Player Matchup

Cu Chulainn
Cu Chulainn
CAR_lucacha
Cu Chulainn
Level 126
God Stats
2W - 2L
1,825 SR
Queue Stats
198W - 209L
1,507 Elo+
Solo
Neith
Neith
CurveDGang
Neith
Level 101
God Stats
8W - 12L
1,509 SR
Queue Stats
178W - 157L
1,561 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
ReliableComb657
Morgan Le Fay
Level 68
God Stats
17W - 21L
1,448 SR
Queue Stats
196W - 208L
1,446 Elo+
Solo
Gilgamesh
Gilgamesh
SauceWalkerV
Gilgamesh
Level 153
God Stats
5W - 4L
1,640 SR
Queue Stats
52W - 52L
1,500 Elo+
Party 1
Mercury
Mercury
SirTerrakion117
Mercury
Level 109
God Stats
12W - 15L
1,482 SR
Queue Stats
558W - 626L
1,467 Elo+
Solo
Team Averages
Level 111
1,581 SR
1,496 Elo+

VS

Team Averages
Level 105
1,521 SR
1,443 Elo+
Fenrir
Fenrir
AnOpGranny
Fenrir
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
107W - 124L
1,433 Elo+
Solo
Chaac
Chaac
GhostPuffin
Chaac
Level 126
God Stats
14W - 13L
1,511 SR
Queue Stats
262W - 251L
1,473 Elo+
Solo
Bacchus
Bacchus
King Tesla8036
Bacchus
Level 109
God Stats
3W - 2L
1,544 SR
Queue Stats
461W - 454L
1,480 Elo+
Solo
Hou Yi
Hou Yi
PrototypeX5200
Hou Yi
Level 100
God Stats
16W - 14L
1,512 SR
Queue Stats
402W - 367L
1,455 Elo+
Solo
Vulcan
Vulcan
mtzdelb
Vulcan
Level 85
God Stats
1W - 2L
1,537 SR
Queue Stats
95W - 149L
1,372 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
CAR_lucacha
Cu Chulainn
11
1 / 6 / 1
7,421
391
4,074
11,304
6,382
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Neith
14
0 / 1 / 3
8,535
449
5,957
5,231
1,800
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Morgan Le Fay
ReliableComb657
Morgan Le Fay
13
2 / 6 / 3
8,405
442
5,646
10,602
3,490
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Gilgamesh
SauceWalkerV
Gilgamesh
14
3 / 4 / 1
8,786
462
11,156
15,524
10,490
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

14
1 / 3 / 3
8,520
448
3,643
10,712
4,157
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
AnOpGranny
Fenrir
15
5 / 4 / 7
9,768
514
10,835
13,025
13,947
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

20
8 / 1 / 4
11,520
606
7,663
14,033
8,222
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

15
4 / 0 / 8
9,544
502
6,151
13,048
17,247
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

16
0 / 1 / 0
9,348
492
898
7,111
2,412
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Vulcan
mtzdelb
Vulcan
15
2 / 1 / 3
9,274
488
10,894
6,462
2,594
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
41
7
Kills
19
20
Deaths
7
11
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Fenrir
AnOpGranny
Fenrir
5
4
7
2.13
L
Cu Chulainn
CAR_lucacha
Cu Chulainn
1
6
1
0.25
L
Neith
0
1
3
1.5
W
8
1
4
10
W
4
0
8
8
W
0
1
0
0
L
Morgan Le Fay
ReliableComb657
Morgan Le Fay
2
6
3
0.58
L
Gilgamesh
SauceWalkerV
Gilgamesh
3
4
1
0.88
L
1
3
3
0.83
W
Vulcan
mtzdelb
Vulcan
2
1
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,476
Damage
36,441
53,373
Taken
53,679
26,319
Mitigated
44,422
10,059
Healing
19,069
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
AnOpGranny
Fenrir
10,835
1,879
190
3,324
13,025
13,947
0
1,302
11,157
12,032
33,789
L
Cu Chulainn
CAR_lucacha
Cu Chulainn
4,074
724
0
1,408
11,304
6,382
406
2,779
8,471
2,591
29,479
L
Neith
5,957
1,477
0
2,448
5,231
1,800
0
1,248
3,983
0
46,094
W
7,663
1,626
0
9,185
14,033
8,222
0
2,485
11,481
0
87,835
W
6,151
578
0
2,428
13,048
17,247
0
1,706
11,277
23,695
0
W
898
466
147
1,603
7,111
2,412
2,994
75
7,036
0
63,455
L
Morgan Le Fay
ReliableComb657
Morgan Le Fay
5,646
289
0
822
10,602
3,490
0
5,622
4,780
49,131
0
L
Gilgamesh
SauceWalkerV
Gilgamesh
11,156
2,861
0
2,039
15,524
10,490
0
7,140
8,162
2,228
49,792
L
3,643
1,418
0
3,342
10,712
4,157
0
2,483
8,171
0
50,416
W
Vulcan
mtzdelb
Vulcan
10,894
4,697
0
2,192
6,462
2,594
360
915
5,510
59,284
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,667
Gold Earned
49,454
432
Minions Killed
521
0
Camps Cleared
0
1,649,392
Distance Traveled
1,812,461
16
Wards Purchased
31
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
9,768
514
99
5
0
353,856
5
L
Cu Chulainn
7,421
391
67
4
0
243,525
2
L
Neith
8,535
449
90
5
0
335,958
10
W
Chaac
11,520
606
151
8
0
371,678
4
W
Bacchus
9,544
502
33
2
0
408,793
10
W
Hou Yi
9,348
492
126
7
0
331,911
5
L
Morgan Le Fay
8,405
442
80
4
0
324,860
2
L
Gilgamesh
8,786
462
77
4
0
353,690
1
L
Mercury
8,520
448
118
6
0
391,359
1
W
Vulcan
9,274
488
112
6
0
346,223
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role