Player Matchup

Chaac
Chaac
Deasti
Chaac
Level 129
God Stats
1W - 0L
1,373 SR
Queue Stats
24W - 12L
1,775 Elo+
Party 1
Kali
Kali
Happyinday
Kali
Level 145
God Stats
3W - 1L
1,730 SR
Queue Stats
342W - 151L
1,775 Elo+
Party 1
Ah Puch
Ah Puch
Vellux
Ah Puch
Level 149
God Stats
4W - 1L
1,805 SR
Queue Stats
89W - 43L
1,801 Elo+
Party 1
Team Averages
Level 141
1,636 SR
1,784 Elo+

VS

Team Averages
Level 88
1,824 SR
1,663 Elo+
Zeus
Zeus
MonkeyDFullstop
Zeus
Level 33
God Stats
7W - 2L
2,064 SR
Queue Stats
8W - 6L
1,753 Elo+
Party 2
Hou Yi
Hou Yi
Zubaking
Hou Yi
Level 120
God Stats
10W - 4L
1,645 SR
Queue Stats
145W - 95L
1,591 Elo+
Party 2
Ares
Ares
los2105
Ares
Level 110
God Stats
16W - 8L
1,762 SR
Queue Stats
360W - 316L
1,646 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Deasti
Chaac
17
9 / 3 / 7
12,051
753
15,606
20,995
10,294
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

14
5 / 4 / 10
11,959
747
9,471
27,278
27,743
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ah Puch
Vellux
Ah Puch
16
6 / 3 / 10
11,564
723
17,779
11,676
3,882
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 6 / 3
10,815
676
24,586
11,096
6,254
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hou Yi
Zubaking
Hou Yi
14
3 / 7 / 5
10,460
654
13,799
15,113
6,657
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ares
los2105
Ares
12
1 / 7 / 5
9,086
568
6,764
21,806
24,315
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
23
20
Kills
10
10
Deaths
20
27
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Chaac
Deasti
Chaac
9
3
7
4.17
W
5
4
10
2.5
L
6
6
3
1.25
W
Ah Puch
Vellux
Ah Puch
6
3
10
3.67
L
Hou Yi
Zubaking
Hou Yi
3
7
5
0.79
L
Ares
los2105
Ares
1
7
5
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,856
Damage
45,149
59,949
Taken
48,015
41,919
Mitigated
37,226
27,877
Healing
3,299
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
Deasti
Chaac
15,606
3,656
0
11,162
20,995
10,294
528
10,422
10,266
0
51,471
W
9,471
3,808
0
11,931
27,278
27,743
466
15,976
10,592
137
23,023
L
24,586
2,182
0
1,074
11,096
6,254
0
3,224
7,524
55,188
0
W
Ah Puch
Vellux
Ah Puch
17,779
1,099
0
4,784
11,676
3,882
475
4,508
7,042
47,635
0
L
Hou Yi
Zubaking
Hou Yi
13,799
5,606
0
1,457
15,113
6,657
0
5,840
8,905
0
38,336
L
Ares
los2105
Ares
6,764
266
0
768
21,806
24,315
0
7,745
13,413
11,530
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,574
Gold Earned
30,361
162
Minions Killed
155
7
Camps Cleared
4
893,670
Distance Traveled
744,715
2
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
12,051
753
76
5
5
311,696
2
W
Kali
11,959
747
24
2
1
302,767
0
L
Zeus
10,815
676
86
5
3
247,680
4
W
Ah Puch
11,564
723
62
4
1
279,207
0
L
Hou Yi
10,460
654
53
3
1
241,462
2
L
Ares
9,086
568
16
1
0
255,573
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role