Player Matchup

Hachiman
Hachiman
 
Hachiman
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Tyr
Tyr
 
Tyr
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Vulcan
Vulcan
Albebu
Vulcan
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
272W - 231L
1,575 Elo+
Party 1
Geb
Geb
ByIceboy2601
Geb
Level 76
God Stats
18W - 9L
1,714 SR
Queue Stats
179W - 150L
1,597 Elo+
Party 1
Charybdis
Charybdis
Two100
Charybdis
Level 155
God Stats
5W - 6L
1,557 SR
Queue Stats
73W - 62L
1,607 Elo+
Solo
Team Averages
Level 125
1,554 SR
1,556 Elo+

VS

Team Averages
Level 123
1,538 SR
1,570 Elo+
Serqet
Serqet
 
Serqet
Level 135
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hera
Hera
Gigastyle
Hera
Level 83
God Stats
40W - 36L
1,580 SR
Queue Stats
463W - 426L
1,581 Elo+
Solo
Apollo
Apollo
Harlekin39
Apollo
Level 105
God Stats
8W - 7L
1,539 SR
Queue Stats
95W - 91L
1,564 Elo+
Solo
Hun Batz
Hun Batz
Sophyma
Hun Batz
Level 137
God Stats
3W - 1L
1,501 SR
Queue Stats
37W - 34L
1,598 Elo+
Solo
Osiris
Osiris
ZainZahid
Osiris
Level 156
God Stats
1W - 1L
1,571 SR
Queue Stats
60W - 54L
1,606 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
10
0 / 3 / 1
5,550
555
4,480
6,163
1,599
Tyr
 
Tyr
8
1 / 5 / 0
5,126
513
2,908
11,362
5,807
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Vulcan
Albebu
Vulcan
9
0 / 3 / 1
5,216
522
4,086
4,331
1,261
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

8
0 / 2 / 3
5,103
510
2,253
8,002
4,078
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Charybdis
Two100
Charybdis
11
3 / 1 / 0
5,959
596
3,252
7,497
2,074
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
 
Serqet
10
1 / 2 / 4
5,677
568
3,211
7,919
2,739
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Hera
12
5 / 0 / 3
7,096
710
6,860
6,112
1,915
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Apollo
Harlekin39
Apollo
10
2 / 0 / 1
5,945
595
2,301
4,241
893
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hun Batz
Sophyma
Hun Batz
10
2 / 2 / 3
6,207
621
3,852
6,802
2,120
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Osiris
ZainZahid
Osiris
12
4 / 0 / 2
6,980
698
7,629
5,970
4,640
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
27
4
Kills
14
14
Deaths
4
5
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Hachiman
 
Hachiman
0
3
1
0.17
L
Tyr
 
Tyr
1
5
0
0.2
W
Serqet
 
Serqet
1
2
4
1.5
L
Vulcan
Albebu
Vulcan
0
3
1
0.17
L
0
2
3
0.75
W
Hera
5
0
3
6.5
W
Apollo
Harlekin39
Apollo
2
0
1
2.5
W
Hun Batz
Sophyma
Hun Batz
2
2
3
1.75
L
Charybdis
Two100
Charybdis
3
1
0
3
W
Osiris
ZainZahid
Osiris
4
0
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,979
Damage
23,853
37,355
Taken
31,044
14,819
Mitigated
12,307
10,990
Healing
12,581
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
 
Hachiman
4,480
2,908
0
2,079
6,163
1,599
0
787
5,281
0
39,234
L
Tyr
 
Tyr
2,908
920
0
3,089
11,362
5,807
163
1,482
9,225
0
20,249
W
Serqet
 
Serqet
3,211
422
0
2,682
7,919
2,739
18
1,455
6,464
0
12,654
L
Vulcan
Albebu
Vulcan
4,086
1,351
0
770
4,331
1,261
0
1,681
2,518
34,007
0
L
2,253
542
0
1,501
8,002
4,078
0
1,766
6,236
10,521
0
W
Hera
6,860
1,690
0
4,331
6,112
1,915
0
2,675
3,437
51,948
0
W
Apollo
Harlekin39
Apollo
2,301
1,595
0
1,415
4,241
893
250
283
3,958
0
37,770
W
Hun Batz
Sophyma
Hun Batz
3,852
1,201
0
2,121
6,802
2,120
0
1,847
4,955
0
30,347
L
Charybdis
Two100
Charybdis
3,252
1,940
0
3,551
7,497
2,074
0
1,723
5,774
0
33,580
W
Osiris
ZainZahid
Osiris
7,629
3,555
62
1,970
5,970
4,640
134
79
5,891
2,341
37,932

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,954
Gold Earned
31,905
298
Minions Killed
360
0
Camps Cleared
0
1,015,176
Distance Traveled
1,138,903
19
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
5,550
555
74
7
0
180,415
6
L
Tyr
5,126
513
58
6
0
201,744
3
W
Serqet
5,677
568
21
2
0
242,878
4
L
Vulcan
5,216
522
66
7
0
219,009
4
L
Geb
5,103
510
15
2
0
218,289
3
W
Hera
7,096
710
103
10
0
216,347
8
W
Apollo
5,945
595
83
8
0
198,492
3
W
Hun Batz
6,207
621
68
7
0
239,401
2
L
Charybdis
5,959
596
85
9
0
195,719
3
W
Osiris
6,980
698
85
9
0
241,785
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role