Player Matchup

Ullr
Ullr
 
Ullr
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ravana
Ravana
Flori31
Ravana
Level 156
God Stats
3W - 0L
1,779 SR
Queue Stats
99W - 68L
1,712 Elo+
Party 1
Merlin
Merlin
LEGIONxPHANTOM
Merlin
Level 160
God Stats
16W - 6L
1,624 SR
Queue Stats
60W - 36L
1,721 Elo+
Party 1
Osiris
Osiris
Lingý
Osiris
Level 149
God Stats
6W - 3L
1,605 SR
Queue Stats
167W - 93L
1,721 Elo+
Party 1
Ganesha
Ganesha
karl1144
Ganesha
Level 136
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 22L
1,630 Elo+
Party 1
Team Averages
Level 152
1,602 SR
1,657 Elo+

VS

Team Averages
Level 146
1,523 SR
1,561 Elo+
Odin
Odin
 
Odin
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cupid
Cupid
AtoMist_
Cupid
Level 136
God Stats
8W - 5L
1,647 SR
Queue Stats
172W - 173L
1,598 Elo+
Party 2
Hun Batz
Hun Batz
ChaoticCARTOONz
Hun Batz
Level 154
God Stats
2W - 4L
1,488 SR
Queue Stats
633W - 610L
1,630 Elo+
Solo
Agni
Agni
Hugh Jass 5928
Agni
Level 128
God Stats
3W - 2L
1,713 SR
Queue Stats
232W - 232L
1,557 Elo+
Solo
Sylvanus
Sylvanus
Im-Jxck-Dxniels
Sylvanus
Level 156
God Stats
1W - 8L
1,266 SR
Queue Stats
477W - 441L
1,520 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
10
6 / 0 / 1
5,922
658
4,016
5,040
1,497
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Ravana
Flori31
Ravana
10
2 / 2 / 3
5,444
605
3,521
4,661
1,827
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

10
1 / 0 / 4
5,535
615
4,623
3,993
1,216
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Osiris
Lingý
Osiris
10
6 / 2 / 0
6,041
671
8,191
8,139
3,493
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ganesha
karl1144
Ganesha
9
0 / 2 / 6
5,237
582
2,436
5,566
3,627
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
8
1 / 4 / 1
5,140
571
4,202
7,675
3,437
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Cupid
AtoMist_
Cupid
9
2 / 3 / 1
5,433
604
3,205
6,300
1,063
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Hun Batz
5
0 / 2 / 0
4,156
462
1,883
3,650
893
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

9
1 / 2 / 1
5,028
559
2,782
4,606
1,517
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Sylvanus
9
2 / 4 / 2
5,328
592
3,321
8,041
5,154
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
11
15
Kills
6
6
Deaths
15
14
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Ullr
 
Ullr
6
0
1
6.5
L
Odin
 
Odin
1
4
1
0.38
L
Cupid
AtoMist_
Cupid
2
3
1
0.83
L
Hun Batz
0
2
0
0
W
Ravana
Flori31
Ravana
2
2
3
1.75
L
1
2
1
0.75
L
Sylvanus
2
4
2
0.75
W
1
0
4
3
W
Osiris
Lingý
Osiris
6
2
0
3
W
Ganesha
karl1144
Ganesha
0
2
6
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,787
Damage
15,393
27,399
Taken
30,272
11,660
Mitigated
12,064
8,957
Healing
9,329
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ullr
 
Ullr
4,016
1,920
0
1,861
5,040
1,497
140
502
4,398
0
26,064
L
Odin
 
Odin
4,202
1,633
228
1,766
7,675
3,437
0
1,164
6,176
0
21,705
L
Cupid
AtoMist_
Cupid
3,205
1,974
0
1,674
6,300
1,063
0
111
6,189
0
29,303
L
Hun Batz
1,883
533
0
1,327
3,650
893
0
555
2,991
0
13,267
W
Ravana
Flori31
Ravana
3,521
1,030
0
1,408
4,661
1,827
0
163
4,289
0
26,561
L
2,782
240
0
615
4,606
1,517
0
2,910
1,455
26,691
0
L
Sylvanus
3,321
1,345
955
2,764
8,041
5,154
0
1,886
6,095
12,765
0
W
4,623
519
0
652
3,993
1,216
0
2,180
1,557
31,379
0
W
Osiris
Lingý
Osiris
8,191
3,778
0
3,026
8,139
3,493
0
1,879
6,214
0
40,647
W
Ganesha
karl1144
Ganesha
2,436
338
623
1,387
5,566
3,627
0
1,111
4,455
14,006
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,179
Gold Earned
25,085
301
Minions Killed
231
0
Camps Cleared
0
957,436
Distance Traveled
813,679
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
5,922
658
60
7
0
201,236
3
L
Odin
5,140
571
45
5
0
180,501
1
L
Cupid
5,433
604
71
8
0
176,858
2
L
Hun Batz
4,156
462
38
4
0
119,001
2
W
Ravana
5,444
605
61
7
0
190,342
2
L
Agni
5,028
559
58
6
0
172,864
4
L
Sylvanus
5,328
592
19
2
0
164,455
0
W
Merlin
5,535
615
79
9
0
188,732
5
W
Osiris
6,041
671
85
9
0
184,633
0
W
Ganesha
5,237
582
16
2
0
192,493
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role