Player Matchup

Tiamat
Tiamat
DragonbornDovah
Tiamat
Level 17
God Stats
42W - 60L
1,349 SR
Queue Stats
53W - 83L
1,276 Elo+
Party 2
Yemoja
Yemoja
KoubiKuh
Yemoja
Level 64
God Stats
11W - 18L
1,334 SR
Queue Stats
63W - 105L
1,312 Elo+
Solo
Set
Set
Skildir
Set
Level 63
God Stats
5W - 6L
1,400 SR
Queue Stats
172W - 232L
1,286 Elo+
Party 2
Team Averages
Level 48
1,361 SR
1,291 Elo+

VS

Team Averages
Level 51
1,500 SR
1,548 Elo+
Serqet
Serqet
 
Serqet
Level 80
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
Felothis
Bellona
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 3L
1,703 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Suppkultura
Morgan Le Fay
Level 43
God Stats
2W - 2L
1,500 SR
Queue Stats
19W - 17L
1,440 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 0 / 9
8,227
633
5,354
3,827
2,132
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Yemoja
KoubiKuh
Yemoja
13
2 / 1 / 9
9,421
725
5,128
10,962
10,361
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Set
14
7 / 1 / 4
9,344
719
14,561
10,527
6,491
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
 
Serqet
11
1 / 3 / 0
7,429
571
4,418
9,868
3,414
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bellona
Felothis
Bellona
11
1 / 3 / 1
7,366
567
6,427
10,152
8,112
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Morgan Le Fay
Suppkultura
Morgan Le Fay
11
0 / 5 / 2
7,372
567
8,648
10,808
3,948
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
5
11
Kills
2
2
Deaths
11
22
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Serqet
 
Serqet
1
3
0
0.33
W
2
0
9
6.5
L
Bellona
Felothis
Bellona
1
3
1
0.5
W
Yemoja
KoubiKuh
Yemoja
2
1
9
6.5
W
Set
7
1
4
9
L
Morgan Le Fay
Suppkultura
Morgan Le Fay
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,043
Damage
19,493
25,316
Taken
30,828
18,984
Mitigated
15,474
10,499
Healing
5,621
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Serqet
 
Serqet
4,418
292
0
250
9,868
3,414
0
3,590
5,860
0
12,194
W
5,354
454
0
479
3,827
2,132
84
1,059
2,516
17,187
0
L
Bellona
Felothis
Bellona
6,427
1,320
487
1,100
10,152
8,112
0
4,020
5,533
0
17,356
W
Yemoja
KoubiKuh
Yemoja
5,128
812
1,963
3,935
10,962
10,361
114
4,188
6,320
24,172
0
W
Set
14,561
5,431
0
4,122
10,527
6,491
825
3,778
6,491
0
34,986
L
Morgan Le Fay
Suppkultura
Morgan Le Fay
8,648
1,324
26
3,758
10,808
3,948
0
3,091
7,197
33,012
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,992
Gold Earned
22,167
130
Minions Killed
107
7
Camps Cleared
5
708,746
Distance Traveled
650,144
18
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Serqet
7,429
571
21
2
5
205,989
0
W
Tiamat
8,227
633
35
3
2
214,632
11
L
Bellona
7,366
567
27
2
0
234,016
2
W
Yemoja
9,421
725
38
3
1
233,775
3
W
Set
9,344
719
57
4
4
260,339
4
L
Morgan Le Fay
7,372
567
59
5
0
210,139
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role