Player Matchup

Anhur
Anhur
Bronze III
 
Anhur
Bronze III
Level 45
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 3
Mulan
Mulan
Gold IV
IBeMeep
Mulan
Gold IV
Level 123
God Stats
10W - 8L
1,576 SR
Queue Stats
355W - 362L
1,569 MMR
Party 2
Ra
Ra
Gold IV
Mute Mini
Ra
Gold IV
Level 160
God Stats
1W - 1L
1,531 SR
Queue Stats
59W - 62L
1,620 MMR
Party 2
Set
Set
Bronze III
RpR-Striker
Set
Bronze III
Level 97
God Stats
0W - 1L
1,710 SR
Queue Stats
5W - 11L
1,185 MMR
Party 3
Sobek
Sobek
Bronze III
Wakandan Lad
Sobek
Bronze III
Level 84
God Stats
0W - 1L
1,743 SR
Queue Stats
0W - 4L
1,500 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 102
1,612 SR
1,475 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 107
1,508 SR
1,443 MMR
Gilgamesh
Gilgamesh
Silver II
Bunny feng3641
Gilgamesh
Silver II
Level 76
God Stats
1W - 0L
1,409 SR
Queue Stats
8W - 4L
1,546 MMR
Solo
Sol
Sol
Gold IV
GSE TBABY
Sol
Gold IV
Level 109
God Stats
91W - 74L
1,569 SR
Queue Stats
689W - 693L
1,369 MMR
Party 1
Izanami
Izanami
Silver III
Raywin722
Izanami
Silver III
Level 157
God Stats
9W - 7L
1,544 SR
Queue Stats
118W - 126L
920 MMR
Solo
Geb
Geb
Gold II
THRATSH
Geb
Gold II
Level 128
God Stats
2W - 2L
1,398 SR
Queue Stats
119W - 106L
1,545 MMR
Solo
Awilix
Awilix
Gold I
The Love Docta4
Awilix
Gold I
Level 65
God Stats
8W - 8L
1,618 SR
Queue Stats
99W - 85L
1,836 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
13
6 / 6 / 2
8,907
524
10,793
14,446
4,584
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Mulan
IBeMeep
Mulan
14
0 / 6 / 0
7,989
470
13,145
21,912
17,204
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

15
2 / 3 / 1
8,639
508
7,908
7,754
3,466
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

11
1 / 4 / 3
7,080
416
4,237
11,801
4,305
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

11
2 / 5 / 6
7,470
439
7,746
17,103
20,625
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bans
SkadiCthulhuAchilles

VS

Bans
CliodhnaUllrBastet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Bunny feng3641
Gilgamesh
18
4 / 0 / 2
10,992
647
15,527
13,514
15,574
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

17
3 / 1 / 6
10,289
605
12,523
13,904
5,468
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Izanami
Raywin722
Izanami
15
4 / 4 / 9
9,998
588
11,425
9,912
2,454
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Geb
14
2 / 4 / 11
9,162
539
3,858
17,324
13,233
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

18
11 / 2 / 3
10,908
642
13,377
11,302
3,630
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
55
11
Kills
24
24
Deaths
11
12
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Anhur
 
Anhur
6
6
2
1.17
W
Gilgamesh
Bunny feng3641
Gilgamesh
4
0
2
5
W
3
1
6
6
L
Mulan
IBeMeep
Mulan
0
6
0
0
L
2
3
1
0.83
W
Izanami
Raywin722
Izanami
4
4
9
2.13
L
1
4
3
0.63
W
Geb
2
4
11
1.88
W
11
2
3
6.25
L
2
5
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,829
Damage
56,710
73,016
Taken
65,956
50,184
Mitigated
40,359
16,128
Healing
21,830
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
 
Anhur
10,793
6,240
0
3,668
14,446
4,584
31
3,010
11,436
0
60,692
W
Gilgamesh
Bunny feng3641
Gilgamesh
15,527
3,575
0
5,406
13,514
15,574
755
1,245
11,255
9,339
70,890
W
12,523
5,528
0
7,955
13,904
5,468
1,377
5,888
7,891
77,197
7,611
L
Mulan
IBeMeep
Mulan
13,145
2,110
0
4,043
21,912
17,204
0
3,937
16,606
4,366
52,370
L
7,908
637
628
1,544
7,754
3,466
0
3,112
4,602
68,368
0
W
Izanami
Raywin722
Izanami
11,425
8,728
0
1,844
9,912
2,454
2,007
2,071
7,795
0
64,833
L
4,237
1,627
0
3,149
11,801
4,305
0
1,605
10,147
0
37,031
W
Geb
3,858
825
2,000
4,625
17,324
13,233
17
5,822
11,502
17,372
0
W
13,377
4,427
0
0
11,302
3,630
28
2,029
9,273
0
88,181
L
7,746
1,227
0
3,096
17,103
20,625
0
5,533
11,570
20,355
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,085
Gold Earned
51,349
472
Minions Killed
567
0
Camps Cleared
0
1,526,928
Distance Traveled
1,783,277
9
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
8,907
524
113
7
0
274,884
0
W
Gilgamesh
10,992
647
149
9
0
326,665
4
W
Sol
10,289
605
156
9
0
320,577
1
L
Mulan
7,989
470
123
7
0
273,763
0
L
Ra
8,639
508
147
9
0
305,489
4
W
Izanami
9,998
588
115
7
0
324,503
6
L
Set
7,080
416
65
4
0
331,515
0
W
Geb
9,162
539
22
1
0
369,396
2
W
Awilix
10,908
642
125
7
0
442,136
1
L
Sobek
7,470
439
24
1
0
341,277
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role