Player Matchup

Sol
Sol
Silver I
AnItchyMidget
Sol
Silver I
Level 86
God Stats
4W - 5L
1,494 SR
Queue Stats
147W - 151L
1,170 MMR
Solo
Fenrir
Fenrir
Silver I
Ctuck22
Fenrir
Silver I
Level 160
God Stats
19W - 10L
1,560 SR
Queue Stats
242W - 249L
1,181 MMR
Solo
Chiron
Chiron
Gold V
GhostNappa5
Chiron
Gold V
Level 153
God Stats
3W - 3L
1,500 SR
Queue Stats
473W - 470L
1,142 MMR
Solo
Gilgamesh
Gilgamesh
Silver I
Sum1 Vs WRLD
Gilgamesh
Silver I
Level 76
God Stats
4W - 0L
1,444 SR
Queue Stats
25W - 28L
1,196 MMR
Solo
Athena
Athena
Silver I
voyezvoslimites_
Athena
Silver I
Level 127
God Stats
2W - 0L
1,301 SR
Queue Stats
52W - 57L
1,174 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 120
1,460 SR
1,173 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 117
1,543 SR
1,173 MMR
Kuzenbo
Kuzenbo
Silver II
Chuha-Lidi
Kuzenbo
Silver II
Level 131
God Stats
6W - 6L
1,589 SR
Queue Stats
200W - 207L
1,159 MMR
Solo
Tsukuyomi
Tsukuyomi
Silver I
Demonic_Zombie_X
Tsukuyomi
Silver I
Level 160
God Stats
0W - 1L
1,500 SR
Queue Stats
660W - 674L
1,163 MMR
Solo
Achilles
Achilles
Bronze III
KnG-_Lauty_-
Achilles
Bronze III
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 11L
1,150 MMR
Party 1
Zeus
Zeus
Silver III
MaximoXL509
Zeus
Silver III
Level 102
God Stats
1W - 1L
1,368 SR
Queue Stats
17W - 25L
1,283 MMR
Party 1
Izanami
Izanami
Silver I
Sammi4
Izanami
Silver I
Level 122
God Stats
6W - 4L
1,761 SR
Queue Stats
41W - 47L
1,111 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
8 / 3 / 12
12,605
573
14,918
13,814
6,797
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
Ctuck22
Fenrir
19
12 / 4 / 7
12,553
571
9,932
19,952
9,413
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Chiron
19
7 / 0 / 11
12,338
561
18,649
12,801
5,501
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Gilgamesh
Sum1 Vs WRLD
Gilgamesh
19
8 / 3 / 13
12,604
573
18,420
20,661
17,068
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

16
1 / 3 / 21
10,987
499
7,209
19,413
19,635
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Bans
BastetLokiAwilix

VS

Bans
ArtemisGebArtio
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Chuha-Lidi
Kuzenbo
13
0 / 4 / 4
8,741
397
6,378
18,305
23,683
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Tsukuyomi
17
3 / 10 / 3
10,892
495
9,384
21,369
8,565
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Achilles
KnG-_Lauty_-
Achilles
13
2 / 9 / 0
8,934
406
8,042
21,591
22,719
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

17
5 / 8 / 4
11,038
502
16,314
12,955
8,061
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Izanami
Sammi4
Izanami
16
3 / 5 / 1
10,100
459
9,226
13,150
4,882
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

100
Kill Participation
25
36
Kills
13
13
Deaths
36
64
Assists
12
Player
Kills
Deaths
Assists
KDA
W
8
3
12
4.67
L
Kuzenbo
Chuha-Lidi
Kuzenbo
0
4
4
0.5
W
Fenrir
Ctuck22
Fenrir
12
4
7
3.88
L
Tsukuyomi
3
10
3
0.45
W
Chiron
7
0
11
12.5
L
Achilles
KnG-_Lauty_-
Achilles
2
9
0
0.22
L
5
8
4
0.88
L
Izanami
Sammi4
Izanami
3
5
1
0.7
W
Gilgamesh
Sum1 Vs WRLD
Gilgamesh
8
3
13
4.83
W
1
3
21
3.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,128
Damage
49,344
86,641
Taken
87,370
58,414
Mitigated
67,910
34,090
Healing
14,294
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,918
4,370
0
7,439
13,814
6,797
2,533
3,256
10,360
102,990
9,067
L
Kuzenbo
Chuha-Lidi
Kuzenbo
6,378
1,633
0
2,513
18,305
23,683
240
6,704
11,601
29,408
0
W
Fenrir
Ctuck22
Fenrir
9,932
2,158
0
9,252
19,952
9,413
2,336
6,165
13,404
0
58,541
L
Tsukuyomi
9,384
1,760
0
7,031
21,369
8,565
0
5,577
15,792
0
69,036
W
Chiron
18,649
8,194
2,011
6,278
12,801
5,501
1,856
3,291
9,359
0
100,792
L
Achilles
KnG-_Lauty_-
Achilles
8,042
2,047
0
1,899
21,591
22,719
0
2,939
18,652
0
40,265
L
16,314
1,256
202
1,003
12,955
8,061
0
3,593
9,362
80,251
0
L
Izanami
Sammi4
Izanami
9,226
4,835
0
1,646
13,150
4,882
870
2,338
10,812
0
74,743
W
Gilgamesh
Sum1 Vs WRLD
Gilgamesh
18,420
5,089
364
4,552
20,661
17,068
1,769
2,829
16,959
0
81,061
W
7,209
1,530
0
4,194
19,413
19,635
18
6,250
12,806
22,743
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,087
Gold Earned
49,705
608
Minions Killed
547
0
Camps Cleared
0
2,205,598
Distance Traveled
2,018,724
17
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
12,605
573
177
8
0
410,043
0
L
Kuzenbo
8,741
397
39
2
0
435,486
3
W
Fenrir
12,553
571
85
4
0
444,839
3
L
Tsukuyomi
10,892
495
112
5
0
416,154
8
W
Chiron
12,338
561
169
8
0
450,421
5
L
Achilles
8,934
406
84
4
0
409,604
2
L
Zeus
11,038
502
158
7
0
389,618
3
L
Izanami
10,100
459
154
7
0
367,862
3
W
Gilgamesh
12,604
573
145
7
0
434,660
1
W
Athena
10,987
499
32
1
0
465,635
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role