Player Matchup

Ah Puch
Ah Puch
 
Ah Puch
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Odin
Odin
Menarok
Odin
Level 120
God Stats
83W - 52L
1,575 SR
Queue Stats
207W - 170L
1,491 Elo+
Solo
Heimdallr
Heimdallr
mantthew
Heimdallr
Level 110
God Stats
0W - 2L
1,272 SR
Queue Stats
57W - 54L
1,586 Elo+
Solo
Team Averages
Level 120
1,449 SR
1,526 Elo+

VS

Team Averages
Level 127
1,616 SR
1,548 Elo+
Zeus
Zeus
 
Zeus
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cabrakan
Cabrakan
LBRIDEZ
Cabrakan
Level 156
God Stats
8W - 5L
1,686 SR
Queue Stats
130W - 138L
1,576 Elo+
Solo
Gilgamesh
Gilgamesh
poshtendoTTV
Gilgamesh
Level 84
God Stats
77W - 59L
1,662 SR
Queue Stats
206W - 209L
1,568 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
10
0 / 1 / 1
6,169
617
7,410
4,131
1,571
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Odin
Menarok
Odin
9
1 / 3 / 0
6,751
675
1,489
9,267
6,834
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Heimdallr
mantthew
Heimdallr
10
0 / 4 / 1
5,911
591
4,511
7,035
2,738
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
13
8 / 0 / 0
7,934
793
13,395
3,270
1,336
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cabrakan
LBRIDEZ
Cabrakan
10
0 / 0 / 7
6,416
642
3,604
6,758
7,698
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gilgamesh
poshtendoTTV
Gilgamesh
11
0 / 1 / 7
6,608
661
2,189
7,966
7,159
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
22
1
Kills
8
8
Deaths
1
2
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Ah Puch
 
Ah Puch
0
1
1
0.5
W
Zeus
 
Zeus
8
0
0
8
W
Cabrakan
LBRIDEZ
Cabrakan
0
0
7
3.5
L
Odin
Menarok
Odin
1
3
0
0.33
L
Heimdallr
mantthew
Heimdallr
0
4
1
0.13
W
Gilgamesh
poshtendoTTV
Gilgamesh
0
1
7
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,410
Damage
19,188
20,433
Taken
17,994
11,143
Mitigated
16,193
3,870
Healing
6,664
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Puch
 
Ah Puch
7,410
0
0
1,247
4,131
1,571
0
3,760
371
32,900
0
W
Zeus
 
Zeus
13,395
500
561
2,261
3,270
1,336
0
1,731
1,539
40,372
0
W
Cabrakan
LBRIDEZ
Cabrakan
3,604
488
0
1,388
6,758
7,698
0
2,632
4,126
9,603
0
L
Odin
Menarok
Odin
1,489
29
47
1,947
9,267
6,834
0
7,206
2,061
0
2,756
L
Heimdallr
mantthew
Heimdallr
4,511
2,187
0
629
7,035
2,738
0
6,178
857
0
17,463
W
Gilgamesh
poshtendoTTV
Gilgamesh
2,189
389
147
2,307
7,966
7,159
0
3,403
4,563
0
13,836

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,831
Gold Earned
20,958
115
Minions Killed
115
3
Camps Cleared
6
467,402
Distance Traveled
516,260
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
6,169
617
80
8
0
177,752
2
W
Zeus
7,934
793
73
7
3
165,552
1
W
Cabrakan
6,416
642
19
2
1
167,443
4
L
Odin
6,751
675
6
1
0
130,515
2
L
Heimdallr
5,911
591
29
3
3
159,135
3
W
Gilgamesh
6,608
661
23
2
2
183,265
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role