Player Matchup

Vulcan
Vulcan
DarkTerror_Lord
Vulcan
Level 64
God Stats
1W - 2L
1,500 SR
Queue Stats
113W - 150L
1,339 Elo+
Solo
Hercules
Hercules
Maxdilomm_TMS
Hercules
Level 25
God Stats
3W - 7L
1,346 SR
Queue Stats
9W - 27L
1,189 Elo+
Party 2
Anubis
Anubis
TizianoYanta
Anubis
Level 25
God Stats
10W - 28L
1,234 SR
Queue Stats
10W - 30L
1,135 Elo+
Party 2
Danzaburou
Danzaburou
Valen11l
Danzaburou
Level 19
God Stats
8W - 15L
1,222 SR
Queue Stats
12W - 36L
1,172 Elo+
Party 2
Arachne
Arachne
f_Lucasw_f
Arachne
Level 42
God Stats
7W - 13L
1,312 SR
Queue Stats
23W - 49L
1,250 Elo+
Party 2
Team Averages
Level 35
1,323 SR
1,217 Elo+

VS

Team Averages
Level 40
1,468 SR
1,288 Elo+
Sobek
Sobek
GhostL3ss
Sobek
Level 34
God Stats
0W - 4L
1,272 SR
Queue Stats
47W - 95L
1,230 Elo+
Party 1
Artio
Artio
SevenIess
Artio
Level 28
God Stats
0W - 1L
1,744 SR
Queue Stats
22W - 40L
1,277 Elo+
Party 1
Yemoja
Yemoja
ShyMclovin69
Yemoja
Level 69
God Stats
12W - 8L
1,598 SR
Queue Stats
174W - 202L
1,358 Elo+
Solo
Thor
Thor
YuckierAirplane
Thor
Level 22
God Stats
0W - 6L
1,500 SR
Queue Stats
5W - 25L
1,227 Elo+
Party 1
Awilix
Awilix
v Unexposed
Awilix
Level 49
God Stats
0W - 2L
1,226 SR
Queue Stats
74W - 97L
1,350 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
11 / 0 / 3
11,413
634
21,508
8,807
3,574
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hercules
Maxdilomm_TMS
Hercules
14
3 / 2 / 3
9,287
516
7,405
15,908
9,489
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Anubis
16
6 / 4 / 3
10,448
580
14,186
12,932
5,331
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Danzaburou
Valen11l
Danzaburou
16
6 / 1 / 4
10,208
567
8,287
10,587
3,730
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Arachne
f_Lucasw_f
Arachne
16
6 / 2 / 2
9,987
555
7,563
12,025
4,899
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
GhostL3ss
Sobek
10
1 / 6 / 1
6,751
375
3,896
15,313
13,909
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Artio
SevenIess
Artio
13
3 / 5 / 2
8,430
468
6,906
19,185
10,573
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Yemoja
11
1 / 5 / 2
7,342
408
7,716
15,678
10,852
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

11
2 / 9 / 1
6,991
388
5,734
13,086
3,194
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Awilix
13
2 / 7 / 2
7,983
444
9,165
14,623
5,166
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
17
32
Kills
9
9
Deaths
32
15
Assists
8
Player
Kills
Deaths
Assists
KDA
W
11
0
3
12.5
L
Sobek
GhostL3ss
Sobek
1
6
1
0.25
W
Hercules
Maxdilomm_TMS
Hercules
3
2
3
2.25
L
Artio
SevenIess
Artio
3
5
2
0.8
L
Yemoja
1
5
2
0.4
W
Anubis
6
4
3
1.88
W
Danzaburou
Valen11l
Danzaburou
6
1
4
8
L
2
9
1
0.28
W
Arachne
f_Lucasw_f
Arachne
6
2
2
3.5
L
Awilix
2
7
2
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,949
Damage
33,417
60,259
Taken
77,885
27,023
Mitigated
43,694
29,185
Healing
10,919
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
21,508
11,151
0
3,417
8,807
3,574
1,241
2,779
5,893
80,025
0
L
Sobek
GhostL3ss
Sobek
3,896
642
0
1,119
15,313
13,909
0
5,715
9,598
18,624
0
W
Hercules
Maxdilomm_TMS
Hercules
7,405
3,661
485
7,375
15,908
9,489
1,162
6,295
9,613
0
40,463
L
Artio
SevenIess
Artio
6,906
858
106
3,705
19,185
10,573
0
12,652
6,533
35,077
0
L
Yemoja
7,716
1,742
1,499
2,645
15,678
10,852
0
1,614
14,064
37,924
0
W
Anubis
14,186
584
0
7,273
12,932
5,331
2,480
3,317
9,161
57,232
0
W
Danzaburou
Valen11l
Danzaburou
8,287
2,764
226
5,090
10,587
3,730
3,121
2,414
8,128
0
63,639
L
5,734
1,675
0
225
13,086
3,194
0
8,637
4,449
0
27,949
W
Arachne
f_Lucasw_f
Arachne
7,563
5,186
0
5,319
12,025
4,899
257
2,909
8,946
0
53,728
L
Awilix
9,165
3,209
0
1,620
14,623
5,166
0
7,076
7,547
0
45,846

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,343
Gold Earned
37,497
482
Minions Killed
255
0
Camps Cleared
0
1,572,761
Distance Traveled
1,515,739
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
11,413
634
132
7
0
276,180
1
L
Sobek
6,751
375
31
2
0
263,718
0
W
Hercules
9,287
516
66
4
0
304,103
4
L
Artio
8,430
468
54
3
0
353,604
0
L
Yemoja
7,342
408
52
3
0
233,128
0
W
Anubis
10,448
580
104
6
0
294,083
1
W
Danzaburou
10,208
567
102
6
0
314,289
0
L
Thor
6,991
388
42
2
0
317,649
0
W
Arachne
9,987
555
78
4
0
384,106
1
L
Awilix
7,983
444
76
4
0
347,640
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role