Player Matchup

Neith
Neith
Matt587657
Neith
Level 29
God Stats
9W - 11L
1,561 SR
Queue Stats
129W - 115L
1,643 Elo+
Party 2
Cabrakan
Cabrakan
Rexdrac
Cabrakan
Level 27
God Stats
2W - 4L
1,445 SR
Queue Stats
39W - 35L
1,519 Elo+
Party 3
Fenrir
Fenrir
SteBarnes97
Fenrir
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 16L
1,590 Elo+
Party 2
Apollo
Apollo
TCW_Weedmen
Apollo
Level 108
God Stats
1W - 3L
1,617 SR
Queue Stats
47W - 42L
1,519 Elo+
Party 3
Arachne
Arachne
TheGrezZ
Arachne
Level 79
God Stats
2W - 1L
1,804 SR
Queue Stats
329W - 322L
1,585 Elo+
Party 2
Team Averages
Level 52
1,586 SR
1,571 Elo+

VS

Team Averages
Level 51
1,603 SR
1,534 Elo+
Athena
Athena
CookerManG
Athena
Level 32
God Stats
3W - 1L
1,828 SR
Queue Stats
118W - 131L
1,416 Elo+
Solo
Sol
Sol
Kryptyc_Ares
Sol
Level 48
God Stats
2W - 1L
1,490 SR
Queue Stats
152W - 139L
1,486 Elo+
Solo
Zhong Kui
Zhong Kui
Taxus-bucata
Zhong Kui
Level 30
God Stats
4W - 2L
1,474 SR
Queue Stats
21W - 7L
1,570 Elo+
Party 1
Neith
Neith
aidinasg
Neith
Level 140
God Stats
9W - 3L
1,720 SR
Queue Stats
626W - 492L
1,485 Elo+
Party 1
Awilix
Awilix
hotsauceinrubber
Awilix
Level 6
God Stats
2W - 0L
1,500 SR
Queue Stats
30W - 10L
1,715 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
10
1 / 1 / 2
5,964
497
3,388
5,643
1,675
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cabrakan
Rexdrac
Cabrakan
10
1 / 2 / 0
6,041
503
2,921
8,321
6,798
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Fenrir
8
0 / 3 / 1
4,720
393
1,647
5,482
1,540
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Apollo
12
2 / 2 / 4
6,888
574
5,925
6,846
2,246
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Arachne
TheGrezZ
Arachne
13
7 / 2 / 1
7,719
643
7,321
8,087
3,334
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
CookerManG
Athena
10
0 / 2 / 6
6,084
507
3,143
7,819
5,014
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

11
5 / 1 / 0
6,621
552
5,696
4,694
1,929
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Zhong Kui
Taxus-bucata
Zhong Kui
12
1 / 1 / 1
6,809
567
6,927
9,814
6,820
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Neith
aidinasg
Neith
10
0 / 4 / 2
6,233
519
2,472
4,564
1,736
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

12
4 / 3 / 2
7,207
601
2,893
7,876
2,553
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
21
11
Kills
10
10
Deaths
11
8
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Athena
CookerManG
Athena
0
2
6
1.5
W
5
1
0
5
L
Neith
1
1
2
2
L
Cabrakan
Rexdrac
Cabrakan
1
2
0
0.5
L
Fenrir
0
3
1
0.17
L
Apollo
2
2
4
2
W
Zhong Kui
Taxus-bucata
Zhong Kui
1
1
1
1.5
L
Arachne
TheGrezZ
Arachne
7
2
1
3.75
W
Neith
aidinasg
Neith
0
4
2
0.25
W
4
3
2
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,202
Damage
21,131
34,379
Taken
34,767
15,593
Mitigated
18,052
9,359
Healing
14,939
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
CookerManG
Athena
3,143
959
0
1,642
7,819
5,014
100
0
7,819
10,165
0
W
5,696
2,113
0
2,371
4,694
1,929
390
0
4,694
39,572
5,891
L
Neith
3,388
988
0
1,938
5,643
1,675
0
3,032
2,611
0
32,388
L
Cabrakan
Rexdrac
Cabrakan
2,921
614
0
1,814
8,321
6,798
0
4,485
3,836
24,431
1,273
L
Fenrir
1,647
329
0
799
5,482
1,540
0
3,258
2,224
0
8,234
L
Apollo
5,925
3,045
0
1,160
6,846
2,246
0
1,873
4,973
0
47,663
W
Zhong Kui
Taxus-bucata
Zhong Kui
6,927
1,108
0
7,021
9,814
6,820
1,327
2,313
7,501
43,604
0
L
Arachne
TheGrezZ
Arachne
7,321
4,971
0
3,648
8,087
3,334
0
2,594
5,493
0
41,118
W
Neith
aidinasg
Neith
2,472
607
0
676
4,564
1,736
72
0
4,564
0
35,183
W
2,893
1,378
0
3,229
7,876
2,553
0
373
7,503
0
42,632

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,332
Gold Earned
32,954
317
Minions Killed
372
0
Camps Cleared
0
1,200,418
Distance Traveled
1,173,079
6
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
6,084
507
11
1
0
251,057
4
W
Sol
6,621
552
94
8
0
223,770
5
L
Neith
5,964
497
71
6
0
223,889
1
L
Cabrakan
6,041
503
54
5
0
221,773
2
L
Fenrir
4,720
393
18
2
0
236,992
0
L
Apollo
6,888
574
83
7
0
231,202
2
W
Zhong Kui
6,809
567
94
8
0
214,531
1
L
Arachne
7,719
643
91
8
0
286,562
1
W
Neith
6,233
519
80
7
0
209,269
2
W
Awilix
7,207
601
93
8
0
274,452
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role