Player Matchup

Loki
Loki
 
Loki
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Apollo
Apollo
 
Apollo
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ganesha
Ganesha
 
Ganesha
Level 44
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Eset
Eset
StormSinner
Eset
Level 125
God Stats
1W - 3L
1,318 SR
Queue Stats
94W - 109L
1,404 Elo+
Party 1
Odin
Odin
redkuchen
Odin
Level 65
God Stats
1W - 3L
1,499 SR
Queue Stats
41W - 39L
1,439 Elo+
Party 1
Team Averages
Level 70
1,463 SR
1,469 Elo+

VS

Team Averages
Level 83
1,536 SR
1,378 Elo+
Baron Samedi
Baron Samedi
Aksecnarf
Baron Samedi
Level 113
God Stats
15W - 12L
1,610 SR
Queue Stats
125W - 133L
1,474 Elo+
Solo
Athena
Athena
DaddyHazard
Athena
Level 48
God Stats
27W - 24L
1,490 SR
Queue Stats
129W - 209L
1,342 Elo+
Party 3
Bellona
Bellona
FeelPack
Bellona
Level 84
God Stats
11W - 17L
1,574 SR
Queue Stats
401W - 412L
1,367 Elo+
Solo
Thanatos
Thanatos
SirBanTheUndead
Thanatos
Level 86
God Stats
70W - 68L
1,455 SR
Queue Stats
377W - 502L
1,338 Elo+
Party 3
Heimdallr
Heimdallr
TGODHUMMELS
Heimdallr
Level 82
God Stats
10W - 12L
1,550 SR
Queue Stats
338W - 449L
1,371 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
9
1 / 1 / 0
5,452
545
2,001
5,911
1,416
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Apollo
 
Apollo
7
0 / 4 / 0
4,233
423
3,737
6,205
1,096
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ganesha
 
Ganesha
6
0 / 6 / 0
4,049
405
2,887
10,038
3,392
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

9
0 / 1 / 0
5,359
536
2,367
3,760
1,109
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Odin
9
1 / 2 / 0
5,186
519
2,052
5,551
2,679
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Aksecnarf
Baron Samedi
9
1 / 0 / 2
5,374
537
4,193
2,865
938
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Athena
10
5 / 0 / 8
6,075
608
3,635
6,130
3,251
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Magic Focus

Magic Focus

+20
Magical Power

Bellona
FeelPack
Bellona
10
0 / 1 / 4
5,753
575
2,282
4,499
2,902
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+75
Health

Thanatos
8
1 / 0 / 3
5,134
513
2,550
5,449
1,523
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heimdallr
TGODHUMMELS
Heimdallr
10
7 / 1 / 3
6,265
627
9,112
5,342
1,699
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
34
2
Kills
14
14
Deaths
2
0
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Loki
 
Loki
1
1
0
1
L
Apollo
 
Apollo
0
4
0
0
L
Ganesha
 
Ganesha
0
6
0
0
W
Baron Samedi
Aksecnarf
Baron Samedi
1
0
2
2
W
Athena
5
0
8
9
W
Bellona
FeelPack
Bellona
0
1
4
2
W
Thanatos
1
0
3
2.5
L
0
1
0
0
W
Heimdallr
TGODHUMMELS
Heimdallr
7
1
3
8.5
L
Odin
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,044
Damage
21,772
31,465
Taken
24,285
9,692
Mitigated
10,313
6,597
Healing
11,330
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
 
Loki
2,001
411
0
2,872
5,911
1,416
0
1,494
4,414
0
21,479
L
Apollo
 
Apollo
3,737
1,951
0
738
6,205
1,096
0
724
5,478
0
16,789
L
Ganesha
 
Ganesha
2,887
412
0
774
10,038
3,392
0
2,807
7,231
8,652
0
W
Baron Samedi
Aksecnarf
Baron Samedi
4,193
152
868
1,221
2,865
938
0
625
2,163
27,657
0
W
Athena
3,635
519
54
1,690
6,130
3,251
217
1,604
4,470
13,608
0
W
Bellona
FeelPack
Bellona
2,282
616
107
708
4,499
2,902
0
1,029
3,254
0
27,257
W
Thanatos
2,550
93
0
4,435
5,449
1,523
0
954
4,350
0
24,910
L
2,367
60
347
1,000
3,760
1,109
189
1,493
2,267
29,624
0
W
Heimdallr
TGODHUMMELS
Heimdallr
9,112
4,633
0
2,247
5,342
1,699
710
861
4,481
0
33,156
L
Odin
2,052
52
0
866
5,551
2,679
0
1,310
4,241
0
24,881

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,279
Gold Earned
28,601
230
Minions Killed
231
0
Camps Cleared
0
1,000,337
Distance Traveled
941,536
14
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
5,452
545
51
5
0
232,417
3
L
Apollo
4,233
423
36
4
0
226,623
0
L
Ganesha
4,049
405
7
1
0
182,247
0
W
Baron Samedi
5,374
537
39
4
0
208,916
4
W
Athena
6,075
608
19
2
0
188,479
4
W
Bellona
5,753
575
65
7
0
152,954
2
W
Thanatos
5,134
513
50
5
0
213,161
3
L
Eset
5,359
536
77
8
0
170,971
6
W
Heimdallr
6,265
627
58
6
0
178,026
3
L
Odin
5,186
519
59
6
0
188,079
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role