Player Matchup

Sun Wukong
Sun Wukong
AceFries0814
Sun Wukong
Level 89
God Stats
13W - 15L
1,540 SR
Queue Stats
349W - 377L
1,484 Elo+
Party 1
Sobek
Sobek
Alex9718
Sobek
Level 128
God Stats
2W - 2L
1,627 SR
Queue Stats
149W - 155L
1,604 Elo+
Party 1
Persephone
Persephone
EIRE LEGACYZz
Persephone
Level 103
God Stats
5W - 6L
1,525 SR
Queue Stats
381W - 369L
1,443 Elo+
Party 1
Ravana
Ravana
JormCultist
Ravana
Level 119
God Stats
1W - 1L
1,376 SR
Queue Stats
126W - 105L
1,539 Elo+
Party 1
Rama
Rama
NameWorkPlease
Rama
Level 77
God Stats
1W - 3L
1,610 SR
Queue Stats
49W - 82L
1,483 Elo+
Party 1
Team Averages
Level 103
1,536 SR
1,510 Elo+

VS

Team Averages
Level 123
1,561 SR
1,536 Elo+
Danzaburou
Danzaburou
BLAZlN FlRE
Danzaburou
Level 123
God Stats
9W - 8L
1,555 SR
Queue Stats
168W - 156L
1,540 Elo+
Party 2
Discordia
Discordia
Clayton320
Discordia
Level 137
God Stats
2W - 0L
1,607 SR
Queue Stats
58W - 62L
1,517 Elo+
Solo
Ymir
Ymir
ImSoMoisst
Ymir
Level 89
God Stats
67W - 41L
1,569 SR
Queue Stats
338W - 338L
1,573 Elo+
Solo
Mulan
Mulan
PapiOddCape
Mulan
Level 126
God Stats
3W - 3L
1,442 SR
Queue Stats
222W - 200L
1,518 Elo+
Party 2
Ao Kuang
Ao Kuang
White Van clan
Ao Kuang
Level 142
God Stats
3W - 0L
1,630 SR
Queue Stats
144W - 146L
1,534 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
AceFries0814
Sun Wukong
11
0 / 1 / 1
6,755
483
4,502
10,918
8,627
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Sobek
Alex9718
Sobek
10
1 / 4 / 4
6,325
452
3,587
13,135
8,333
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Persephone
EIRE LEGACYZz
Persephone
11
2 / 6 / 2
7,237
517
9,235
8,918
2,926
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ravana
12
3 / 2 / 3
7,195
514
6,185
8,773
2,549
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

9
2 / 6 / 2
6,028
431
3,773
9,948
1,602
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
BLAZlN FlRE
Danzaburou
14
8 / 2 / 5
9,259
661
12,696
9,372
2,979
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Discordia
Clayton320
Discordia
14
3 / 1 / 3
8,266
590
4,838
5,772
1,817
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

14
1 / 1 / 2
8,680
620
7,559
9,173
5,034
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

11
1 / 3 / 8
7,042
503
10,922
11,663
5,870
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ao Kuang
14
6 / 1 / 3
8,496
607
3,604
10,341
3,131
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
40
8
Kills
19
19
Deaths
8
12
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
AceFries0814
Sun Wukong
0
1
1
0.5
L
Sobek
Alex9718
Sobek
1
4
4
0.75
W
Danzaburou
BLAZlN FlRE
Danzaburou
8
2
5
5.25
W
Discordia
Clayton320
Discordia
3
1
3
4.5
L
Persephone
EIRE LEGACYZz
Persephone
2
6
2
0.5
W
1
1
2
2
L
Ravana
3
2
3
2.25
L
2
6
2
0.5
W
1
3
8
1.67
W
Ao Kuang
6
1
3
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,282
Damage
39,619
51,692
Taken
46,321
24,037
Mitigated
18,831
12,994
Healing
10,806
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
AceFries0814
Sun Wukong
4,502
680
0
3,242
10,918
8,627
0
6,213
4,661
0
40,631
L
Sobek
Alex9718
Sobek
3,587
259
0
3,439
13,135
8,333
0
1,876
11,001
12,621
0
W
Danzaburou
BLAZlN FlRE
Danzaburou
12,696
7,543
0
3,017
9,372
2,979
2,682
1,343
8,019
0
56,220
W
Discordia
Clayton320
Discordia
4,838
90
0
1,946
5,772
1,817
0
2,988
2,568
48,602
0
L
Persephone
EIRE LEGACYZz
Persephone
9,235
190
0
2,177
8,918
2,926
0
4,745
3,889
41,877
0
W
7,559
2,195
117
2,548
9,173
5,034
0
1,624
7,521
56,478
0
L
Ravana
6,185
966
0
2,554
8,773
2,549
0
2,652
5,999
0
40,261
L
3,773
3,056
0
1,582
9,948
1,602
0
129
9,819
0
22,616
W
10,922
942
968
1,272
11,663
5,870
0
4,153
7,382
576
31,865
W
Ao Kuang
3,604
932
0
938
10,341
3,131
0
2,155
8,009
60,044
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,540
Gold Earned
41,743
298
Minions Killed
461
0
Camps Cleared
0
1,389,709
Distance Traveled
1,404,212
21
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
6,755
483
92
7
0
302,364
7
L
Sobek
6,325
452
10
1
0
254,167
4
W
Danzaburou
9,259
661
92
7
0
267,011
3
W
Discordia
8,266
590
101
7
0
282,949
5
L
Persephone
7,237
517
71
5
0
258,710
5
W
Ymir
8,680
620
129
9
0
254,111
2
L
Ravana
7,195
514
73
5
0
316,703
3
L
Rama
6,028
431
52
4
0
257,765
2
W
Mulan
7,042
503
46
3
0
293,749
1
W
Ao Kuang
8,496
607
93
7
0
306,392
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role