Player Matchup

Chiron
Chiron
BVMN JUGGERNAUT
Chiron
Level 127
God Stats
3W - 4L
1,605 SR
Queue Stats
148W - 151L
1,447 Elo+
Solo
Baba Yaga
Baba Yaga
Cadenbear
Baba Yaga
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,392 Elo+
Party 3
Hachiman
Hachiman
Dreaded97
Hachiman
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 10L
1,059 Elo+
Party 3
Thoth
Thoth
H0rati0C0rnBlwr
Thoth
Level 29
God Stats
0W - 2L
1,282 SR
Queue Stats
34W - 59L
1,317 Elo+
Solo
Cthulhu
Cthulhu
TMG SCARFACE69
Cthulhu
Level 144
God Stats
6W - 4L
1,665 SR
Queue Stats
384W - 402L
1,394 Elo+
Solo
Team Averages
Level 82
1,510 SR
1,322 Elo+

VS

Team Averages
Level 98
1,480 SR
1,394 Elo+
Ah Puch
Ah Puch
Jkid1
Ah Puch
Level 136
God Stats
6W - 4L
1,509 SR
Queue Stats
517W - 535L
1,460 Elo+
Party 1
Ares
Ares
Suh31_150
Ares
Level 115
God Stats
2W - 0L
1,446 SR
Queue Stats
45W - 35L
1,510 Elo+
Party 2
Tyr
Tyr
TheRealBacchus_
Tyr
Level 85
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,176 Elo+
Party 2
Artio
Artio
chaos2120
Artio
Level 55
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 11L
1,395 Elo+
Party 1
Nox
Nox
ŚțěřóiDz
Nox
Level 97
God Stats
4W - 5L
1,442 SR
Queue Stats
406W - 429L
1,427 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 5 / 5
9,197
836
12,101
10,147
4,115
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Baba Yaga
Cadenbear
Baba Yaga
12
2 / 8 / 5
7,944
722
6,388
11,069
4,397
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hachiman
Dreaded97
Hachiman
16
3 / 8 / 5
8,928
812
7,524
11,734
4,364
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

14
1 / 6 / 4
7,719
702
6,232
8,881
3,187
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
1 / 4 / 2
6,965
633
6,880
8,231
7,354
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Jkid1
Ah Puch
18
12 / 1 / 15
11,168
1,015
19,671
8,264
4,099
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Magic Focus

Magic Focus

+20
Magical Power

Ares
17
5 / 2 / 19
10,473
952
8,128
16,987
20,008
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

14
4 / 4 / 21
9,523
866
6,792
12,025
10,989
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Artio
chaos2120
Artio
15
1 / 2 / 19
8,763
797
2,795
12,377
10,401
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

16
9 / 2 / 10
9,731
885
8,069
7,931
3,807
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
115
11
Kills
31
31
Deaths
11
21
Assists
84
Player
Kills
Deaths
Assists
KDA
L
4
5
5
1.3
L
Baba Yaga
Cadenbear
Baba Yaga
2
8
5
0.56
L
Hachiman
Dreaded97
Hachiman
3
8
5
0.69
L
1
6
4
0.5
W
Ah Puch
Jkid1
Ah Puch
12
1
15
19.5
W
Ares
5
2
19
7.25
L
1
4
2
0.5
W
4
4
21
3.63
W
Artio
chaos2120
Artio
1
2
19
5.25
W
9
2
10
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,125
Damage
45,455
50,062
Taken
57,584
23,417
Mitigated
49,304
7,729
Healing
25,521
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,101
1,475
835
1,836
10,147
4,115
120
8,056
2,019
0
27,823
L
Baba Yaga
Cadenbear
Baba Yaga
6,388
1,273
162
1,896
11,069
4,397
0
9,266
1,709
9,668
0
L
Hachiman
Dreaded97
Hachiman
7,524
3,091
268
454
11,734
4,364
0
9,764
1,884
0
17,682
L
6,232
503
577
328
8,881
3,187
0
6,491
2,344
14,039
0
W
Ah Puch
Jkid1
Ah Puch
19,671
468
2,497
2,567
8,264
4,099
1,191
2,384
5,880
48,586
0
W
Ares
8,128
307
2,751
4,961
16,987
20,008
413
6,404
10,583
19,467
0
L
6,880
147
289
1,084
8,231
7,354
0
4,759
3,443
11,140
0
W
6,792
744
2,862
2,852
12,025
10,989
1,730
3,145
8,225
0
11,524
W
Artio
chaos2120
Artio
2,795
329
1,325
1,870
12,377
10,401
511
4,901
7,476
8,692
0
W
8,069
198
1,666
2,170
7,931
3,807
672
2,666
5,265
13,445
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,753
Gold Earned
49,658
102
Minions Killed
115
0
Camps Cleared
0
728,387
Distance Traveled
1,035,218
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
9,197
836
42
4
0
167,431
0
L
Baba Yaga
7,944
722
9
1
0
137,674
0
L
Hachiman
8,928
812
25
2
0
152,685
0
L
Thoth
7,719
702
16
1
0
172,708
0
W
Ah Puch
11,168
1,015
59
5
0
193,357
0
W
Ares
10,473
952
21
2
0
234,585
3
L
Cthulhu
6,965
633
10
1
0
97,889
1
W
Tyr
9,523
866
9
1
0
221,398
0
W
Artio
8,763
797
9
1
0
190,800
0
W
Nox
9,731
885
17
2
0
195,078
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role