Player Matchup

Ne Zha
Ne Zha
DavidCMZ
Ne Zha
Level 65
God Stats
15W - 7L
1,651 SR
Queue Stats
139W - 124L
1,483 Elo+
Solo
Jing Wei
Jing Wei
JmanAxis
Jing Wei
Level 47
God Stats
1W - 1L
1,814 SR
Queue Stats
168W - 111L
1,692 Elo+
Solo
Chaac
Chaac
Youve_Been_Had_
Chaac
Level 84
God Stats
16W - 16L
1,516 SR
Queue Stats
203W - 276L
1,343 Elo+
Party 1
Fafnir
Fafnir
luhmike00
Fafnir
Level 28
God Stats
6W - 8L
1,514 SR
Queue Stats
14W - 39L
1,289 Elo+
Party 1
Ra
Ra
sandomnivore186
Ra
Level 97
God Stats
8W - 8L
1,431 SR
Queue Stats
90W - 83L
1,471 Elo+
Solo
Team Averages
Level 64
1,585 SR
1,456 Elo+

VS

Team Averages
Level 116
1,539 SR
1,483 Elo+
Kali
Kali
HNGRYFATPANDA99
Kali
Level 123
God Stats
16W - 14L
1,442 SR
Queue Stats
77W - 74L
1,520 Elo+
Solo
Kukulkan
Kukulkan
Kiwi_Cheroso_
Kukulkan
Level 38
God Stats
5W - 4L
1,633 SR
Queue Stats
90W - 74L
1,550 Elo+
Solo
Baron Samedi
Baron Samedi
Vixsinationz
Baron Samedi
Level 153
God Stats
36W - 47L
1,506 SR
Queue Stats
40W - 60L
1,415 Elo+
Solo
Apollo
Apollo
XRaulrpX
Apollo
Level 122
God Stats
19W - 9L
1,657 SR
Queue Stats
147W - 146L
1,529 Elo+
Solo
Zhong Kui
Zhong Kui
joseuzumaki08
Zhong Kui
Level 145
God Stats
3W - 4L
1,457 SR
Queue Stats
132W - 158L
1,402 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
DavidCMZ
Ne Zha
18
2 / 5 / 5
10,677
508
7,658
17,290
6,595
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Jing Wei
JmanAxis
Jing Wei
19
7 / 1 / 2
12,052
574
15,722
16,005
5,512
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

16
3 / 3 / 0
10,252
488
14,620
16,321
13,150
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Fafnir
luhmike00
Fafnir
12
0 / 9 / 4
8,656
412
5,398
18,734
13,354
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

16
2 / 6 / 2
10,211
486
7,430
13,955
4,959
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
3 / 1 / 6
12,721
606
7,547
21,708
9,572
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Kukulkan
Kiwi_Cheroso_
Kukulkan
19
2 / 3 / 6
12,108
577
12,229
11,238
5,120
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Baron Samedi
Vixsinationz
Baron Samedi
16
6 / 1 / 6
11,235
535
9,265
10,974
10,230
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Apollo
XRaulrpX
Apollo
17
7 / 5 / 10
11,686
556
14,505
17,468
5,877
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Zhong Kui
joseuzumaki08
Zhong Kui
18
6 / 4 / 2
11,370
541
14,015
18,441
11,975
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
54
14
Kills
24
24
Deaths
14
13
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
DavidCMZ
Ne Zha
2
5
5
0.9
W
3
1
6
6
L
Jing Wei
JmanAxis
Jing Wei
7
1
2
8
W
Kukulkan
Kiwi_Cheroso_
Kukulkan
2
3
6
1.67
W
Baron Samedi
Vixsinationz
Baron Samedi
6
1
6
9
W
Apollo
XRaulrpX
Apollo
7
5
10
2.4
L
3
3
0
1
W
Zhong Kui
joseuzumaki08
Zhong Kui
6
4
2
1.75
L
Fafnir
luhmike00
Fafnir
0
9
4
0.22
L
2
6
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,828
Damage
57,561
82,305
Taken
79,829
43,570
Mitigated
42,774
26,579
Healing
35,986
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
DavidCMZ
Ne Zha
7,658
2,483
0
7,540
17,290
6,595
0
6,665
10,625
0
74,736
W
7,547
2,102
433
12,127
21,708
9,572
3,378
1,369
19,970
0
108,304
L
Jing Wei
JmanAxis
Jing Wei
15,722
12,433
0
8,258
16,005
5,512
826
3,976
12,029
0
97,526
W
Kukulkan
Kiwi_Cheroso_
Kukulkan
12,229
1,344
0
2,506
11,238
5,120
45
3,336
7,622
96,833
0
W
Baron Samedi
Vixsinationz
Baron Samedi
9,265
947
2,502
5,561
10,974
10,230
171
3,608
7,193
42,952
0
W
Apollo
XRaulrpX
Apollo
14,505
8,884
0
5,123
17,468
5,877
1,626
2,230
15,154
0
80,089
L
14,620
2,619
0
3,993
16,321
13,150
738
9,437
6,884
0
70,742
W
Zhong Kui
joseuzumaki08
Zhong Kui
14,015
1,524
0
7,734
18,441
11,975
1,844
1,757
16,065
67,003
0
L
Fafnir
luhmike00
Fafnir
5,398
2,252
0
2,213
18,734
13,354
0
6,501
12,233
26,205
0
L
7,430
70
346
4,229
13,955
4,959
0
9,104
4,851
60,012
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,848
Gold Earned
59,120
569
Minions Killed
638
0
Camps Cleared
0
1,941,844
Distance Traveled
1,915,589
11
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
10,677
508
123
6
0
412,943
1
W
Kali
12,721
606
160
8
0
438,019
2
L
Jing Wei
12,052
574
152
7
0
412,450
2
W
Kukulkan
12,108
577
173
8
0
373,705
3
W
Baron Samedi
11,235
535
53
3
0
396,112
2
W
Apollo
11,686
556
152
7
0
377,029
6
L
Chaac
10,252
488
128
6
0
361,654
3
W
Zhong Kui
11,370
541
100
5
0
330,724
8
L
Fafnir
8,656
412
42
2
0
357,926
1
L
Ra
10,211
486
124
6
0
396,871
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role