2
5
6
1
W
Baron Samedi
King Ash3r
Baron Samedi
10
4
14
4.25
L
Baron Samedi
One_Man_Harmy
Baron Samedi
4
3
13
3.5
W
Mercury
Ratbutts
Mercury
0
6
20
1.67
W
Bakasura
Tyneh
Bakasura
9
6
13
2.58
L
4
7
7
1.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,406
Damage
68,275
82,151
Taken
82,478
55,989
Mitigated
36,649
31,489
Healing
29,733
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
 
Skadi
18,072
8,324
2,380
2,287
8,574
3,791
2,883
2,745
5,829
0
41,555
L
Hachiman
 
Hachiman
18,919
12,688
1,036
3,736
20,505
8,479
176
8,522
11,633
0
30,867
L
8,445
457
1,601
1,246
16,138
6,454
408
6,412
9,530
0
19,352
W
Jormungandr
Chekmate44
Jormungandr
17,406
3,593
594
2,031
19,072
20,892
343
6,732
12,340
38,546
0
L
Heimdallr
DaBhamster
Heimdallr
10,114
2,179
784
2,373
13,830
6,300
948
5,087
8,743
0
35,115
W
Baron Samedi
King Ash3r
Baron Samedi
17,304
969
7,581
7,432
18,697
14,210
795
9,570
9,124
43,420
0
L
Baron Samedi
One_Man_Harmy
Baron Samedi
21,100
1,090
6,936
7,337
15,064
8,200
102
7,708
7,286
47,948
0
W
Mercury
Ratbutts
Mercury
12,310
890
323
3,853
18,094
8,442
482
6,668
11,426
0
16,984
W
Bakasura
Tyneh
Bakasura
7,314
4,996
1,996
3,012
17,714
8,654
1,323
5,082
12,401
0
12,969
L
9,697
3,100
1,217
3,467
16,941
7,216
294
6,981
9,960
19,403
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,014
Gold Earned
56,497
168
Minions Killed
166
0
Camps Cleared
0
1,864,342
Distance Traveled
1,416,052
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
12,585
699
58
3
0
336,945
0
L
Hachiman
12,112
673
19
1
0
261,253
1
L
Susano
10,433
580
22
1
0
314,363
0
W
Jormungandr
12,907
717
20
1
0
356,028
0
L
Heimdallr
10,214
567
51
3
0
244,545
0
W
Baron Samedi
13,912
773
54
3
0
373,978
0
L
Baron Samedi
12,449
692
54
3
0
284,270
1
W
Mercury
11,342
630
12
1
0
446,051
1
W
Bakasura
13,268
737
24
1
0
351,340
0
L
Freya
11,289
627
20
1
0
311,621
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role