Player Matchup

Cernunnos
Cernunnos
Gesh0
Cernunnos
Level 63
God Stats
5W - 3L
1,713 SR
Queue Stats
27W - 25L
1,398 Elo+
Solo
Hera
Hera
MonkeyNinjaT
Hera
Level 158
God Stats
1W - 2L
1,571 SR
Queue Stats
121W - 142L
1,329 Elo+
Solo
Vulcan
Vulcan
Unload234
Vulcan
Level 40
God Stats
0W - 2L
1,578 SR
Queue Stats
5W - 10L
1,198 Elo+
Solo
Merlin
Merlin
mL Alkamino
Merlin
Level 27
God Stats
0W - 1L
1,285 SR
Queue Stats
1W - 6L
1,114 Elo+
Party 2
Nu Wa
Nu Wa
mL Nycto
Nu Wa
Level 39
God Stats
1W - 1L
1,589 SR
Queue Stats
4W - 9L
1,198 Elo+
Party 2
Team Averages
Level 65
1,547 SR
1,247 Elo+

VS

Team Averages
Level 52
1,509 SR
1,348 Elo+
Mulan
Mulan
GrumpyHoplite
Mulan
Level 47
God Stats
5W - 8L
1,432 SR
Queue Stats
37W - 57L
1,277 Elo+
Party 1
Chang'e
Chang'e
NipitNtheButt22
Chang'e
Level 66
God Stats
6W - 2L
1,543 SR
Queue Stats
75W - 94L
1,368 Elo+
Party 1
Zeus
Zeus
S1 Hoon
Zeus
Level 68
God Stats
28W - 34L
1,478 SR
Queue Stats
521W - 567L
1,399 Elo+
Solo
Bastet
Bastet
dopadosio420
Bastet
Level 62
God Stats
26W - 25L
1,455 SR
Queue Stats
122W - 126L
1,374 Elo+
Solo
Izanami
Izanami
tersinoli
Izanami
Level 18
God Stats
9W - 4L
1,637 SR
Queue Stats
25W - 22L
1,322 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Gesh0
Cernunnos
19
9 / 6 / 2
13,505
965
15,578
18,484
6,405
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
3 / 6 / 4
10,417
744
7,926
10,620
2,947
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Vulcan
Unload234
Vulcan
17
2 / 4 / 2
10,153
725
7,569
8,940
2,723
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Merlin
15
0 / 9 / 4
9,084
649
3,824
12,198
4,777
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nu Wa
mL Nycto
Nu Wa
18
3 / 5 / 6
10,944
782
16,576
11,271
3,824
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 3 / 19
10,796
771
2,844
15,786
16,307
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

19
6 / 2 / 14
12,273
877
10,197
13,013
6,829
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Zeus
S1 Hoon
Zeus
18
6 / 4 / 5
11,883
849
15,601
12,860
4,242
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Bastet
19
10 / 2 / 13
13,417
958
14,333
12,145
4,730
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Izanami
tersinoli
Izanami
18
7 / 6 / 9
11,752
839
10,583
13,904
3,376
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
90
17
Kills
30
30
Deaths
17
18
Assists
60
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
Gesh0
Cernunnos
9
6
2
1.67
W
1
3
19
3.5
L
3
6
4
0.83
W
6
2
14
6.5
W
Zeus
S1 Hoon
Zeus
6
4
5
2.13
L
Vulcan
Unload234
Vulcan
2
4
2
0.75
W
Bastet
10
2
13
8.25
L
Merlin
0
9
4
0.22
L
Nu Wa
mL Nycto
Nu Wa
3
5
6
1.2
W
Izanami
tersinoli
Izanami
7
6
9
1.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,473
Damage
53,558
61,513
Taken
67,708
20,676
Mitigated
35,484
7,513
Healing
17,672
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
Gesh0
Cernunnos
15,578
6,739
0
4,052
18,484
6,405
426
8,013
10,393
0
46,158
W
2,844
154
0
2,987
15,786
16,307
579
5,053
10,513
0
17,125
L
7,926
575
0
391
10,620
2,947
551
4,427
6,118
24,263
0
W
10,197
762
4,915
4,391
13,013
6,829
1,607
5,964
6,803
39,233
0
W
Zeus
S1 Hoon
Zeus
15,601
452
0
1,484
12,860
4,242
794
8,672
4,056
57,334
0
L
Vulcan
Unload234
Vulcan
7,569
2,283
0
911
8,940
2,723
728
4,611
4,295
39,641
0
W
Bastet
14,333
2,132
0
2,325
12,145
4,730
1,200
6,334
5,631
0
34,214
L
Merlin
3,824
322
458
645
12,198
4,777
389
5,320
6,708
22,205
1,064
L
Nu Wa
mL Nycto
Nu Wa
16,576
5,020
47
1,009
11,271
3,824
597
3,765
7,423
39,941
0
W
Izanami
tersinoli
Izanami
10,583
8,022
0
1,570
13,904
3,376
940
8,702
4,906
0
37,131

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,103
Gold Earned
60,121
309
Minions Killed
326
10
Camps Cleared
7
1,176,699
Distance Traveled
1,305,878
12
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
13,505
965
73
5
5
246,715
2
W
Mulan
10,796
771
18
1
0
270,688
0
L
Hera
10,417
744
39
3
0
258,862
6
W
Chang'e
12,273
877
87
6
0
261,475
4
W
Zeus
11,883
849
87
6
1
258,340
3
L
Vulcan
10,153
725
83
6
0
262,888
2
W
Bastet
13,417
958
52
4
4
303,206
1
L
Merlin
9,084
649
45
3
2
192,735
2
L
Nu Wa
10,944
782
69
5
3
215,499
0
W
Izanami
11,752
839
82
6
2
212,169
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role