Player Matchup

Cupid
Cupid
FatalGodModeNC
Cupid
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,683 Elo+
Party 2
Ne Zha
Ne Zha
TAK_Amdusias_
Ne Zha
Level 46
God Stats
2W - 7L
1,257 SR
Queue Stats
98W - 146L
1,358 Elo+
Solo
Zhong Kui
Zhong Kui
snoopdog3003
Zhong Kui
Level 53
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 9L
1,266 Elo+
Party 2
Team Averages
Level 34
1,419 SR
1,436 Elo+

VS

Team Averages
Level 129
1,502 SR
1,496 Elo+
Ra
Ra
David-Lorite
Ra
Level 126
God Stats
12W - 12L
1,485 SR
Queue Stats
104W - 131L
1,353 Elo+
Solo
Hercules
Hercules
Dr_Cacaos
Hercules
Level 112
God Stats
6W - 1L
1,452 SR
Queue Stats
24W - 14L
1,694 Elo+
Party 1
Gilgamesh
Gilgamesh
natalie_ru71
Gilgamesh
Level 149
God Stats
39W - 43L
1,568 SR
Queue Stats
264W - 278L
1,440 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 3 / 2
4,777
682
1,295
4,165
1,342
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Mace

Heavy Mace

+30
Physical Power

8
2 / 6 / 0
4,970
710
4,011
7,154
2,985
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Zhong Kui
snoopdog3003
Zhong Kui
3
0 / 0 / 0
4,062
580
0
0
0
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 0 / 5
6,468
924
3,090
3,303
968
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Hercules
Dr_Cacaos
Hercules
10
3 / 1 / 4
5,803
829
4,173
4,570
3,662
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Gilgamesh
natalie_ru71
Gilgamesh
8
2 / 2 / 5
5,540
791
1,907
6,292
3,865
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
23
2
Kills
9
9
Deaths
3
2
Assists
14
Player
Kills
Deaths
Assists
KDA
W
4
0
5
6.5
W
Hercules
Dr_Cacaos
Hercules
3
1
4
5
L
0
3
2
0.33
L
2
6
0
0.33
W
Gilgamesh
natalie_ru71
Gilgamesh
2
2
5
2.25
L
Zhong Kui
snoopdog3003
Zhong Kui
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,306
Damage
9,170
11,319
Taken
14,165
4,327
Mitigated
8,495
574
Healing
3,492
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,090
557
599
1,510
3,303
968
1,091
312
2,991
21,905
0
W
Hercules
Dr_Cacaos
Hercules
4,173
1,726
0
1,351
4,570
3,662
414
0
4,570
0
9,857
L
1,295
618
22
44
4,165
1,342
0
1,439
2,726
0
6,684
L
4,011
1,182
0
508
7,154
2,985
0
1,939
5,215
0
11,987
W
Gilgamesh
natalie_ru71
Gilgamesh
1,907
302
0
32
6,292
3,865
285
128
6,164
0
5,396
L
Zhong Kui
snoopdog3003
Zhong Kui
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

13,809
Gold Earned
17,811
33
Minions Killed
70
1
Camps Cleared
5
220,578
Distance Traveled
383,200
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
6,468
924
46
7
5
128,862
1
W
Hercules
5,803
829
14
2
0
127,349
1
L
Cupid
4,777
682
17
2
0
97,210
0
L
Ne Zha
4,970
710
16
2
1
123,261
1
W
Gilgamesh
5,540
791
10
1
0
126,989
0
L
Zhong Kui
4,062
580
0
0
0
107
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role