Player Matchup

Chaac
Chaac
CertifiedTwit
Chaac
Level 68
God Stats
2W - 2L
1,927 SR
Queue Stats
82W - 74L
1,459 Elo+
Party 1
Baron Samedi
Baron Samedi
CrypticHail
Baron Samedi
Level 49
God Stats
13W - 6L
1,946 SR
Queue Stats
200W - 95L
1,781 Elo+
Party 3
Apollo
Apollo
HaPpIeR-_-sHaDoW
Apollo
Level 108
God Stats
0W - 2L
1,319 SR
Queue Stats
62W - 63L
1,513 Elo+
Party 1
Fenrir
Fenrir
Pαinbot
Fenrir
Level 148
God Stats
4W - 4L
1,990 SR
Queue Stats
1,094W - 929L
1,772 Elo+
Party 3
Ares
Ares
Zombie-Dylan65
Ares
Level 109
God Stats
8W - 7L
1,679 SR
Queue Stats
257W - 235L
1,540 Elo+
Party 1
Team Averages
Level 96
1,772 SR
1,613 Elo+

VS

Team Averages
Level 86
1,528 SR
1,558 Elo+
Geb
Geb
I Solrak I
Geb
Level 68
God Stats
2W - 2L
1,701 SR
Queue Stats
66W - 82L
1,518 Elo+
Party 2
Jormungandr
Jormungandr
IAMFEAR99
Jormungandr
Level 113
God Stats
14W - 21L
1,548 SR
Queue Stats
111W - 116L
1,600 Elo+
Party 2
Thor
Thor
ObinStir
Thor
Level 146
God Stats
2W - 2L
1,498 SR
Queue Stats
188W - 160L
1,659 Elo+
Party 2
Susano
Susano
Whillywhitesmith
Susano
Level 48
God Stats
17W - 4L
1,765 SR
Queue Stats
77W - 45L
1,623 Elo+
Solo
Scylla
Scylla
do i look nice
Scylla
Level 53
God Stats
3W - 5L
1,127 SR
Queue Stats
19W - 23L
1,392 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 2 / 2
7,875
492
2,878
11,315
6,991
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Baron Samedi
CrypticHail
Baron Samedi
13
3 / 3 / 4
8,312
520
10,363
8,675
3,949
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

14
3 / 4 / 3
8,308
519
7,663
13,881
5,410
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fenrir
Pαinbot
Fenrir
13
4 / 5 / 6
8,252
516
8,607
13,775
5,257
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
2 / 2 / 6
7,639
477
3,881
11,588
9,960
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 6 / 5
7,132
446
4,802
11,416
5,685
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Jormungandr
IAMFEAR99
Jormungandr
14
4 / 1 / 2
8,465
529
9,606
10,396
3,979
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Thor
15
3 / 1 / 1
9,089
568
6,338
7,442
3,103
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

18
7 / 1 / 1
10,327
645
13,527
12,207
4,670
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
0 / 4 / 1
7,069
442
5,243
6,478
1,708
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
26
13
Kills
16
16
Deaths
13
21
Assists
10
Player
Kills
Deaths
Assists
KDA
L
1
2
2
1
L
Baron Samedi
CrypticHail
Baron Samedi
3
3
4
1.67
L
3
4
3
1.13
W
2
6
5
0.75
W
Jormungandr
IAMFEAR99
Jormungandr
4
1
2
5
W
Thor
3
1
1
3.5
L
Fenrir
Pαinbot
Fenrir
4
5
6
1.4
W
7
1
1
7.5
L
2
2
6
2.5
W
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,392
Damage
39,516
59,234
Taken
47,939
31,567
Mitigated
19,145
20,086
Healing
13,641
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,878
1,089
0
5,345
11,315
6,991
0
1,733
9,138
0
29,105
L
Baron Samedi
CrypticHail
Baron Samedi
10,363
670
1,010
2,078
8,675
3,949
129
2,290
6,064
56,606
0
L
7,663
5,025
622
4,042
13,881
5,410
176
6,388
6,634
0
60,590
W
4,802
715
309
893
11,416
5,685
0
4,200
6,917
16,038
0
W
Jormungandr
IAMFEAR99
Jormungandr
9,606
1,223
0
2,397
10,396
3,979
644
1,292
9,082
50,857
0
W
Thor
6,338
1,444
0
2,534
7,442
3,103
198
1,559
5,530
0
58,066
L
Fenrir
Pαinbot
Fenrir
8,607
1,795
0
4,363
13,775
5,257
624
3,801
9,565
0
46,281
W
13,527
5,313
0
6,014
12,207
4,670
0
4,088
7,820
0
85,310
L
3,881
595
0
2,626
11,588
9,960
50
3,716
7,211
25,138
0
W
5,243
249
0
1,494
6,478
1,708
0
2,460
3,821
36,706
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,386
Gold Earned
42,082
412
Minions Killed
482
0
Camps Cleared
0
1,538,991
Distance Traveled
1,637,780
16
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
7,875
492
71
4
0
339,700
0
L
Baron Samedi
8,312
520
105
7
0
294,664
5
L
Apollo
8,308
519
121
8
0
301,568
1
W
Geb
7,132
446
21
1
0
304,449
1
W
Jormungandr
8,465
529
110
7
0
315,751
5
W
Thor
9,089
568
117
7
0
332,983
3
L
Fenrir
8,252
516
78
5
0
302,443
5
W
Susano
10,327
645
159
10
0
374,459
2
L
Ares
7,639
477
37
2
0
300,616
5
W
Scylla
7,069
442
75
5
0
310,138
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role