Player Matchup

Cliodhna
Cliodhna
Dilpickle24
Cliodhna
Level 108
God Stats
4W - 6L
1,520 SR
Queue Stats
161W - 190L
1,389 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Earl1921
Morgan Le Fay
Level 65
God Stats
3W - 8L
1,524 SR
Queue Stats
78W - 110L
1,366 Elo+
Party 2
Cupid
Cupid
HankTheLankTank
Cupid
Level 97
God Stats
19W - 17L
1,606 SR
Queue Stats
121W - 163L
1,378 Elo+
Party 2
Xing Tian
Xing Tian
Lt Legit Boge
Xing Tian
Level 55
God Stats
5W - 5L
1,498 SR
Queue Stats
9W - 11L
1,452 Elo+
Party 2
Chaac
Chaac
OrangeZucchini
Chaac
Level 58
God Stats
4W - 4L
1,624 SR
Queue Stats
48W - 79L
1,374 Elo+
Party 2
Team Averages
Level 77
1,555 SR
1,392 Elo+

VS

Team Averages
Level 116
1,590 SR
1,442 Elo+
Atlas
Atlas
Curel-NBTH
Atlas
Level 127
God Stats
2W - 1L
1,638 SR
Queue Stats
473W - 485L
1,454 Elo+
Party 1
Poseidon
Poseidon
Langarongamer
Poseidon
Level 115
God Stats
10W - 2L
1,700 SR
Queue Stats
121W - 110L
1,477 Elo+
Solo
Danzaburou
Danzaburou
QmoneyStackss
Danzaburou
Level 105
God Stats
163W - 186L
1,497 SR
Queue Stats
456W - 505L
1,371 Elo+
Party 1
Nike
Nike
SmooveMoves_1000
Nike
Level 109
God Stats
3W - 2L
1,578 SR
Queue Stats
318W - 346L
1,488 Elo+
Party 1
Camazotz
Camazotz
WinterfellsBlizz
Camazotz
Level 123
God Stats
3W - 2L
1,541 SR
Queue Stats
519W - 579L
1,421 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
Dilpickle24
Cliodhna
16
9 / 5 / 3
9,774
543
10,177
13,488
3,842
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Morgan Le Fay
Earl1921
Morgan Le Fay
14
2 / 6 / 6
8,981
499
4,670
10,115
3,069
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

11
0 / 5 / 2
6,747
375
8,166
10,178
2,348
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Xing Tian
Lt Legit Boge
Xing Tian
12
2 / 3 / 1
7,389
411
6,517
14,122
11,188
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

15
1 / 4 / 2
8,370
465
6,402
14,038
10,803
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
15
2 / 2 / 10
9,678
538
8,270
16,448
10,201
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Poseidon
Langarongamer
Poseidon
17
5 / 5 / 5
10,761
598
8,815
9,659
3,260
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Danzaburou
QmoneyStackss
Danzaburou
16
4 / 1 / 3
10,470
582
9,799
9,876
3,765
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
8 / 5 / 4
11,055
614
11,816
13,795
5,564
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

17
4 / 1 / 5
10,280
571
9,293
15,184
9,978
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
50
14
Kills
23
23
Deaths
14
14
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Atlas
2
2
10
3.5
L
Cliodhna
Dilpickle24
Cliodhna
9
5
3
2.1
L
Morgan Le Fay
Earl1921
Morgan Le Fay
2
6
6
0.83
L
0
5
2
0.2
W
Poseidon
Langarongamer
Poseidon
5
5
5
1.5
L
Xing Tian
Lt Legit Boge
Xing Tian
2
3
1
0.83
L
1
4
2
0.5
W
Danzaburou
QmoneyStackss
Danzaburou
4
1
3
5.5
W
8
5
4
2
W
4
1
5
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,932
Damage
47,993
61,941
Taken
64,962
31,250
Mitigated
32,768
13,381
Healing
27,326
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Atlas
8,270
2,765
868
9,230
16,448
10,201
380
4,869
11,525
22,031
0
L
Cliodhna
Dilpickle24
Cliodhna
10,177
911
0
3,584
13,488
3,842
0
3,093
10,211
0
57,856
L
Morgan Le Fay
Earl1921
Morgan Le Fay
4,670
237
0
834
10,115
3,069
0
3,127
6,893
42,745
0
L
8,166
3,967
23
2,541
10,178
2,348
0
3,313
6,865
0
39,738
W
Poseidon
Langarongamer
Poseidon
8,815
1,835
223
2,465
9,659
3,260
1,561
1,274
8,285
81,415
0
L
Xing Tian
Lt Legit Boge
Xing Tian
6,517
688
166
2,297
14,122
11,188
0
5,714
8,357
21,349
0
L
6,402
1,061
0
3,936
14,038
10,803
0
2,756
10,575
0
45,535
W
Danzaburou
QmoneyStackss
Danzaburou
9,799
3,974
0
3,595
9,876
3,765
2,084
1,295
8,581
0
79,688
W
11,816
2,288
0
500
13,795
5,564
1,871
2,353
11,230
0
71,563
W
9,293
1,212
0
10,445
15,184
9,978
253
962
14,154
4,134
56,071

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,261
Gold Earned
52,244
362
Minions Killed
542
0
Camps Cleared
0
1,701,377
Distance Traveled
1,787,409
26
Wards Purchased
30
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
9,678
538
23
1
0
356,488
3
L
Cliodhna
9,774
543
98
5
0
361,658
4
L
Morgan Le Fay
8,981
499
84
5
0
297,953
8
L
Cupid
6,747
375
79
4
0
323,691
7
W
Poseidon
10,761
598
150
8
0
348,184
3
L
Xing Tian
7,389
411
23
1
0
370,685
4
L
Chaac
8,370
465
78
4
0
347,390
3
W
Danzaburou
10,470
582
151
8
0
322,164
11
W
Nike
11,055
614
118
7
0
364,457
4
W
Camazotz
10,280
571
100
6
0
396,116
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role