Player Matchup

Achilles
Achilles
Armaty_Kataclysm
Achilles
Level 128
God Stats
7W - 16L
1,401 SR
Queue Stats
805W - 757L
1,502 Elo+
Solo
Hachiman
Hachiman
Cthumlu
Hachiman
Level 115
God Stats
8W - 8L
1,474 SR
Queue Stats
277W - 290L
1,428 Elo+
Solo
Atlas
Atlas
Elwan72
Atlas
Level 82
God Stats
4W - 2L
1,463 SR
Queue Stats
179W - 171L
1,519 Elo+
Solo
Set
Set
Fontss48
Set
Level 105
God Stats
17W - 16L
1,461 SR
Queue Stats
261W - 249L
1,461 Elo+
Solo
Sol
Sol
MNV_NX
Sol
Level 105
God Stats
7W - 6L
1,505 SR
Queue Stats
402W - 393L
1,504 Elo+
Solo
Team Averages
Level 107
1,461 SR
1,483 Elo+

VS

Team Averages
Level 95
1,481 SR
1,499 Elo+
Apollo
Apollo
Ace Stevoo
Apollo
Level 104
God Stats
1W - 5L
1,327 SR
Queue Stats
192W - 207L
1,456 Elo+
Party 1
Ares
Ares
ArTz_-BliZard
Ares
Level 96
God Stats
6W - 6L
1,487 SR
Queue Stats
277W - 249L
1,564 Elo+
Solo
Baba Yaga
Baba Yaga
Cupid8fCrime
Baba Yaga
Level 69
God Stats
6W - 4L
1,670 SR
Queue Stats
249W - 261L
1,505 Elo+
Solo
Ullr
Ullr
Saint AngL
Ullr
Level 109
God Stats
1W - 2L
1,540 SR
Queue Stats
93W - 89L
1,532 Elo+
Party 1
Mulan
Mulan
Saint Fluxx
Mulan
Level 99
God Stats
7W - 11L
1,381 SR
Queue Stats
74W - 84L
1,435 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 1 / 7
12,987
590
18,030
22,398
28,329
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Hachiman
Cthumlu
Hachiman
18
3 / 5 / 4
11,457
521
9,155
14,461
4,443
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Atlas
Elwan72
Atlas
16
0 / 1 / 14
11,173
508
11,111
17,295
18,437
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

20
16 / 1 / 6
13,722
624
18,345
15,254
9,564
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sol
MNV_NX
Sol
18
5 / 1 / 9
12,370
562
16,075
18,124
7,899
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Ace Stevoo
Apollo
18
6 / 6 / 1
11,352
516
11,299
18,733
7,282
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

13
1 / 7 / 4
8,878
404
9,695
23,439
24,898
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Baba Yaga
Cupid8fCrime
Baba Yaga
15
1 / 5 / 1
9,481
431
9,252
14,953
5,591
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

16
1 / 7 / 2
9,715
442
8,570
17,010
5,754
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

18
0 / 6 / 1
10,596
482
12,437
23,240
17,693
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
18
31
Kills
9
9
Deaths
31
40
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Apollo
Ace Stevoo
Apollo
6
6
1
1.08
L
1
7
4
0.43
W
7
1
7
10.5
W
Hachiman
Cthumlu
Hachiman
3
5
4
1
L
Baba Yaga
Cupid8fCrime
Baba Yaga
1
5
1
0.3
W
Atlas
Elwan72
Atlas
0
1
14
7
W
16
1
6
19
W
Sol
MNV_NX
Sol
5
1
9
9.5
L
1
7
2
0.29
L
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,716
Damage
51,253
87,532
Taken
97,375
68,672
Mitigated
61,218
38,045
Healing
23,506
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
Ace Stevoo
Apollo
11,299
7,412
0
5,009
18,733
7,282
810
4,469
14,211
0
96,535
L
9,695
639
0
2,120
23,439
24,898
0
8,695
14,595
35,084
0
W
18,030
3,387
673
9,346
22,398
28,329
56
3,742
17,466
13,800
69,338
W
Hachiman
Cthumlu
Hachiman
9,155
5,151
0
5,079
14,461
4,443
734
3,839
10,572
0
76,507
L
Baba Yaga
Cupid8fCrime
Baba Yaga
9,252
395
0
2,352
14,953
5,591
0
5,995
8,855
53,222
0
W
Atlas
Elwan72
Atlas
11,111
4,124
201
4,610
17,295
18,437
113
5,918
11,230
42,845
0
W
18,345
7,697
0
6,378
15,254
9,564
118
5,180
9,866
0
108,007
W
Sol
MNV_NX
Sol
16,075
4,991
0
11,758
18,124
7,899
2,332
5,442
12,302
86,416
8,087
L
8,570
2,796
0
6,388
17,010
5,754
0
5,379
11,549
0
77,789
L
12,437
824
125
7,512
23,240
17,693
0
5,133
16,668
9,902
68,935

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,709
Gold Earned
50,022
601
Minions Killed
573
0
Camps Cleared
0
2,071,158
Distance Traveled
2,006,600
15
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
11,352
516
154
7
0
427,299
1
L
Ares
8,878
404
56
3
0
371,535
4
W
Achilles
12,987
590
148
7
0
416,932
3
W
Hachiman
11,457
521
122
6
0
398,376
2
L
Baba Yaga
9,481
431
85
4
0
396,405
2
W
Atlas
11,173
508
48
2
0
433,149
2
W
Set
13,722
624
133
6
0
453,829
2
W
Sol
12,370
562
150
7
0
368,872
6
L
Ullr
9,715
442
116
5
0
407,738
1
L
Mulan
10,596
482
162
7
0
403,623
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role