Player Matchup

Chang'e
Chang'e
 
Chang'e
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Olorun
Olorun
ChudStudley394
Olorun
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 18L
1,558 Elo+
Solo
Thanatos
Thanatos
Highkeyy
Thanatos
Level 79
God Stats
41W - 37L
1,584 SR
Queue Stats
522W - 481L
1,557 Elo+
Solo
Nike
Nike
MarvelousACE
Nike
Level 119
God Stats
1W - 1L
1,699 SR
Queue Stats
223W - 178L
1,558 Elo+
Solo
Horus
Horus
Nomad336
Horus
Level 70
God Stats
7W - 5L
1,698 SR
Queue Stats
174W - 171L
1,551 Elo+
Solo
Team Averages
Level 101
1,596 SR
1,545 Elo+

VS

Team Averages
Level 110
1,579 SR
1,548 Elo+
Xing Tian
Xing Tian
 
Xing Tian
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
Arky6
Danzaburou
Level 146
God Stats
1W - 0L
1,795 SR
Queue Stats
118W - 112L
1,576 Elo+
Solo
Mulan
Mulan
DookyHead24
Mulan
Level 119
God Stats
2W - 3L
1,555 SR
Queue Stats
168W - 187L
1,518 Elo+
Solo
Hun Batz
Hun Batz
TenjiKrym
Hun Batz
Level 102
God Stats
5W - 1L
1,546 SR
Queue Stats
127W - 108L
1,553 Elo+
Solo
Poseidon
Poseidon
Zeshirow
Poseidon
Level 52
God Stats
4W - 3L
1,500 SR
Queue Stats
96W - 113L
1,593 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
12
0 / 3 / 2
7,307
487
7,693
10,569
3,455
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
5 / 1 / 5
9,568
638
9,604
11,010
4,566
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Thanatos
Highkeyy
Thanatos
14
2 / 3 / 4
7,856
524
5,873
12,843
4,649
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

12
6 / 1 / 5
8,291
553
4,621
10,987
9,307
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Horus
Nomad336
Horus
7
1 / 3 / 0
5,927
395
2,853
6,248
3,701
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
 
Xing Tian
12
2 / 4 / 4
8,090
539
6,860
17,944
8,889
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Danzaburou
Arky6
Danzaburou
12
0 / 4 / 0
7,595
506
4,514
7,980
3,336
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
4 / 1 / 3
8,815
588
9,906
9,601
5,710
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Hun Batz
TenjiKrym
Hun Batz
14
4 / 3 / 4
8,482
565
6,825
10,549
3,294
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Poseidon
Zeshirow
Poseidon
13
1 / 2 / 5
7,778
519
6,511
5,800
1,603
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
27
14
Kills
11
11
Deaths
14
16
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Chang'e
 
Chang'e
0
3
2
0.33
W
Xing Tian
 
Xing Tian
2
4
4
1
W
Danzaburou
Arky6
Danzaburou
0
4
0
0
L
5
1
5
7.5
W
4
1
3
5.5
L
Thanatos
Highkeyy
Thanatos
2
3
4
1.33
L
6
1
5
8.5
L
Horus
Nomad336
Horus
1
3
0
0.33
W
Hun Batz
TenjiKrym
Hun Batz
4
3
4
2
W
Poseidon
Zeshirow
Poseidon
1
2
5
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,644
Damage
34,616
51,657
Taken
51,874
25,678
Mitigated
22,832
27,353
Healing
18,444
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
 
Chang'e
7,693
383
982
4,331
10,569
3,455
799
4,163
6,040
45,241
0
W
Xing Tian
 
Xing Tian
6,860
738
0
5,977
17,944
8,889
145
6,353
11,287
25,464
0
W
Danzaburou
Arky6
Danzaburou
4,514
1,522
0
1,745
7,980
3,336
0
2,604
5,376
0
51,748
L
9,604
5,687
368
6,321
11,010
4,566
956
2,285
8,458
65,050
8,784
W
9,906
1,835
496
5,100
9,601
5,710
1,124
1,054
8,151
3,757
52,689
L
Thanatos
Highkeyy
Thanatos
5,873
1,691
0
9,467
12,843
4,649
0
3,408
9,155
0
49,053
L
4,621
591
285
2,769
10,987
9,307
203
3,963
6,548
0
28,893
L
Horus
Nomad336
Horus
2,853
1,393
43
2,787
6,248
3,701
0
0
5,896
0
15,640
W
Hun Batz
TenjiKrym
Hun Batz
6,825
2,365
0
3,678
10,549
3,294
0
2,769
7,661
0
51,297
W
Poseidon
Zeshirow
Poseidon
6,511
1,034
0
1,448
5,800
1,603
599
2,715
2,823
48,668
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,949
Gold Earned
40,760
406
Minions Killed
454
0
Camps Cleared
0
1,310,879
Distance Traveled
1,623,299
22
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
7,307
487
91
6
0
272,446
6
W
Xing Tian
8,090
539
34
2
0
342,704
2
W
Danzaburou
7,595
506
81
5
0
279,309
6
L
Olorun
9,568
638
144
10
0
290,586
3
W
Mulan
8,815
588
119
8
0
317,550
8
L
Thanatos
7,856
524
94
6
0
313,045
5
L
Nike
8,291
553
49
3
0
303,876
7
L
Horus
5,927
395
28
2
0
130,926
1
W
Hun Batz
8,482
565
105
7
0
344,342
1
W
Poseidon
7,778
519
115
8
0
339,394
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role